The Daily Click ::. Downloads ::. Puzzle ::. FIG
 

FIG
Author: Hempuli Submitted: 31st July, 2008 Favourites:9
Genre: Puzzle Downloads: 1052
Rated:
46th Place     (4.58 / 5)
Game of the Week Winner The Daily Click HIGHLY Recommended


Edited By Rikus on 12/09/2016

Edited By Hempuli on 8/8/2008

Edited By Hempuli on 8/3/2008

FIG is a game about a brainless, green-clothed Guy who seeks to return to his home. In order to do this, he must collect all the stars from 35 different-looking islands. The Guy would be totally helpless if he tried to collect the stars alone (he doesn't have a brain, right?) but luckily he has a helper: you! You must guide him through all the masses of traps that can be found all over the islands in order to complete the game and be happy! There's also some nasty bonus' awaiting you!

The game comes with a tutorial, RECOMMEND you to check it out. the readme also holds a FAQ in it, that may explain some things you don't understand.

FIG is also totally playable with just mouse, and it even features a fullscreen mode!

There's a huge, enormous credit page in the game, but I'll say here some thanks and bigger stuff:

Game musics made by Johan Hargne
Ending music made by Nawby/Noby
Some of the sounds + much more by Nifflas
Many sounds are taken from the freesound project. I can tell you, it's awesome! Go there!

Anyway, I hope you enjoy the game! Go on! Download
EDIT: Changed the link to SilverNova

BONUS: Get the soundtrack from www.hempuli.com/FIG-soundtrack.zip

Review This Download



   


http://www.silvernova.co.uk/index.php?page=viewgame&id=82 (36.44 mmb )



Posted by Jon Lambert 1st August, 2008
Rated :

Great game you got here, Hempuli. I see a lot of work has been put into it, and it has got some genious puzzles. I finished World 1 and was pleased. Good job. I like the music in World 1 Level 10. What is it?

P.S. I didn't play the tutorial!
 
Posted by Ricky 1st August, 2008
Rated :

Great game, I love the music
 
Posted by Attan 1st August, 2008
Rated :

FINALLY! Downloading! What's up with silvernova? this game has been out for almost an hour and they havent updated the page yet!
 
Posted by Tim 1st August, 2008
Rated :

.. because Hempuli hasn't submitted it!? I've only just heard about it!!!

and there's no SilverNova title screen... :\

So, hint received.
Comment edited by Tim on 8/1/2008
 
Posted by Fanotherpg 1st August, 2008
Rated :

Awesome game. But I agree with tim about Silvernova Screen.
 
Posted by Hempuli 1st August, 2008

I actually totally forgot that, and now I'm looking for a place I could put it to.
 
Posted by Torava 1st August, 2008
Rated :

Wow, it's ready!

36 mb Image
Comment edited by Torava on 8/1/2008
 
Posted by Fanotherpg 1st August, 2008
Rated :

Hempuli don't worry I sometimes also forget about such detais in my games

BTW it's GOTW in my opinion.
 
Posted by X_Sheep 1st August, 2008
Rated :

So uh... what the heck are you supposed to do in the last level?
 
Posted by X_Sheep 1st August, 2008
Rated :

Last normal level I mean, with the fog and stuff.
 
Posted by Andos 1st August, 2008
Rated :

This game is awesome Image I really love the puzzles.

Level 30 is very frustrating though, mainly to cut out all the pieces before I can try again (you have to start over with a piece WAY to often) and that the buttons are impossible to turn at the right time because they refuse to turn at all. I know I have to keep at a certain distance from the button but I really hate that. Why not just turn when the mouse moves?

Also, could you make the world selection screen so it zoomes into the world/planet you coose as you click? That would look awesome.
Comment edited by Andos on 8/1/2008
 
Posted by Hempuli 1st August, 2008

Yeah, I don't really know how I could make the cutting thing faster.

For that zooming, what do you exactly mean? Like zoom to the level when you start the level?
 
Posted by Carnivorous id 1st August, 2008
Rated :

I been looking foward to playing this game for a long time. OH JOY!
 
Posted by X_Sheep 1st August, 2008
Rated :

I think Andos means zooming into the planet things that circle around the larger planets. I believe that's what the alpha version of the menu had (except that one had no sidebar)

Also nothing I do in Level 30 has any result. Any clues?
 
Posted by Attan 1st August, 2008
Rated :

A real master peace. This is the game of the week.
 
Posted by Hempuli 1st August, 2008

@X_Sheep: Start from the scissors and cut the rectangles.
 
Posted by Codemonkey 1st August, 2008
Rated :

Attan: Masterpiece. Awesome game. The backgrounds and shading do wonders.
 
Posted by mojofltr 1st August, 2008
Rated :

This is wonderful!

I'm sort of stumped right now though. I reached the flag, but he keeps on walking. http://www.youtube.com/watch?v=Oz84UTlG1uM

I'm sure I've done something wrong.
 
Posted by X_Sheep 1st August, 2008
Rated :

fojomrtl - you missed the gold star.

