This was my avaitor on halo 2 which i drew on flash some years ago and adopted as my logo. I'm looking for somemone who can re-design this peace (including the text) and give it more of a professional look. I'd be happy to Pay upto 15 pounds if i use your work, or i could donate it to the Daily Click on your behalf! It would be great if someone from the community could help or at least recommend someone! Thanks for your support guys!
Thanks for your design BrandonC, your version certainly is an improvment. I particually like the way you've changed how the shades meet, however i'm looking for something abit more professional looking.
I would like the general design to stay the same at least with the square box and the big V for Va1entine, The colour scheme i'd also like to remain the same. I'll upload some other logo's tonight to give more of a feel for what i'm looking for! Thanks agaion for your support guys!!!!!!!!!!
This may not be what you're looking for, but it was fun to make anyway.
I just now reread your request and realized that you wanted me to redo the text. I didn't notice that last time and found the same font you used. If you don't think it's too horribly ugly, I'll see if I can get creative with the text too.
Oi, I hate my computer. I made a new text... it honestly doesn't look so good but I accidentally finalized it before I was done. Then my ancient computer froze and I sat here for ages trying to get it to come back on.
It's the same URL so the one above will be changed too.
I'm goin' back in. >:| Wish me luck. (Hopefully I'll be bearing presents on my return.)
Dr. James, what the hell is Factor 5? I've never heard of it but it sounds like a Sci-fi show of some kind (i'm resisting Wiki'ing it because i'd rather hear what you think of it, if it's a show!) And -Adam-, yeah i see what you mean though it was unintentional. Kinda looks like a Citroen logo too, now i think about it...
Factor 5 used to be a Nintendo 2nd party developer once upon a time. Made middleware for Nintendo's consoles. I think they're close to going under now, if I remember right.
Anyway, I've decided that I don't want to put up with my computer's slowage at the moment, so the one above will have to do until I get enough patience to try again.
I shall now eat an apple turnover and drink some coffee.
EDIT: How come the two graphics are different? O_o They're the same URL.
Oh, also, I wasn't aiming for a floppy look... It's supposed to be sort of 3D looking but without a visible edge on one side. It would work as a floppy shape except that the left side's angle would be off a bit.
I'm not keen on the font of your new one OMC. When it comes to logos you need something quick to read. Block colours or soft gradients, no outlines (unless its against a certain type of background) and all that.
^ reminds me of Rockstar Leeds logo. Or the one they use on the LCS and VCS games anyroad.
Originally Posted by Dr. James I'm not keen on the font of your new one OMC. When it comes to logos you need something quick to read. Block colours or soft gradients, no outlines (unless its against a certain type of background) and all that.
^ reminds me of Rockstar Leeds logo. Or the one they use on the LCS and VCS games anyroad.
Well, I can get rid of that effect. What do you think of the font itself? Think I should keep it?
Originally Posted by Dr. James Also a good logo needs to work on any kind of background with only the simpliest of colour changes.
It also needs to be easy to print. BrandonC's first logo and Klikmaster's logo both look nice, but no one would want to print it. They'd be more suited to things that would stay 2D and virtual, like installers or desktop icons.
Va1entine, before you choose a design, I have about 6 that I made in my Theory of Knowledge class this morning. They're only on paper and I'm in school right now, so I can't draw them on the computer just yet. That will be about 8:00 tonight, since I have to go to work today. So please hold off until then.
The top three are variations on the same theme, and I would recommend the middle one. The other two just show how it can be altered if needs be.
It is monochrome, which maximises its versatility as shown on the examples to the right. You can change it to fit almost any colour scheme, meaning you don't have to worry if your games wildly differ in tone or theme, or if you change your site design. You can also enhance the logo to fit with every game, as its shape is easily recognisable (e.g. make it drip with blood in a horror game, make it out of stone in a caveman game, etc).
And if you ever did go professional, the monochrome base will print out perfectly on any B/W Laser Printer.
WAW… What an amazing response to my post!!! Really impressed with the amount of people who have kindly given up their spare time to do this! Every logo in its own right is brilliant! I’ll be dead honest and say that I’ve not come cross one yet which I think I’d like to replace my logo with, but two logo’s so far have really court my eye! -Adam- & DeadmanDines designs.
To be honest, if it's for a computer game I don't think it matters how complicated the logo is. In most cases the company logo is shown for anywhere up to 20 seconds and maybe even beyond that. I'm not sure why people are still thinking Valentine wants to print this off, he's already stated that he doesn't.
Originally Posted by -Adam- To be honest, if it's for a computer game I don't think it matters how complicated the logo is. In most cases the company logo is shown for anywhere up to 20 seconds and maybe even beyond that. I'm not sure why people are still thinking Valentine wants to print this off, he's already stated that he doesn't.
It's to do with good design. A logo should always be available in monotone, and should always be "drawable" from memory, no matter what medium it's been displayed through; it make the logo more memorable and thus the company/studio - which is the whole point of a logo.
