We asked people what art style they prefer for indie games and the results are in:
Perhaps unsurprisingly, more than half of TDC's users voted for Pixel Art. A third voted for either abstract or cartoonish, which got joint second. Still, some people preferred Hand-Painted and Realistic which shows that there is an audience for everything!
In other news, I asked on the Kliktopia Discord what poll to go with next and Wacku suggested we ask what Click tool people started with, some I'm going with that. This poll was run back in 2018 so I'll compare the results with the historic one to see how things have shifted.
Feel free to share in your comments your story of how you started Clicking!
In other news, a number of commercial Click games have been pulibhsed recently:
Validus mortis has come out on PC via Steam. To quote the author LordHannu: "Validus Mortis is a 2D platformer in fantasy style. To stop the evil wizards of taking control of the land. explore the stage with your hero knight and find items to progress forward. Slay monsters and gain experience and new spells."
Endless Memories has which was previously available on available on itch.io has now been released on released on Xbox. According to publishers Clickteam: "Enter the world of dreams in this action-adventure that mixes handcrafted non-linear worlds with ARPG elements. Join Rem on his journey through the dream world, inside the Laboratory of Dreams. Battle your way through an interconnected world where all minds are connected. Master many types of weapons and magic spells, solve the mysteries of the dreamers, and try to escape the Laboratory of Dreams."
After Chris Street (Circy) posted in this style as part of his triumphant return I thought I'd give it my spin.
New to TDC, Dannimáx has posted their first game to our site! With a fun visual style, accessible gameplay, some nice soothing music, and more coins than you can shake a stick at, COINS features well... a lot of coins. Collect 'em all while avoiding the hazardous hazards.
Comments from the Author: "Traverse through 30 levels of increasing difficulty; make sure to collect all coins on the way! You will encounter red bouncing balls, purple rotating balls, cannons, keys, and spikes, all trying to stop you from getting your precious coins. This is my very first game, I had a lot of fun making it, I would love to make more games in the near future so if you like this one stay tuned for more"
Big Fusion 3 news... or at least the promise of it!
Yves Lamoureux of Clickteam recently posted on the Clickteam forum that: "F3 blog should restart very soon, fingers crossed, another dev has been hired earlier this year and this has speeded it up significantly. The schedule is currently being updated and the blog should restart when it's done."
The Fusion 3 development blog was something which ran from from 2016 to 2018 and introduced people to the original incarnation of F3.
While that iteration never came to pass and many of its proposed changes might not make it into F3, a number of the features explored in those blogs did end up in Clickteam Fusion 2.5 or 2.5+. For example, the proposed Child Events feature ended up becoming F2.5+ Sub-Events and I have been making good use as part of my upcoming puzzle game. I look forward to hearing all about the new F3.
My first news post at The Daily Click in over five years! It's been a long time... let's see if I can remember how to do this (I'm an old boy now)...
Established klikker Peeblo has submitted a new game to TDC! Lovingly created as a birthday gift for his friend, Kona's Konquest features your protagonist Kenzie as she attempts to flee an alien base after being abducted.
Comments from the Author:
"Oh no, Kenzie has been abducted by aliens! Luckily she has her trusty gunŽ to help her kill the aliens, will she survive this nightmare alien base?... Maybe she can, but what about you?"
Plenty of games in the works, and they all happen to be sequels, successors and spiritual spin-offs.
Out now: BigAlGames Slots Collection
Remember BigAl0104's 20 Crappy Games from January this year? Well, one element of that was his slot machines.
BigAl has now spun this off and zuped it up into its own Clickteam Fusion 2.5 game which is far from crappy: BigAlGames Slots Collection. This is for entertainment only and does not involve real money.
Out soon: Validus mortis
LordHannu has provided us with a number of games including medieval platformer Ignis mortis back in April 2016.
Hannu's latest creation Validus mortis is a successor of sorts, and it will be released on Steam soon.
Under development: Gemfinity and The Lost Eggs: Worlds
Remember the platform game Flug the Slug from 2004? Well, I do. And now it has a remake of sorts in the form of Flug the Slug 2020, which was finalised in 2022 and released in 2023 - a game for the ages. This game has a lot of nice touches, a fun retro feel and some funky sound effects.
A puzzle game where your goal is to make the pattern form a gradient. No messing about having to slide tiles aroumd, you can just swap them by clicking on the two tiles you want to swap. There are also some non-moving anchor tiles to help you out. This is a very accesible game that is easy to jump right into. For replay value there is timer so you can try to beat your personal best.
A lot of work, time and energy has clearly gone into this cyberpunk game and it sports more features than the next dozen games combined (including 8 types of grenade, 54 levels and its own IRC client), so definitely check it out. But be warned: It contains adult content and so is not suitable for kids!
Gremlore by vomitwater: "Go through Gremlor's life as it falls apart through seemingly random exercises in patience."
Crazy Ball by Jack or John: "Crazy Ball is a breakout styled game that involves racking up as high of a score as possible! This game includes 3 stages to test how fast you can save the ball from dropping. Why are you still reading? Download now!(source code included with download)"
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