Also I forgot to rate this =O
 
Posted by mojofltr 1st August, 2008
Rated :

Ah, thank you. I just passed it.
I got the gold star before, but my timing was wrong and he turned around and walked off the cliff. I think that's where I got confused.

(video removed - I don't want to spoil the puzzle for anyone.

 
Posted by NeoMonkey 1st August, 2008
Rated :

Yay this is greater news than the new competition...
 
Posted by Attan 1st August, 2008
Rated :

Yay the end! but dammit! i got 98 % since i couldn't find the star on the last level! that one was tough! i hated the two blocks!!
 
Posted by MJK 1st August, 2008
Rated :

This is pure fun to play. You've been making different kind of puzzle games with platformer elements lately and it kinda seems you got it just right with this one. Very well done, 5/5.

On the 2nd level I managed to climb up to the sky and out of the screen, should it be like that?
 
Posted by X_Sheep 1st August, 2008
Rated :

Okay, I managed to do at least something on Level 30, but I agree with pretty much everything Andos said. Please fix that.
 
Posted by TheNiccer 1st August, 2008
Rated :

Love this game. Period.
 
Posted by mojofltr 1st August, 2008
Rated :

Just finished all of the levels. Now going back to get all of the blue stars.

I just nominated this for LDF on JIG.
 
Posted by Hempuli 1st August, 2008

X_Sheep, I'm currently on my friend, but when I come back I'll definately do something about that
 
Posted by Codemonkey 1st August, 2008
Rated :

Lol, I'm in the read me file as AaaA!
 
Posted by Tim 1st August, 2008
Rated :

*rates*
 
Posted by X_Sheep 1st August, 2008
Rated :

And while you're at it, Chipset is mentioned twice in the credits
 
Posted by Codemonkey 1st August, 2008
Rated :

Maybe he did twice the work?
 
Posted by Math<3w 1st August, 2008
Rated :

Wounderful!
Love this game.
Well done!
 
Posted by Attan 1st August, 2008
Rated :

Whoa.. I've not seen this many 5-stars since.. never. Nothing below five stars so far! It's the number one game on TDC right now
Comment edited by Attan on 8/1/2008
 
Posted by Codemonkey 1st August, 2008
Rated :

Yes a bit overrated if you ask me.
 
Posted by Tropik 1st August, 2008
Rated :

Nice game! I'll give you 5 stars
I have question: how you create MASK EFFECT in 21 level?
 
Posted by Zezard 2nd August, 2008
Rated :

This is the awesomeness.

A few issues:
The seagull in Fanland moves slow, even after passing the fan, when it is turned on. No big deal, but it would have looked better if it didn't (easy fix though, I suppose).

The human bridge in Catch the Thief sometimes doesn't build up properly, so that the player gets stuck in the hole.

In Mystic Strings, the player stood on the flag when he waited to fly away, I guess this also applies to all other levels where the player can land on the flag. Yet again, no big deal, but it would have looked better if he landed on the ground in my opinion.

Levels like Fanland and Thick Fog feels a little bit unpredictable. Especially Fanland felt very random whether the little guy would fly away and die or reach the flag... I found it incredebly hard to lift the elevator in Thick Fog in a way that didn't kill the guy, but still got him where I know he was supposed to every time I tried it.

Some of the graphics had a different style, such as the detailed face on the Stomp monster in The Zoo and some small animals where not drawn with the thick brush you used for most of the graphics.

Superb final level, and every other level as well, even if some of them felt unfair. This is a piece of fine art, and a game that suits anyone!

12 points goes to Finland!
 
Posted by Hempuli 2nd August, 2008

Thanks a lot Zezard! I agree with most of the issues you had. I'll change the rotating buttons in level 30 to something less confusing. I don't really know what to do to help fanland. Thanks for the comments
 
Posted by Assault Andy 2nd August, 2008

I've been looking forward to this! Downloading now...
 
Posted by alastair john jack 2nd August, 2008
Rated :

An incredible experience!
 
Posted by Zezard 2nd August, 2008
Rated :

About Fanland. I guess the only way would be to make sure that the sprite flies in a very predictable pattern, like a path that changes depending on which fans are on. A position in this path were the winds will start to have effect on the guy would switch depending on his position. Lots of work if you don't already have something similar though...
 
Posted by PitoriQ 2nd August, 2008
Rated :

nice game!
 
Posted by Attan 2nd August, 2008
Rated :

I think the fans where ok, they don't need to change if you ask me. I also thought the rotating buttons where ok, but the scissors should follow the mouse when you cut.
 
Posted by OMC 2nd August, 2008
Rated :

I got to be a beta tester of sorts for this game, and I forgot to give my official opinion! I truly think this game deserves all five stars-- it's the most fun I've had with a click game in a long time. The puzzles were very imaginative, and I wish to stinkus I had come up with the idea. If this doesn't get GOTW, then clickers must not have all their marbles. Fantastic job, Hempuli!
 
Posted by OMC 2nd August, 2008
Rated :

Forgot to hit the rate download button. I'm still asleep.
 
