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Hi-Score Mash-up Game Jam Entries (and Q on Winter compo)
News posted 25th November, 2022 by Joshtek 4 Comments

The entries are for the Hi-Score Mash-up Game Jam so check them out while us judges are doing our reviewing thing. Also, check the bottom of this post for a question about whether you're interesting in a winter-themed competition.

Harry the Hedgehog submitted by BigAl0104. Can you help Harry recover his lady love, Hilda? Find out by playing this platformer!
Hungry Hedgehogs 2022 submitted by blazewasbored. Scaffolds and hedgehogs and dynamite... oh my!
Infinite Romeo: Pie In The Sky by Danni: "Enjoy endless generated levels of breezy platforming and more pies than you could ever eat!"
Lobotector by Tammy Spahn: "Everyone's throwing things at Lobo for some reason, and only you can protect him!"
Space Hedhogs by LordHannu. Gracillis V with added hedgehogs. Pew pew!

Interested in taking part in a winter-themed Click game creation competition? Let us know below, as we'll run one if enough people show an interest. It also would be useful if you could give us an estimate of how long you think the competition should run for if we were to run it.

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Kliktopia Online Hi-score System now available for your games!
News posted 15th November, 2022 by Joshtek Post A Comment

You might have noticed that Kliktopia's Vitalize page features games with hi-scores. Well, now you can add hi-scores to your own games using a more advanced version of this service. Just send me a DC Mail letting me know what username you want and I'll create you an account and provide you with the details.

If you're participating in the Hi-Score Mash-up Game Jam then you can use the template .mfa to integrate the hi-score service into your entry or you can just use the default Hi-score object and let me integrate it for you.

P.S. I missed off announcing two Click games from eearlier this year so I'll mention them now:

  • Shell, an action game made by Team Shell for the Armed Forces Jam where you play as a tank and you must shoot at buildings
  • Pakistan Resistance 2, a Shoot 'em 'up by MinkoedZamorVedro where you must once again defend the borders from multiple waves of attack

Happy Halloween and various games
News posted 31st October, 2022 by Joshtek Post A Comment

Happy Halloween! If you're interested in getting spooky then check out:

If you want to take a break from halloween (and working on your entry for the Hi-Score Mash-up Game Jam), check out these new entries for The Daily Click:

Wilford - Deep Underground (early access) by Lazernaut: "A top down action game that plays like games of the 1980s and 1990s."
Triangle Bob and The Perilous Platforms by Moo Moo: "A [platform] game about something (most likely)."
flopsam by theottomanfbiagency: "infinite runner game about ocean trash."

Hi-Score Mash-up Game Jam Extended!
News posted 24th October, 2022 by Joshtek 2 Comments

We've had some good feedback about the concept of the Hi-Score Mash-up Game Jam, but a number of people have said that they wouldn't be able to get a submission the were happy with completed in time for the initial deadline.

As nobody made a submission in time, I'm making it a month-long competition and extending the deadline to 11:59pm 20th November (GMT/UTC) which will make it a month-long competition.

I've also removed the requirement that the game be in a different genre to the original genre as it can be difficult to make a black-and-white judgement as to whether or not two games are part of the same genre. Instead the creativity criteria will reward entries which rework the original concept(s) in different ways or make the character(s) work well in a different genre.

TDC 60-hour Hi-Score Mashup Game Jam
News posted 21st October, 2022 by Joshtek 1 Comment

A weekend TDC game jam has begun. You have until 8 am on Monday 24th October GMT/UTC 11:59pm 20th November (GMT/UTC) to submit your entry, making this a 60-hour competition.

Hi-Score Mash-up Competition Rules:

  1. The game must be made made in Multimedia Fusion 2, The Games Factory 2 or Clickteam Fusion 2.5.
  2. The game will use hi-scores using the built-in hi-score object. I will subsequently make a build of the game which uses the Kliktopia online hi-score system which is currently in beta.
  3. The game should be centred on one the games from Kliktopia's Clickteam Game Demo Collection (or a character from one of those games) but use a different genre to that game (e.g. if it is based on Zeb then it cannot be a shoot-em-up platform game). Graphics don't have to be original, so you can use graphics from the source game or library graphics. Bring in enemies and elements from other Click demo games for maximum mash-up fun!
  4. Games will be ranked by msg and Joshtek based on their merits, taking into account gameplay, creativity and use of the theme.
  5. The game itself should include a statement that it was made for The Daily Click's October 2022 Hi-Score Mash-up, state the names of the author(s) of the game and give credit to the original game and Clickteam.
  6. Send me a DC Mail with a link to your competition entry before the deadline of 9am on Monday 24th October 2022 (UTDC/GMT). The DC mail should include (1) The Name of the Game, (2) The name of the Clickteam Demo Game you are using as your primary inspiration, and (3) Confirmation that I can publish the game on The Daily Click and Kliktopia.
  7. If you have trouble hosting the game then you can upload it via the Kliktopia Uploader instead, but still send me a DC Mail.

