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Paradoxysm
Author: Pixelthief Submitted: 7th August, 2007 Favourites:0
Genre: Action Downloads: 528
Rated:
Game of the Week Winner


Edited By Pixelthief on 8/8/2007

<disclaimer>Paradoxysm is a trap-daring dungeon-faring adventure game with absolutely nothing in common with Paroxysm.</disclaimer>


Right? >.>


A good few minutes of trap-raiding goodness, brought to you in exactly TWO different colors! Take control of a nervous adventurer named Pooby and attempt to navigate the trap filled dungeon, barrel-rolling your way to victory! You have an infinite amount of lives and infinite amount of time, but that doesn't stop it from being challenging! This is my entry for the ~48 hour competition.


CONTROLS:

Arrow Keys: Move
Shift: Jump

Review This Download



   


http://claniraq.googlepages.com/Paradoxysm.zip (275 kkb )



Posted by -Liam- 7th August, 2007

Congratulations! Well done!
 
Posted by Pixelthief 7th August, 2007

Sadly my best time is 00:08:31, with 35 deaths. And I'm the maker >
 
Posted by waffleton 7th August, 2007

Haha, great stuff.

I love the jumping animation x)

What could be implemented is a fullscreen-option and mod music instead of MIDI ones- and it would be perfect c:
 
Posted by Sephirenn 7th August, 2007

Mother of pete. I had to give up, I got to the area just below the second screenshot.
 
Posted by Pixelthief 7th August, 2007

heh, thats actually the 2nd to the last save point.

I figured as long as its short, and you get infinite lives, I could go stir-crazy with the difficulty
 
Posted by ~Zigzag~ 8th August, 2007

Is it even possible to win?
 
Posted by Pixelthief 8th August, 2007



Oh yeah, its possible, but its tough. The real trick is; be patient. Lots of the traps seem to have so many blades whirring at the same time that it seems impossible, but if you find a safe place to sit and watch them, you can usually find a pattern. All the axes spin at different speeds, so once you can recognize the pattern, you can simply walk through most of the traps. Several of them leave areas inbetween the circlular paths where you can stand unharmed, so just look carefully at where they pass.
 
Posted by Ricky 8th August, 2007

this was the best of the 4 in my opinion
 
Posted by Pixelthief 8th August, 2007

5 thumbs up before its even approved

Yeah, I actually wasn't even going to make anything for the compo, but I suffered some severe insomnia last night, so I ended up entirely creating this game between about 11 PM and 8 AM.

Glad you guys like it, ill get around to writing some reviews for the other ones
 
Posted by Noyb 9th August, 2007

0:26:39
153 deaths

Good design decision giving infinite lives/time. Always rolling was annoying at first, but the traps lent themselves well to the controls.
 
Posted by Sweetjuice 9th August, 2007

"0:26:39
153 deaths "

You gave me a laugh

i also gave up, but i really liked the style of the game... Thumbs up.
 
Posted by Beau 9th August, 2007

22:10, 93 deaths. Most of which were spent being impatient trying to get to the 3 blades at the end. Stupid timing on the lavaball/ smasher
 
Posted by Pixelthief 9th August, 2007

If you have trouble with those last 3 blades, heres a hint:
Look for a spot where you're completely safe to stand, inbetween a couple of the blades. Then you can just walk through whenever the remaining 2 line up at the same time.
 
Posted by Zezard 16th August, 2007

Awsome game. The movment in combination with the level design and main idea makes it a winner!
 
Posted by Lachie Dazdarian 19th August, 2007

Heh, I didn’t like this one. I found the movement rather annoying, and the game feels inferior to Paroxysm in every way. I hated the music track. But I see it was made for a 48 hours compo. Not a fan of such compos.

The game was fun to some extent, but the clumsy movement just killed it for me after some 3-4 save points. I know, I know, you'll say it's part of the gameplay. But it just doesn't sit well with me.

Didn't vote.
 
Posted by Ted Boomerang 19th August, 2007

I got through the infamous 3 blade scene, but after that savepoint, I just couldn't finish it :/ I went mad
 
Posted by Pixelthief 20th August, 2007

Hahahaha, uh, the games over when you reach the part where it says "CLEAR TIME: 00:00:00". After that, its just a little "paradox" of an infinitely scrolling area. You can run around all you want
 
Posted by Airflow 20th August, 2007

First time finish.


 
Posted by AfterStar 20th August, 2007

Simple but very nice little game.
Make an even longer version the pixel God demands it!
 
Posted by bobshishka 22nd August, 2007

i like the infinite lives bit
definatly deserved the game of the week title
 
Posted by Milo 3rd September, 2007

419 Death
53:35

I'm not very good lol.
I feel sorry for the person's life insurance provider

 
Posted by Codemonkey 9th August, 2008
Rated :

ha, awesome game!
 
Posted by Pixelthief 12th August, 2008


 
Posted by eliris 5th October, 2011
Rated :

Pretty Awesome, almost gave up :0
[img]http://img443.imageshack.us/img443/3306/paradoxysmfinished.png[/img]
http://img443.imageshack.us/img443/3306/paradoxysmfinished.png
 

 



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