Posted by CraigT 2nd August, 2008
Rated :

The puzzles are genius! Well thought out. Love the music and graphics too. The character always starts moving before I have figuered out what to do but i'm a bit slow!
Excellent game!
 
Posted by MJK 2nd August, 2008
Rated :

One star?! Sounds quite harsh. Would you have voted the same if this would've had a lower average rating, like 3 stars? Seems to be you just wanted to bring the average down.
 
Posted by Codemonkey 2nd August, 2008
Rated :

Ignore him, downvoting good games seems to be his passion.
 
Posted by Jon Lambert 2nd August, 2008
Rated :

You choose help in the menu, there's a tutorial there. One star must mean there was nothing you liked about it. Not the music, or graphics, or anything?

Also, I would like to play this game on DS.
 
Posted by Codemonkey 2nd August, 2008
Rated :

Yes, I didn't think this game belonged in 1st place, but I gave it 5 starts because it's a well made game, and a lot of effort went into it.
 
Posted by Ski 2nd August, 2008
Rated :

Excellent work Hempuliski.



Someone ban Marvel please, how he was ever allowed back, I don't know.
 
Posted by Hempuli 2nd August, 2008

It's great to get feedback, but according to your complaints, you sound very much like a troll, Marvel.
 
Posted by jbjovi 2nd August, 2008
Rated :

A great game. I don't give it five stars because if the player die, you can click on object and find a solution easyly (at least in the first world).

I agree with Marvel forever with the tutorial. Not really obvious to find it at first sight.

One other problem is that you can click on interactive objects when the caracter fall from the sky.

But again, it's a great game, probably one of the best ever made with a click program.

One last thing, I use a semi pro soundcard and I have problems with musics. But I think the problem is MMF, not your game.
 
Posted by OMC 2nd August, 2008
Rated :

You want that. You want to be able to experiment a bit before the level starts. And, the Help section is obviously visible from the first screen.
 
Posted by Zezard 2nd August, 2008
Rated :

Haha, Marvel, when you give a game one star for the reason of being built on a bad concept, that would mean that there is no way to make it better.

Give some advice of what the developer should do to make it a better game instead of just whining.

If someone made a perfect lemmings clone, I would rate it high, because lemmings is a great classic and overall good game.

Adam, banning people from this community just because they lack citicism skills is just silly. With this many comments, it seems logic that one will stick out.

The tutorial is a bit hard to find though, I think it should either have been next to the world buttons, or an extra level on the first planet.

jbjovi, I think it is a great idea to let the player investigate the level even after the little guy have died. I would have had to die many more times on each level to finish them otherwise...
 
Posted by Pixelthief 2nd August, 2008
Rated :

Absolute sex
 
Posted by Pixelthief 2nd August, 2008
Rated :

PS: the "mask effect" in level 21 appears to just be the lens object & the overlay object, amirite?
 
Posted by The Oracle File 2nd August, 2008
Rated :

AWESOME GAME, I really liked playing it Otherwise I wouldn't have been Beta tester and I think the levels got better and better. Also cool ideas, and every level plays totally different.

Rocks
 
Posted by Codemonkey 2nd August, 2008
Rated :

I love the level where you help the school kid survive just for him to get eaten at the end!
 
Posted by Tim 2nd August, 2008
Rated :

Marvel, make a game so we can all choose to vote it one star no matter how good it is? kthnx
 
Posted by Ski 2nd August, 2008
Rated :

"Adam, banning people from this community just because they lack citicism skills is just silly. With this many comments, it seems logic that one will stick out. "


No, he's been banned already about a month ago for upsetting several people. He was banned for attacking people then, and he's starting to do that again.
 
Posted by Codemonkey 3rd August, 2008
Rated :

No, you should get punished for being mean about expressing your opinion. Use better wording! geez would it kill you to say "I didn't enjoy this very much" without having something nasty to say?
 
Posted by Ski 3rd August, 2008
Rated :

And Adam, you attack people all the time. How come you haven't been banned?

Because I don't just bluntly call people names or tell them to go eat d***. Swearing looks pretty bad in forums, and it's really not needed. If you're going to attack someone, do it in the latest season's trend.
Comment edited by -Adam- on 8/3/2008
 
Posted by Codemonkey 3rd August, 2008
Rated :

"The puzzles are really unsatisfying especially after watching that dousche bag die over and over again.

And why didnt you put some decent instructions in the extract file? The readme is pointless. Do I actually have to email your for an tutorial.

Thats my opinion and if you dont like it, eat a dick."

Right that's not mean or anything.


"And if we all have to agree and think the same, wouldnt we just be... lemmings? Well you guys can fall off a cliff, but I wont. Peace."

Ha! So now liking a well put together, fun, original game is falling off a cliff? I'm sure 99% of people not on TDC would like this game, so don't act like we all are just trying to fit it.

And by the way, let's see some of your amazing games!


 
Posted by Codemonkey 3rd August, 2008
Rated :

Yes, when you're completely cornered in an argument, you resort to trying to be funny.
 
