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Title Rating Views Author Added
Custom Movement for Dummies
 
 3.15
7270 Silveraura 13th Nov 04
A quick rant about demos
 
 1.3
4927 David Evans 26th Nov 04
Perfect Full Screen Games (with display properties object) for newbies (TGF/MMF)
 
 1.45
5319 2nd Dec 04
Breaking into the Shareware Industry
 
 3.6
5833 steve 6th Dec 04
Advanced Fastlooping
 
 3.55
7230 Tigerworks 7th Dec 04
The Basics of Creating a Turn Based Battle System
 
 3.85
6925 Xhunterko 19th Dec 04
HTTP for clickers
 
 3.85
11322 Tigerworks 3rd Jan 05
Random numbers for beginners
 
 3.8
7872 Arf :: FPP Games 9th Jan 05
MMF Bonus Bundle - Discount and New Services
 
 0.5
5085 ShadowDragon 12th Jan 05
DO IT PONG, OR DO IT WRONG - How to Make a Good Paddle Ball Game
 
 3.75
5398 Gus Stevenson 13th Jan 05
Boss Battles- Make 'em good
 
 2
5035 pickleman22 13th Jan 05
Basic Steps to Create a Sprite
 
 3.25
8198 hishnak 22nd Jan 05
Threaded Memories -- Coding Theory
 
 3.65
5891 DeadmanDines 31st Jan 05
The Basics of Creating a Turn Based Battle System II
 
 
5649 Xhunterko 5th Feb 05
MooSock and MySQL
 
 3.8
13447 Flava 5th Feb 05
Making An Application - Part 1
 
 3.5
6423 Flava 20th Mar 05
Never Forget Why You Klick
 
 3.45
5073 Jon Chambers 26th Mar 05
Making a Good Game
 
 2.45
4801 Wicked Studios 31st Mar 05
So You Wanna Make A Shoot-em-up?
 
 3.85
6146 Jimbob 4th Apr 05
The Hex-Tile Grid System Tutorial
 
 
7156 Prime 5th Apr 05
saving and loading in paint program (in mmf)
 
 
4592 Nuutti 6th Apr 05
Hex-Tile Grid Based Movement Tutorial
 
 
4880 Prime 6th Apr 05
Making An Application - Part 2
 
 3.65
7114 Flava 17th Apr 05
Making a cool map screen Part 1
 
 3
5458 Phredreeke 25th Apr 05
Making An Application - Part 3
 
 3.85
6209 Flava 30th Apr 05
Making a cool map screen Part II + Storing Level collectables
 
 2.65
5178 Phredreeke 3rd May 05
Always or Every (time) conditions
 
 3.8
5999 Muz 4th May 05
How to make a good plot
 
 1.2
5670 Nuklear41 6th May 05
Menu Select with Arrow Keys - The easy, expandable way
 
 3.5
4771 Brian Haase (FSP) 12th May 05
HUNTER SEEKER - Stealth and Detection
 
 
4938 Brian Haase (FSP) 14th May 05
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