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Title Rating Views Author Added
Good AI- Examples and why we should use it
 
 
5220 TH333 26th Jul 03
Hybrid Games
 
 
5224 ReXX 27th Aug 02
Home cooked homing missiles
 
 
5224 W3R3W00F 10th Jan 09
Moddable Games
 
 
5232 DJ W 12th Oct 03
Default Platform Movement Debugging
 
 
5232 RapidFlash 18th Oct 02
'Slot' Inventory System
 
 3.5
5233 Nev 23rd Jun 04
Get it right! A few simple steps to good game design
 
 
5234 ChrisB 2nd Jan 03
How does one delete all objects in a certain layer by an event?
 
 
5244 ComradKali 10th Nov 20
Flash your boss, for the love of God!
Have your game's bosses take damage without interrupting animations!
 
 2.15
5244 Del Duio 30th Jan 09
Creating a good tutorial.
 
 
5250 Lew 17th Feb 02
Artificial Humanity
 
 
5250 Jimmy Brzezicki 23rd Sep 03
Spread Value Annoyance
Problematic automatic numbering of Spreads
 
 0
5251 MBK 4th Jul 09
The Holiday Blues
7 Simple Methods to Destroy Game Development Stress
 
 
5251 Mr. Hexagon 15th Dec 10
Creating an Adventure Game Part 7 - Saving/Loading
 
 
5257 Seph 16th Feb 03
Make Or Break A Game 2
 
 
5257 Rick (AntiMatter Entertainment) 18th Jun 03
A different type of RTS programming part 1: Selecting and construction.
 
 
5259 LegendaryMMSX 3rd Jul 03
An introduction to spriting
 
 
5259 Lew 20th Aug 03
The Inner Workings of the MMF Speed System (and a complex application of this knowledge)
 
 1.9
5262 darmani64 16th Mar 04
Commence the comments!
 
 3.5
5263 Tigerworks 9th Aug 02
Saving and Loading with INI Files
 
 
5265 Pete Nattress 26th Oct 03
Base in reality?
 
 3.35
5266 Teapot 26th Oct 03
Why poeple never finish games...
 
 
5277 TS Team 23rd Nov 02
Original Idea V.S. Original Content.
 
 
5289 The_Antisony 30th Jul 02
Get A NoteBook!
 
 
5293 Kisguri 23rd Jul 02
Wanna make an article?
 
 
5295 ZeroTau 23rd Jun 03
Creating an Adventure Game Part 4: Movement
 
 
5297 Seph 9th Nov 02
THE POWER OF FEATURES: PART 2
 
 
5299 Mitch M 27th Mar 03
Websites
 
 
5303 skvader418 1st Oct 20
How to Make Your Games Smaller
 
 
5306 RapidFlash 20th Jun 03
Red Flags in Game Design
 
 
5310 Ben Talbot 17th Jul 02
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