Posted by Pixelthief 3rd August, 2008
Rated :

I could care less whos a twat and whos not, the more games we have the better
 
Posted by OMC 3rd August, 2008
Rated :

>.< I hate it when people try to get out of things by those sort of jokes. Joking when you've been cornered is fine, but not those ones please.
 
Posted by Cecilectomy 3rd August, 2008
Rated :


Comment edited by Random Cecil on 8/5/2008
 
Posted by Codemonkey 3rd August, 2008
Rated :

Nicely said, very nicely said.
 
Posted by Cazra 3rd August, 2008
Rated :

I'm sorry you feel this way about the game Marvel, but I implore you to rethink about not conforming to our brainwashed hive-mind society.

j0|n uS 0r bE De5tr0ye\d!! >=]

------------------

By the way: 5 stars, lol
Comment edited by Snerlin - Im a wizard! on 8/3/2008
 
Posted by Cazra 3rd August, 2008
Rated :

n/a
 
Posted by Neuro 3rd August, 2008
Rated :

It's cute for a while, though there's not much to it.
 
Posted by Codemonkey 3rd August, 2008
Rated :

If giving a game one star is going to bring this kind of contraversy forget it.

"I just gave the latest mummy film 3/10 on IMDB...does anyone have a problem with that? Im sure a lot of effort went into that peice of shit but it dosent make it good.

Fuck this site. Fuck it to hell. Ban me if you feel like it. You all make me sick.

Peace out bitches."

LOL, I think you proved Cecil right with that.

 
Posted by Ricky 3rd August, 2008
Rated :

I don't think we are allowed to use those words on this site.
 
Posted by Pixelthief 3rd August, 2008
Rated :

"I just gave the latest mummy film 3/10 on IMDB...does anyone have a problem with that? Im sure a lot of effort went into that peice of shit but it dosent make it good.

That movie isn't even worth 1/10 stars, more reviewers agree. On rottentomatoes it got just below 9%.

Anyway, you obviously downvoted the game just to be different and argumentative. The whole "Everyone else says its awesome so I'll hate it just to be different" take on things.

As for the game hemp, christ theres a lot of subtlety to it. I imagine most people who pick it up and put it down without playing it much won't notice how clever some of the puzzles are, and how much is really hidden in the minimalist style. Most people seem to need bright glowing icons pointing out every little detail of a game or they'll get bored with it, but its games like these that shine because they do precisely the opposite. Things like how you get the blue star on the Zoo level are really gems.
 
Posted by Silveraura 3rd August, 2008

Don't worry guys, Marvel has a game in the works. Be prepared to make up a list for why his game (beyond the reason of being and off "wide screen" resolution), why it deserves 1 as well. If he wants to be strict, we'll play that way with him.
 
Posted by Zezard 3rd August, 2008
Rated :

Very funny Brandon, not. That's not the way to treat this kind of situation.



People who stick out and make strange and harsh comments is a good thing for a community (to some extent). It allows us to argue, which is very fun to do once in a while. Image

Someone found the last blue star? Please send me a hint via the mail. I needz conclusion.
Comment edited by Zezard on 8/3/2008
 
Posted by Clubsoft 3rd August, 2008
Rated :

Great game I must say,

Now stop this argument or I'll start removing posts after this one if it continues, thanks
 
Posted by Toadsanime 3rd August, 2008
Rated :

A great game, Hempuli! I've been looking forward to if for a long time. Shame that such controversy has been laid out in the comments, but never mind.

Marvel Forever's point in the first post did make sense, by the way. FIG is a Lemmings clone, and his point was that if this game isn't better/almost as good as Lemmings, then we may as well just go download Liero or something.

However, the puzzles, graphics and other differences from Lemmings kept me pleased with this game.

I suggest simply moving the Tutorial link, too. Image

Guys, one one-star rating isn't going to do any harm to the rating this game has already received. Even great mainstream games will have several people that simply don't like the game for whatever reasons. Certain games just don't appeal to certain gamers. It's inevitable. If everyone was pleased with how the game is already, then the developer has nothing to work on, and a possible sequel would remain exactly like the first game. (Not that I'm suggesting this game has/needs a sequel, but I was simply stating a point.)

Everyone, this situtation wouldn't of been a big deal if you hadn't of retaliated to it in the first place. Image

Oh, and by the way, if you all just rate his games poorly simply because you feel that MF's opinion was harsh, then you're even worse than (you think) he is.
With that said, the swearing was kinda' uncalled for.

Four stars, BTW, Hempuli! I've been looking forward to this game for a long, long time, but there are still some minor flaws that could do with fixing. Apart from that, this game was very pleasing and definitely deserves GOTW.
Comment edited by Toadsanime on 8/3/2008
 
Posted by Hayo 3rd August, 2008
Rated :

I must say I am happy losing to this in the GOTW poll.
 
Posted by erghhhhx 3rd August, 2008
Rated :

I start with the bad things.

*At level 10 when I reach flag, the guy just pass it.

K, the good things now.

*Innovative gameplay, I wouldn't call it a Lemmings-clone. The puzzle-element adds something unique.