Oh and the "us" thing - yeh it's about dialect and all that shiz. Dint mean to confuse yas wi' it like.
Originally Posted by Dr. James Bloom is a real time shader, since that's a Photoshop (or whatever) image it's just known as "blur"
But yea, that above one is too difficult to read on a quick glance over.
"Glare that is caused by a shiny object reflecting too much light into a television camera." - Answers.com
The method to which you achieve this effect has absolutely no relevance to the term bloom. The name for the shader was derived by the already pre-established name for the lens effect. You're confusing the name of the effect, for the method used to achieve it. The two are not interchangeable, sorry.
But even so it isn't bloom it's just flattening of layers and adding a blur (or likely having 2 flattened layers, the blurred one underneath the regular with a layer transparency effect added making some details retained).
Hmm, from all my years at university Bloom was always used to describe a real time effect, like HDR or mipmap textures... Something which does exist on a 2D image but has the term discarded since it's useless in that situation.
Originally Posted by -Adam- That would be because logos should be resizable (and remain readable at different sizes) to go on commercial products/advertising products, this however is going to go in a game.
I do graphics and logo design semi-professionally, and I've always been of the opinion that it needs to be fairly basic. The general trick is to start very very basic, so you have a fundamental monochrome design. Then any further adjustments are made to pretty up the original monochrome. That way people see the same symbol in a variety of circumstances.
For instance, suppose Va1entine's next game is a jungle-based one. With a monochrome logo, he can add vines to it and make it fit his game. It's common practice.
Semi-Professionally in the sense that it's a suplementary income. Been doing it on and off for years, I'm not sure how long exactly. It can be pretty lucrative if you do it freelance with next to no overheads, but the work can be hard to find.
Once I managed to earn almost as much from a drawing that took only 3 hrs as I would have earned from an entire day in my accounting job.
Originally Posted by OldManClayton If you offer money, people come a-runnin'.
Oi moocow, people even argue about logo design techniques here. >_< *Slams head against wall*
I'm not doing it for money, I'm just doing it for fun and to help out. Besides, I couldn't do anything with Pounds in the U.S anyways. And really, if he uses any of mine just a mere thanks will suffice.
It was more of a joke, Werewoof. I don't think most people here are doing it for the money... I did it because I love making logos. When I'm bored I make new logos or think up new "company" names. I have about a gajillion.
Ok, did a bonus one for you. It's monochrome (like the ones dines did), so you can change the color or invert the default color to suit your needs. This one is a professional logo (unlike the previous ones I made) so it can be put to use in prints,etc. Normally I would get paid for this, but what the heck
Originally Posted by OldManClayton So... how do you differentiate between professional and non-professional? You liked one better so you decided to call it professional?
My previous logos where not professional logos because they can only be used online and not on anykind of print that easily. I did spend some time on them too but it can't be mobile. While the last one I posted can be ported.
Professional logos mostly follow the general rules set forth by designers and can be made commercial.
These rules are simply:
- A simple logo giving a diverse message (it could be a simple cross like in American Cross, but it gives the message of aid/helping)
- Least amount of colors (for ease in printing and resizing it could be just black and white or about 5 colors the most)
- Vivid image of the logo (despite the size of the complete design, it should be viewable and discreet even on a bussiness card)
Basically if you see a logo design and it shows the whole message of the entreprenuer (might have miss-spelled it)and it's visible , then it's a professional logo design and it's an accurate logo design. Just go to google and image search "game developer logos" to see examples for what I'm saying
It's really good, the only question I would have is if it's quite the right kind of style? It all depends on Va1entine's thoughts at the end of the day, but perhaps it's too 'rage'-esque, too 'Beast Wars'? One thing I noticed with Va1entine's original design was that it was quite neutral, it didn't seem to come with any real hints as to flavour.
It's tricky, though, cos on the one hand it's a good idea to stick with the spirit of their original suggestion/situation. But on the other hand, something different may be the spark of inspiration they need to define a new image.
Swings and roundabouts I guess, it'll just be nice to know which one he eventually picks
They look ok, but I never liked the scraggly paint-stroke look. It's overused I think, and kind of plain. I should be experimenting with more ideas so I can get better at logo making, but I'm too lazy right now. That and my computer freezes often.
You know, occasionally I think it would be fun to go to school to be a graphic designer.
Brandon I love how you go around fishing through the threads to find my comments and make your own comments on them yourself. Get a life, or better still- work on your online game I doubt we'll ever see
Nope not forgotten, playing to much Gears of war 2 is the problem... well that and a full time job! Some great response's to my add and i have some favorites. Not seen one i'd like to change my logo too unfortunately though! Still this just shows TDC has a very creative community and i never want to see this site disapear! I'll definitely be making another donation to the site soon!!!!!
PS: If anyone still wants to design a logo and i use it my offer still stands!!!!!!!
(by the way, black backround and blue logo and white writeing is what i'm looking for )