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Review: Super Bros 6
What the hell?
Was the first thought when I started this game. It looked fairly presentable when I looked at the screenshots, and it looked fairly cool. Well my friends, don't let his game decieve you.
What the hell? There is a lame putty monster that wiggles (that I can't even KILL, more on that later) , and some evil house. After that part, I couldn't even get past the freakin' evil house (more on that later). The main character sprite looks like a big happy clown, seriously. The platforms sorta make up for it though.
Jesus, what the hell? The main character shoots fireballs out of his hands, which do nothing, I repeat DO NOTHING WHATSOEVER TO THE ENEMYS. If this was anything like Super Mario Bros, the enemys usually go down in one fireball hit in that. I couldn't even destroy the evil puttys OR THE EVIL HOUSE AFTER FIRING ABOUT 250 FIREBALLS AT THEM! Plus, they move REALLY FAST. I couldn't get past the evil house bit. The evil house shoots at you like, every second.
SOUND AND MUSIC 0/10
There wasn't any except for this stupid beep noise whenever you fired a fireball.
LASTABILITY About 10 seconds
This game is extremly hard on the first level, it has no tutorial to explain the game to you,
and its just plain confusing. I can't beat the second level, and thats why its so freakin' hard.
Augh. I really don't like this game. Its not even putupabble with. Its impossible, the creatures never die, and I just really don't like it. I think this guys just submitting crap to get more DC Points.
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