*Nice graphics that reminds me of Worms.

*Good music that gets ya in the right mood.

*Small, funny details, like when the carnevour plants open their "mouths" and so on. There's a lot of these details, I love it.

I think I will actually PLAY this game. Fantastic.
 
Posted by Mkingy 3rd August, 2008
Rated :

Fantastic. Deserves all the praise it gets.
 
Posted by Cazra 3rd August, 2008
Rated :

I'm stuck on level 30. What are the scissors supposed to do? What's that weird control box thing?

Also clueless as to where the blue star on level 10 is. Are you supposed to shoot something. Is there a way to make the bottom generator work?
 
Posted by Hempuli 3rd August, 2008

Toxic Avenger - you don't have the star Thanks.
Snerlin - I'm fixing that level, it's a bit too confusing now. You must cut the rectangles. For level 10, it's indeed about shooting stuff.
 
Posted by Hempuli 3rd August, 2008

Announciation: There's now a new version with fixed bugs and better level 30!
 
Posted by Ski 3rd August, 2008
Rated :

I need to re-download it and it wont work for me now -.-;
 
Posted by Don Luciano 3rd August, 2008
Rated :

1. Some flags don't work, the guy just passes.
2. There should be a button for a mouse to restart the level, not only keyboard.
3. Music can't be turned off. It's annoying.

 
Posted by Hempuli 3rd August, 2008

Don Luciano, I see you didn't check the tutorial before playing.

1. Yo have to collect the stars
2. There is, in the bottom-right corner
3. Yeah, there isn't, but Johan Hargne makes so awesome music that everyone likes it!
 
Posted by Ski 3rd August, 2008
Rated :

Yes, the music is amazing
 
Posted by Codemonkey 3rd August, 2008
Rated :

Indeed, multiplies the atmosphere x10.
 
Posted by Attan 3rd August, 2008
Rated :

"The game comes with a tutorial, RECOMMEND you to check it out."

Its a bit sad when the game gets voted down because the player didn't know how it was working, even if ther's a text that with capital letters recommend you to check the tutorial.
 
Posted by Codemonkey 4th August, 2008
Rated :

you obviously don't understand what makes a good game then.
 
Posted by Hempuli 4th August, 2008

Lol, sorry for all these versions ;_; 1.3 is out now, because I forgot to port 1.2 through HWA and also because I had to fix some small bugs.
 
Posted by Cazra 4th August, 2008
Rated :

w00! Beat the game. I'm stumped about the location of the blue star in level 35 though.

I looked around everywhere while the saw was going. Tried to see if the dark spot near the leftmost light was some secret tunnel for the missile, and I clicked about everywhere during the explosions.

Overall impression:
Great game and very imaginative levels!
 
Posted by Hempuli 4th August, 2008

Hmm, do you mean the location of the last star was bad? I think it's quite logical after all
 
Posted by Farmer 4th August, 2008
Rated :

This game looks lovely! Playing now...
 
Posted by Cazra 4th August, 2008
Rated :

no clue.

Do you have to trace the mouse cursor over that blue light trail at the beginning without moving off it?

Do I need to somehow open the box on the crane part?

Is it this weird black thing?


http://www.neonairgames.net/misc/fig_weirdblackthing.jpg


Comment edited by Snerlin - Im a wizard! on 8/4/2008
 
Posted by Hempuli 4th August, 2008

All those are wrong. Sorry, I misunderstood what you said earlier, I thought you found it and were stumped by its location

So - continue searching
 
Posted by Cazra 4th August, 2008
Rated :

Will it pop out of the box if I drop it a hundred bazillion times?

What about the chainsaw?

Why aren't the 3 tiny red lights on the chainsaw thing lit?

http://www.neonairgames.net/misc/fig_chainsawlights.jpg


Comment edited by Snerlin - Im a wizard! on 8/4/2008
 
Posted by Pixelthief 4th August, 2008
Rated :

well whatever the blue star is on the final level, its so non-obvious I'm not going to keep trying.
 
Posted by JMT 4th August, 2008
Rated :

I'm stuck on The Lake, and I'm wondering if it's due to a bug. I can't get the wooden boat (?) under the big rock to rise to the surface. It starts to fall and ends up moving through the ground. No matter how I time it, the green guy simply doesn't react to it anyway. I've tried using the fan to move the wooden object to just about every position within the lake, to no effect. Can't find any new things to click on.
Comment edited by JMT on 8/4/2008
 
Posted by JMT 4th August, 2008
Rated :

Err...btw. Great puzzles!
Comment edited by JMT on 8/4/2008
 
Posted by Cazra 4th August, 2008
Rated :

the green guy should be able to walk on the boat. You'll need to move the sub quickly though to make sure your guy walks onto the boat though. If he falls in the water, you pretty much have to restart.
 
Posted by Mr_Tom 5th August, 2008
Rated :

unless i just haven't realised that you CAN do this i would suggest that at the start of each level all the functioning objects should briefly be highlighted, otherwise in some levels you may find you just can't do it because there was an object somewhere that you didn't notice cos it looked a bit like the background , which is a rubbish way to not be able to do something.

apart from that its a nice original puzzle game and I really like the proper music and no awful midi music, i mean come on what decade are we in people, stop using midi's just 'cos your games 2D.
 
