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Review: Chokoban Demo
This game is OK, but suffers from a few flaws. The graphics suit the game well, but the Chocoguy's sprite could be a bit better. There could also be some different music, as the same is repeated throughout all the levels.
The gameplay is the same as the original Sokoban, only with chocolate - push the blocks of chocolate into the holes to win. It's quite annoying how you can't tell which holes are filled and which aren't. Also the score count screen takes ages - at 50 points per second it can take up to a minute sometimes.
There is only 8 levels, but as this is only a demo it looks quite promising. However, some more variation would be nice, like some ice blocks or pushing arrows, or gems to collect.
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