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What Happens Next Episode Three
Author: Smirnoff Submitted: 2nd October, 2009 Favourites:0
Genre: Miscellaneous Downloads: 43

What Happens Next?
A game about a life

What is it?
What Happens Next is an experimental game that's outcome is entirely dependent on what you as a whole decide.

How do I contribute?
The game is always expanding. At the end of every episode, you will encounter a means to a new place or a new item. It could be anything. From where you go, to what you do, who you encounter, what you may fight. Use what you've seen in the game so far to come up with what happens next. For example, from the first episode of the game, there is a mountain in the distance. As you come to the end of the episode, you see a doorway. While for the sake of another example the destination of that doorway has been decided, we'll think of something new. Maybe the doorway is a portal that leads to the base of the mountain, far below the starting point of the episode. Perhaps it is your goal to reach the top of the mountain. You can decide to make the player climb the mountain. You can decide if the player has to face obstacles or enemies along this climb. The end of the level will come and present a new situation. Maybe there is a gated castle. How will the player get inside? Do you even want to go inside? That's your choice for the next episode. New gameplay elements can be added or altered as the episodes progress. All ideas will be discussed and voted upon to ultimately decide what happens next.

How can I design my own episodes?
Firstly, you have to prove yourself to be reliable. Contribute often and show that you are creative. Think outside the box, but stay with the theme of the game. Everything in the series of episodes follows a sequential order. You must still follow the guidelines stated above. We'll provide the template to the game including some graphics and gameplay options. It will be up to you to decide how to best use these tools to build an episode based on the ideas provided. We can provide help with these tools if needed.

Anything else?
Contact the me if you have any questions.

The official forum for the game is located here:

This episode was designed by myself with ideas and suggestions from members of the JFGA forums.

Review This Download (488.73 kb )

Posted by Aden 3rd October, 2009
Rated :

hmmm is seemed all i was doing was walking to the right the things fell over then you climbed and went left again as soon as something good was going to happen it stopped
Posted by erghhhhx 3rd October, 2009
Rated :

Still lacks music, man!

Soundeffects/music would make this game so much better.
Posted by Smirnoff 3rd October, 2009

I'm just waiting on my sound guy. I appreciate all the comments. Episode Four will be a turning point.
Posted by Callebo 4th October, 2009
Rated :

Oooh, I really liked the mood in this part! Kinda creepy (might be because it's the middle of the night right now, but whatever)
But yeah, it really needs some sound. I could really see some 16-bit jumping and landing sounds here. Should fit well to the graphics!
Posted by Smirnoff 4th October, 2009

Thanks for commenting. I'm glad I was able to convey the mood I was going for. Sound will be in episode four.





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