Posted by erghhhhx 5th August, 2008
Rated :

I strongly disagree with you, Mr_Tom.

As I see it, finding out the "clickable" objects by yourself is part of what makes this game so brilliant.
 
Posted by JMT 5th August, 2008
Rated :

>>>>the green guy should be able to walk on the boat. You'll need to move the sub quickly though to make sure your guy walks onto the boat though. If he falls in the water, you pretty much have to restart.<<<<

I've already tried to do that a considerable number of times, at varying moments in relation to the man. The boat simply will not reach the surface close to the left side of the screen. The man will not react to it at its closest point.
Comment edited by JMT on 8/5/2008
 
Posted by Pixelthief 5th August, 2008
Rated :

you need to do it extremely fast; be clicking on the submarine man just as the level loads, and immediately direct it at the walk. With fast enough timing the boat will be there before he walks
 
Posted by JMT 5th August, 2008
Rated :

When I write "now matter how I time it," I MEAN no matter how I time it. It is not a matter of speed. The boat DOES NOT reach the surface. It rises close to the surface of the lake then sinks, sometimes before the man even starts moving. It falls off the bottom of the screen.
Comment edited by JMT on 8/5/2008
 
Posted by X_Sheep 5th August, 2008
Rated :

Do you have version 1.2? Apparently something went wrong when compiling it, and it might affect the boat level. Try updating to version 1.3 (available on Hempuli's site, not sure about Silvernova)
Comment edited by X_Sheep on 8/5/2008
 
Posted by Hempuli 5th August, 2008

@Snerlin: Noe of those! It's not about doing something million times or clicking something very small.

@JMT: That sounds like a bug. Indeed try the latest version.
 
Posted by The Chris Street 5th August, 2008
Rated :

Very very nearly a klik classic. Though I'm finding some of the puzzles a bit obscure at times... although I'm sure thats in part due to my slow brain swirling the concept around lol

Great stuff!
 
Posted by Zezard 5th August, 2008
Rated :

Wohoo! Finally 100%! As you said Hempuli, Actually quite logic solution.



Since this game can be fully completed in less than one day's power gaming, I can't really complain about it being too hard but...

Since this is soo good, I do recommend that you make it slightly easier. I'm mostly thinking of the objects which can be moved by holding them. I found many of them to be hard to get a grip on, when it had to be done fast. To make this easier you could apply an invisible mask object which follows the actual object, but is the thing that the player really clicks on. It should be bigger than the actual object, and thus giving the player the impression of the actual object being easier to grab.



I understand if you don't feel like making such an update, but I think it would make it less frustrating at times.

Good job, master-klick-piece and... could someone please fix the comment session so that the BR-tags are not duplicated in the edit text form, please!
Comment edited by Zezard on 8/5/2008
 
Posted by Hempuli 5th August, 2008

Thanks a lot!
 
Posted by X_Sheep 5th August, 2008
Rated :

I found the last blue star! I think!

Image

Do I win a cookie now?
 
Posted by Codemonkey 5th August, 2008
Rated :

lol!

Lemmings
Looking for Lemmings? Find exactly what you want today.
Yahoo.com
 
Posted by Cazra 5th August, 2008
Rated :

can you pm me a hint then?

Which part is it in?


Do I have to move the crane, the box, and the guy a certain way? Is there a way to light up the red lights on the chainsaw (or is it actually some door thing, seeing as it isn't actually a moving blade)? Do I have to destroy the blue lights in a special way other than left/middle/right? Does it have something to do with the spikes part? Do I have to hit something with the missile? Does all the blueness in the last room have any significance?



I've pretty much beaten the game 100 times now and still haven't found it.

While playing, I've noticed a couple bugs on the last level:
-If you restart during the saw/crane part, the saw loop still continues.
-when you beat the level, he walks past the flag and takes off instead of stopping at it and taking off.
-It's possible to grab both boxes at once if you're careful.
-the boxes can be moved under the floor.
Comment edited by Snerlin - Im a wizard! on 8/5/2008
 
Posted by Johnny Look 5th August, 2008

Who deleted the troll's comments ?
I wanted to have a laugh.
 
Posted by Farmer 5th August, 2008
Rated :

A brilliant game. I love everything about it, the premise, the graphics style which is a lovely break from tile-based graphics and I love the way it's challenging. I'm stuck on one of the levels, but hey! It wouldn't be any good if it was too easy. Image



Now this gets 5 stars. All of them very well deserved. This should be a classic.
Comment edited by Pixelgeezer (Ghost Toast Games) on 8/5/2008
 
Posted by Hempuli 5th August, 2008

Thank you
Zezard reported some more bugs, I'll fix those soon.
 
Posted by Pixelthief 5th August, 2008
Rated :

I figured it out, but it was completely utterly non-obvious. Perhaps that obstactle should have been made of something that looked a little more destructible, as a hint? Because generally that wouldn't be what happens if you did that....
 