Prize: DC Points and a recognition tag.

B is for Breakout Games... plus JJ's Ubermon Journey & competition news
News posted 25th September, 2022 by Joshtek 1 Comment

My A-Z of Click series started with 'A' is for Active Object and now I've got my second article up: 'B' is for Breakout-style games'. Read about bat-and-ball games, 'B'-games' like Bananarama, BI-NARY and Bernard & Hank, and 'B'-devs like Blackeye Software, Bernie, and Brian Su.

The latest game to be added to The Daily Click is  JJ's Ubermon Journey (pictured below) made by none other but the on-theme  BigAl0104.

Screenshots of Ubermon

In other news, in response to the poll responses we will be running a weekend Click game-making competition focused on the 22nd-23rd of October. We also have plans for a longer form contest later in the year with a winter theme.

New Poll: Interested in a TDC competition / game jam?
News posted 4th September, 2022 by Joshtek 4 Comments

NEW POLL TIME! I want your views on your participation in a TDC game jam. In addition to knowing whether you want to take part in one, I want to know whether or not you have a strong preference for it to be focussed on taking place over a pre-announced weekend (e.g. midday Thursday to midday Monday UK time so people can work Fri-Sun) or a competition where people had several weeks to make their entry. Vote now and put any other thoughts in the comments section.

In other news, two new games have been added to The Daily Click:

Ten Stupid Apps

Ten Stupid Apps by MinkoedZamorVedro: "Play 10 of the most stupid and useless apps of all time. They all combined in my new game, Ten Stupid Apps. Some of this apps may be the beginning for me to create other games."

Fallumns by Fifth: "Fallumns was my entry for the Ludum Dare jam #48 from about a year ago. It's just an ordinary Match-3 game, with absolutely no hidden secrets! (there might be secrets)"

Kliktopia releases K&P/TGF/C&C/MMF game demo collection (and more)
News posted 23rd August, 2022 by Joshtek 1 Comment

I've been busy over the past month adding 112 games to Kliktopia's archive with an eclectic mix of entries from developers including Astral Entertainment, Brian Su, and Jonny Comics.

Nearly half of the games added to Kliktopia are part of Kliktopia's Clickteam Game Demo Collection:

This collection features games bundled with K&P, TGF, C&C, MMF and CF such as Romeo and Zeb alongside games from:

  • The Klik & Play Gamepack CD (Astro Force, Atomic Chill, Bugs and the Last Day)
  • The Click & Create Space Games CD (Atomic Chill with added videos, Attraction, Twin, and Virus Protection)
  • Magazine variants (original one-level version of Urban Attack Force made in K&P and a TGF version fo Chocobreak) and
  • Some of the Maxis K&P example demos (Chip Chewer, Molecule Ball, Planet Duel! and Rescue on Mars!).

You can read more about the creation of this collection on my TDC Project Page for the K&P/TGF/C&C/MMF bundled game revival.

For posterity, this collection has also been added to TDC's Click Museum.

Ruby: A RWBY Fangame v1.0.0 Released!
News posted 28th July, 2022 by Joshtek Post A Comment

Those who saw my my interview with Ishmaru back in April will know he's been working hard on a certain beat 'em up game.

Well, version 1.0.0 of Ruby: A RWBY Fangame has just been released. According to the author: "Now finally including the Story Mode which is the primary mode of play! Still a WIP with only chapter 1, but paints a clear picture of what the full game will be like." 

Changes new in v1.0.0:

  • Chapter 1 of Story Mode
  • Overworld Map
  • Free Missions available in Story Mode
  • New Dialogue Events + New Enemies
  • New Shop Menu + AI balance changes
  • Discover & Develop  new Crescent Rose modifications and transformations.
  • Auto Save
  • Ability to interrupt Semblance with a Light or Heavy attack. (Functions similar as using bullets to propel yourself)
  • Tutorial now only in Story Mode

Other games have also been added to the Downloads page which you can check out too.

Zorpon, DESERTFETCHER and CF2.5 build 294
News posted 17th July, 2022 by Joshtek 1 Comment

Hello fellow Clickers. I've been working my computer hard in the hot UK weather to render for you an interview with Lukas about his upcoming video game Zorpon that I recorded yesterday.

Truly understanding Zorpon shall surely put you on the road of enlightenment. To keep an eye on the game check out You can also check out the trailer:

We've had a few new games added to The Daily Click recently and the most recent is DESERTFETCHER, an arcade-style game by Peeblo where you play as a little creature walking left and right.

Screenshot of the game DESERTFETCHER

And last, but not least, Clickteam have released Build 294.1 beta which users of the non-Steam version of CF2.5 can get from the Product Owner's Lounge forum. The Steam version of the beta should come in about a week. As you might have guessed from watching the trailer I posted in April, the changelog is quite long indeed.

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