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Marko

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23rd July, 2008 at 20:53:17 -

That is good news, coz i wouldn't wish that on anyone! MMF 2 is approx 3 trillion times better than MMF 1, in my opinion, but MMF 3 and MMF 3D do tickle my interest, as does Construct. But i'm so satisfied with MMF 2 and there is so much more for me to try that i'm in no rush to try anything else.

Just stay away from 3D Game Maker!

 
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AndyUK

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23rd July, 2008 at 20:54:38 -


Originally Posted by -Adam-
I don't think I was wrong, actually. MMF2 is a software to be manipulated, and if you don't have the correct talents to do so, then I'm just going to speak the truth and say you don't. Hell, I'm crap when it comes to programming, but Ive been learning the basics to help me get by.

OH, ANOTHER THING.

Ive never actually had any problems with MMF2 and these so called bugs. Ever. It never crashes for me either, nor do I lose my work.

Image Edited by the Author.



You seem to assume the user is always at fault whenever they encounter a problem. It's entirely possible for someone with no talent whatsoever to come across a bug in the software.
Maybe you should just speak for yourself in the future, unless you know us all that well you know if we have the talent to discover a problem with MMF1.5 or MMF2 or whatever.

 
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Ski

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Candy Cane
23rd July, 2008 at 21:20:44 -

Well yes, Id say 85% of the time it probably is the user's fault

 
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Silveraura

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23rd July, 2008 at 21:34:21 -

Give someone a line tool, give someone a fill tool. It's amazing how much you can do when you use them both to make a smile face. It's unfortunate how many people out there might request a special tool all to itself, just to make a damn smile face.

Multimedia Fusion 2 is a tool, not a magic "Make Game" button that people seem to expect of it. It's more then possible to manipulate the tools given to you, to create what you want. Extensions take this power to a whole new level by giving it abilities that it natively doesn't support.

People constantly complain about crashes and glitches in the program. Call me rude, I don't care... but get a better computer, reinstall Windows, or hell, just learn how to take care of it better. I'm with Adam when I say, I haven't had any of these issues, and oh, get this. I'm on that rechit Windows Vista everyone complains about.

Multimedia Fusion 2 is in assents, a pre-teen in terms of adapting new features and learning to use them... but it's mature enough to put to shame, programs like Game Creator 3D and GameMaker. Even Construct is stealing the formula that took Clickteam over a decade to perfect to what we know as MMF2 right now.

I'd love to see how many people here go into C++ and then see how many people come back saying "I can't do this, because it's a glitch in C++, because there's absolutely no way it's my fault, right? Of a community full of "loyal" clickers, we sure do have a ton of unnecessary whining, don't we?

 
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Peblo

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23rd July, 2008 at 23:11:10 -

I dream of living in your world, where everything is perfect and nothing crashes.

 
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AndyUK

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24th July, 2008 at 01:18:40 -


Originally Posted by -Adam-
Well yes, Id say 85% of the time it probably is the user's fault



You just made that figure up.


Originally Posted by BrandonC
Give someone a line tool, give someone a fill tool. It's amazing how much you can do when you use them both to make a smile face. It's unfortunate how many people out there might request a special tool all to itself, just to make a damn smile face.

Multimedia Fusion 2 is a tool, not a magic "Make Game" button that people seem to expect of it. It's more then possible to manipulate the tools given to you, to create what you want. Extensions take this power to a whole new level by giving it abilities that it natively doesn't support.

People constantly complain about crashes and glitches in the program. Call me rude, I don't care... but get a better computer, reinstall Windows, or hell, just learn how to take care of it better. I'm with Adam when I say, I haven't had any of these issues, and oh, get this. I'm on that rechit Windows Vista everyone complains about.

Multimedia Fusion 2 is in assents, a pre-teen in terms of adapting new features and learning to use them... but it's mature enough to put to shame, programs like Game Creator 3D and GameMaker. Even Construct is stealing the formula that took Clickteam over a decade to perfect to what we know as MMF2 right now.

I'd love to see how many people here go into C++ and then see how many people come back saying "I can't do this, because it's a glitch in C++, because there's absolutely no way it's my fault, right? Of a community full of "loyal" clickers, we sure do have a ton of unnecessary whining, don't we?



So you think because you and Adam haven't had any problems in your limited experience in click that there are none?
I'm sure people can tell the difference between a glitch and their own limitation.

haha I can't believe you two are still saying it's all the user's faults. Maybe you both spend most of your time somewhere other than the event editor?.

 
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SircatmaN



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24th July, 2008 at 07:15:55 -

I don't see why people are trying to force me into using MMF2. The only reason I'm even making games again for the first time in years is that I'm very interested in Construct, if your to pig headed and happy on your high horse to give it a go then to bad for you. Just because you havn't had bad experiences doesn't mean the program is perfect and most certainly doesn't mean no body else has. I don't hate MMF2, Idon't even care about MMF2 I'm only here to mess around with construct and if I ever get around to finishing anything even worthy of GOTW I wanted to know that it was allowed.

And since -Andy- you keep telling me I have no experience in MMF perhaps ask Rikus or Shadowcaster or any of the other guys who hopefully still remember me from before TDC even existed back in #k&p days, hell you might even find some of my old work around if its still online.

I also feel alot of you have missed the point of some of my last posts about the special effects aswell. Yes you probably can do it in MMF but why would you want months worth of code for an effect that Construct can do in 2 seconds?

Anyway thats all I've got to say on the matter.

 
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Ricky

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24th July, 2008 at 08:38:52 -


Originally Posted by SircatmaN


Anyway thats all I've got to say on the matter.



good

 
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Peblo

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24th July, 2008 at 09:10:30 -

I still have raaandom crashes in construct. It's definitly my fault though, I'll go reload windows. Construct is a perfect software!

I'm looking forward to what catman turns out with his excitment for game creating again. Usually the better game ideas come in this phase.

 
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SircatmaN



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24th July, 2008 at 11:06:28 -

Thanks Peblo, sadly your right though haha. Its not that construct doesn't crash but being a beta I care less, if it was a finished full product then yeh it would be more annoying. I'm using the beta phase to learn the program. The Scirra forums do have alot of great open source examples to learn from though.
I'm trying to force myself into starting small, like everyone else I start with a basic idea and add to it, and add to it, and add to it and then it never gets finished :S Is this a problem alot of other people have? epicgamesyndrome?

 
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Mr_Tom



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24th July, 2008 at 16:12:57 -

The good thing about construct is that it will force clickteam to be better. Without a rival there is no urgency to make something really good cos customers have no alternative anyway.

 
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AndyUK

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24th July, 2008 at 16:15:28 -

I didn't say you have no experience...

 
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SircatmaN



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24th July, 2008 at 16:24:12 -

Sorry I meant -Adam- not you andy

 
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Ski

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Candy Cane
24th July, 2008 at 17:12:28 -

I didn't actually question your experience I questioned other people's

 
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Peblo

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24th July, 2008 at 18:59:01 -

Normal programmers have the same problem, it's called scope creep.
http://en.wikipedia.org/wiki/Scope_creep



 
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