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Beyond the Black Hole demo
Author: Hempuli Submitted: 19th June, 2010 Favourites:2
Genre: Puzzle Downloads: 338

Edited By Joshtek on 25/09/2022


Ok, so this is the demo of Beyond the Black Hole, a puzzle-platformer I've been working on for about half a year now with Multimedia Fusion 2. It's by far my biggest project, and it'll sure take a year or so still to finish it. This thing is a sequel to FIG, my earlier 'big' game, though there are certain big differences, the controlling system being the biggest.

This demo features 6 of the game's 35 levels, all chosen from the finished 12 and stuffed to one planet. There's also the tutorial level on top of that. I'll stop here and let the readme speak a bit:

"In each level, your objective is to collect all the yellow stars (there's usually only one, and none should be hidden from view) and reach the exit. Reaching the stars and overall solving the levels requires using the main character to carry things around, and the mouse to interact with other things. Most levels require both methods of interaction. In every level, there's also a hidden blue star, which requires either extra skill or just common curiousness to be found. Collecting all the blue stars also results in a bonus, though not in this demo!

NOTE! You can adjust volume from the settings.txt!


A & D = move left & right
W = jump
Space = pick up / put down
Left mouse button = throw when aiming, interact, confirm
Right mouse button = aim when carrying an item, return to planet menu
ESC = quit level/game
Enter = restart level


Full credits shall be in the finished game!

Idea, design, graphics & programming: Arvi Teikari
Musics: Johan Hargne
Main tester: Looki
Support and sound editing: Nicklas Nygren"

There were other people that should be mentioned there, I'll list them here later.

Review This Download
 (13,0 mkb )

Posted by Rikus 19th June, 2010

The idea behind it is really cool, and i love the graphics, but I must be loosing my touch but I could not complete any level, I just gave up, maybe ill try again later. Maybe a hint system for us stupid ones would have been helpful
Posted by snake2020 19th June, 2010

Posted by GamesterXIII 19th June, 2010

I've always loved (and loved working with :> the minimalistic ms-paint brush styled graphics.

I'll check this out I suppose.
Posted by TheBobbinator 19th June, 2010
Rated :

this is the cutest game i have ever palyed
Posted by Introversity 20th June, 2010

Great game, but the blue stars are sometimes easier to get than the yellow ones.
Posted by X_Sheep 20th June, 2010

I can't figure out what to do in the Abduction level. Help?

Also the Terrifying Beast level doesn't record my stats, although that could just be the demo

I like it so far. I like how you don't have to do everything at the same time, which was rather frustrating at times in FIG.
Comment edited by X_Sheep on 6/20/2010
Posted by Mark McCauley 21st June, 2010
Rated :

loved it, loved the terrifying beast when i eventually figured out the ******s and the s********s but one star i cant get without getting a S**** in the ****h
deleted so as not to spoil D
loved the graphics loved it all nice game
Posted by Jonathan Lake 21st June, 2010

That was fun. I really like the ambiance in this game. Good job!
Posted by MEHRDAD 1st July, 2010
Rated :






Worth A Click