Posted by Cazra 5th August, 2008
Rated :

lol, I actually tried to hit the droid with the missile.

I hit it, but it didn't work.


Another bug:
-The missile goes right through the right box.
Comment edited by Snerlin - Im a wizard! on 8/5/2008
 
Posted by Cazra 5th August, 2008
Rated :

I found it. I really didn't expect it to work when I thought of how to get it, but it did.
Comment edited by Snerlin - Im a wizard! on 8/5/2008
 
Posted by X_Sheep 5th August, 2008
Rated :

"-It's possible to grab both boxes at once if you're careful.
-the boxes can be moved under the floor."

Shhh >__>
 
Posted by Cazra 5th August, 2008
Rated :

Oh sorry. There's a trick you can do with the right box though to make it especially easy to pass.
 
Posted by Pixelthief 5th August, 2008
Rated :

I didn't expect it to work either. It would make a lot more sense if it was like, a cracked brick wall that made you turn around and fall off, instead of those...
 
Posted by Dustin Gunn 6th August, 2008

The game is simple but the aesthetic really sells it. Reminds me of Yoshi's Island with some Mario Galaxy for the map screens.





The levels where you have to click things as fast as possible like the one where you ring the bell with a cannon or the one where you have to click off all the lightbulbs in 1 second to get the blue star kinda suck though.
Comment edited by Dustin Gunn on 8/6/2008
 
Posted by Dustin Gunn 6th August, 2008

yeah I got it, thanks
 
Posted by Fragasnap 6th August, 2008
Rated :

The game looks great, the game sounds great, the game's creative and imaginitive, but the trial and error based gameplay is rather tedious.
I had more fun looking for the blue stars than I did trying to get to the end of the level.
 
Posted by Codemonkey 7th August, 2008
Rated :

Puzzle games aren't usually for the narrow minded...
 
Posted by alastair john jack 7th August, 2008
Rated :

I like opinions. I don't like yours.
 
Posted by Fragasnap 7th August, 2008
Rated :

I just don't like practically being forced to die because nothing is set in stone.

On level 4 you won't know the timing of the lifts and will definitely fall to your doom.
In level 6 you begin exploring for what you can click on only to find you need to click cetain objects in a sequence.

On level 18 he'll fall into the water before you realize what you need to do.
Level 23 will most certainly knock you into the stratosphere at least once. There's no real hint as to what will happen when you click on the spores.

How many of you didn't get killed by that crow on level 24?
Level 28 utilizes a physics function that was never utilized before and is never again.

The last level took me a while to figure out because, previously, you never directly interact with the character (the closest you get to it is moving a platform he's standing on), now I suddenly have to.
Then you die right away as another obstacle comes flying at you when there was no hint of it being there moments ago.

It's trial and error, there's little puzzling about it.
Even Hempuli states in the help screen: "Hold [the] right mouse button to speed up the flight of the character; [it] might be boring to watch him fall down and fly away slowly, slowly, again and again..."

Sorry if this spoils events in the game or more embarrassingly: -Codemonkey-'s comment wasn't aimed at me.
I'm merely speaking my opinion. You may love this game to bits. I only ask that I'm not called narrow minded just because I'm not fond of dying.
I will erase this comment at request.

Comment edited by Fragasnap on 8/7/2008
 
Posted by Mr_Tom 7th August, 2008
Rated :

i agree. i prefer puzzle games where it IS possible to figure it out without dying. It should still be hard but be actually possible.
 
Posted by Codemonkey 7th August, 2008
Rated :

It wasn't amied at you Fragasnap, it was this guy up here. At least you took the time to explain WHY unlike this guy.
 
Posted by Zezard 7th August, 2008
Rated :

I do agree that games were you will die if you have not already played a certain scene of the game can be frustrating, however, this game is built on the very concept of dying and trying.

As it is easy to die, it also takes a minimum time to try again, and (even though it might have seemed more logical to put it in the reversed order) the player is given time after the guy has died to investigate the level and find out what to do.

If you don't like the fact that the guy can die so easily, then you dislike the concept of the game. It's like, though not really, giving an platformer low points because you don't like the concept of platformers.

Rather than basing your grades on how much you liked the game, you should try to see what it is in it that you don't like, and explain to the developer what it is, and preferably also what you want him to do about it.

I know going off topic in a comment session like this isn't going to learn all clickers how to critizise a software properly (which isn't easy), but it might at least help someone.

Also remember that you do not compare the software found here to professional stuff, but to some abstract idealized form of the specific product (taking the way it was made into consideration).
Comment edited by Zezard on 8/7/2008
 
Posted by Dr. James MD 7th August, 2008
Rated :

I don't like the trial and error gameplay, but hey Phoenix Wright sells by the bucket load so everyone else does.

I'm not entirely keen on the art style either, the grassy and rock bits look good but I'm not keen on the character design. It's like they're too obstructively random.

I'll hold off on the rating until I beat it.
 
