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Title Rating Views Author Added
Making An Application - Part 3
 
 3.85
6209 Flava 30th Apr 05
So, you wanna make/use MODs?
 
 3.85
6684 Max 29th Aug 02
360° shooting, instant hit and inaccurate bullet tutorial
 
 3.85
10277 ChrisB 24th May 04
BLOWing up the FISH
 
 3.85
5575 Destroyer (CrobaSoft) 23rd Oct 05
The Basics of Creating a Turn Based Battle System
 
 3.85
6925 Xhunterko 19th Dec 04
HTTP for clickers
 
 3.85
11322 Tigerworks 3rd Jan 05
A.I. Coding
 
 3.85
9923 Rick (AntiMatter Entertainment) 18th Sep 03
Need webhosting?
 
 3.85
8444 Tigerworks 28th Apr 03
Planning
 
 3.85
5490 Muz 16th Jan 09
How to make a Game Updater [Type 1]
Learn how to easily make an updater for you games!
 
 3.85
6503 [EclektiK] 25th May 09
AI: MMF's object focus
 
 3.9
8863 jast 7th Aug 03
Click Convention 2005 Report
 
 3.9
11416 The Chris Street 14th Sep 05
Making a game with MooClick - Part 3
 
 3.9
12651 Flava 3rd Nov 05
Artificial Intelligence: Last-Known-Pursuit method
 
 3.9
9209 DeadmanDines 6th Feb 06
Range Comparisons in Strings
 
 3.9
6291 DeadmanDines 10th Jan 08
Making Mind Blowing Puzzles in Your Game
A whirlwind tour of some classic puzzles and ways to make your own
 
 3.9
7206 Brice Morrison 6th Oct 10
Game updates with smaller file size
 
 3.9
7421 Fanotherpg 23rd Aug 06
MSPAINT doesn't suck as much anymore!
 
 3.9
8339 Bibin 17th Mar 07
In-Game Music - Dos and Don'ts
 
 3.95
6748 Bo Fu 8th Apr 04
Muz's Guide to Making a Realistic Physics Engine
 
 3.95
9341 Muz 1st Sep 05
Increase the Odds of a Successful Game
 
 3.95
6120 _rydin 20th Aug 04
I love TDC
 
 3.95
5772 Marko 15th Jun 08
BLOODY HELL - Asparagus Trevor's Guide to Gore
 
 3.95
8199 AsparagusTrevor 13th Jun 03
The 'Perfect' MMORPG
 
 4
8021 Neuro 2nd Jun 07
How to use TDC
 
 4
8140 Peblo 3rd Jun 07
Klik Programming Gems: Smooth rotation, Vector Movements, and Jump heights
Smooth rotations, vector based AI driving, and calculating jump heights!
 
 4
6519 Cameron L Mercer 30th Jun 09
Dealing With Numbers (Part 1)
Formulas, stats, some math. The easy way.
 
 4
5110 Muz 30th Jun 09
Tile Based Games
 
 4
14402 Sketchy 5th Sep 07
In-game cutscenes- The Phantom Zone method
 
 4
6625 Del Duio 17th Nov 07
Everything has gone Loopy!
 
 4
8502 Tigerworks 3rd Jul 02
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