Posted by Hempuli 7th August, 2008

Well, if people like a game and someone doesn't like, people often want an explanation WHY this someone doesn't like the game.

Awesome - looks like Im' going to get a review from someone that hates the game :/
 
Posted by Codemonkey 7th August, 2008
Rated :

Definately Matt Gayles.
 
Posted by Hempuli 8th August, 2008

"and why you keep antagonzing me. "

I guess it's just because they enjoyed the game.
 
Posted by Carnivorous id 8th August, 2008
Rated :

Great game!!! I enjoyed it and I usually don't play puzzle games.
Comment edited by Carnivorous id on 8/8/2008
 
Posted by Hempuli 8th August, 2008

ROAR! The soundtrack is here!
get it from www.hempuli.com/FIG-soundtrack.zip
 
Posted by Lance K. 8th August, 2008
Rated :

I like it alot, great gameplay!
 
Posted by Dustin Gunn 8th August, 2008

I liked the game but it's frustrating enough that I felt it was a negative experience overall.

I quit on level 30 because trial and error gameplay mixed with a minute of cutting out squares for every attempt doesn't mix.
 
Posted by Marko 11th August, 2008
Rated :

Very swish game! I have played this to death and defo worth a download - 300 people can't be wrong! Plenty of levels, acres of time spent on the levels and buckets of talent poured into this game. I'm not a huge puzzle fan, but this game deserves a look-in from everyone. Good stuff!
 
Posted by Codemonkey 11th August, 2008
Rated :

Amazing! 300 downloads, when's the last time a game reach that?
 
Posted by Tim 11th August, 2008
Rated :

1829 I do believe.



...

It's got over 6000 downloads in total, though, from other websites linking to the file.
Comment edited by Tim on 8/11/2008
 
Posted by Codemonkey 11th August, 2008
Rated :

Wow, that must feel good, every night thinking how many people played your game that day lol.
 
Posted by Dr. James MD 13th August, 2008
Rated :

"Amazing! 300 downloads, when's the last time a game reach that?"

300 is quite small for such a game. TDC's only a little place compared to what will happen as it hits bigger sites.
 
Posted by alastair john jack 14th August, 2008
Rated :

Eternal Daughter has done quite well on this site, then again ED hasn't been around for that long.
 
Posted by Codemonkey 14th August, 2008
Rated :

What other sites did he put it on?
 
Posted by Hempuli 14th August, 2008

This, Indiegames Blog, my own site, Nifflas' Support forum and Silvernova.
 
Posted by Tim 14th August, 2008
Rated :

I submitted the game to the TIGS database too but they didn't accept it o_O yet games with the worst swear word ever, do get accepted.. http://db.tigsource.com/recent what is up with that?

We should all complain to TIGSource.com

A vast majority also came from here - http://dobreprogramy.pl/index.php?dz=15&n=9545&FIG+Floating+Islands+Game+na+weekend
 
Posted by Ski 15th August, 2008
Rated :

To be honest, It got onto Indiegames.com, which is where TIGS steal all their news from anyway =D
Comment edited by -Adam- on 8/15/2008
 
Posted by Hempuli 17th August, 2008

To be honest, I wrote that IndieGames review by myself.
Anyway, the game was at JayisGames.com too
 
Posted by alastair john jack 19th August, 2008
Rated :

People must be biased these days.
 
Posted by BeefCake! 20th August, 2008
Rated :

Great game! Wish it was alittle more about puzzle rather than quick point and click reaction times! STill one of the best ever click games i've played!!!!
 
Posted by Xio 21st August, 2008

i need password?so i need to sign up?
 
Posted by quefuk 10th September, 2008
Rated :

just lovely
 
Posted by Va1entine 26th September, 2008
Rated :

This is just amazing! 5 star all the way!
 
Posted by The Chris Street 1st October, 2008
Rated :

This is on the PC Gamer UK Cover DVD - November 2008. Well done!
 
Posted by alastair john jack 1st October, 2008
Rated :

This made it into PC GAMER!
 
Posted by Hempuli 1st October, 2008

Thanks!
 
Posted by steve 2nd October, 2008
Rated :

Very nice!!
Never played anything quite like it - except for maybe "lemmings".

Great game!
 
Posted by Lachie Dazdarian 8th October, 2008
Rated :

Wow, this was such a joy to play. A game design masterpiece. Love every aspect of it.

Still didn't found all the blue stars, but working on it.

I can only complain that some levels require too much fast mouse movement. Not really in the spirit of puzzle games.

But overall, a game to remember, keep and return to.

In my all time favorites for sure.
 
Posted by -Adam McMillan- 12th October, 2008
Rated :

brilliant! *applause*

it even beats lemmings

great job hempuli
 
Posted by Hill Gigas 16th November, 2008
Rated :

Excellent game.
 
Posted by Jon C-B 8th June, 2009
Rated :

This game is simply marvelous!
 
Posted by james close 21st October, 2009
Rated :

Great game - any walkthrough??
 
Posted by Mark McCauley 21st June, 2010

played the newer demo of this loved it so wanted to check out the original but wheres he link>>??

 

 



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