I think Hayo just said the most sane thing anyone has in ages!
LOOK AT WHAT HE SAID! IT MAKES SENCE! I wish everyones attitude was like that.
if there is ever a game that i think sucks, or if its not "my kind of game" i just see what i can learn from it, or ignore it. But still give encouraging words where possible to help out the guy who spent hours/weeks/months making it! Please just appreciate the good in what people say/do/make!
I agree with Hayo too. Making games on your own is a huge commitment in time and effort. To be told by a player/reviewer that "its not their vibe" (or whatever the useless comment happens to be) is hardly going to do anything to help them or inspire them.
Unfortunately, on my part, no. I finished a christmas game back in 02 with a friend of mine that had a fully custom engine platform, which was rare for that time era, and zero bugs (I know I know) which was even more rare. I was really proud of it. My friend disappeared about 80% of the way through the development process and I was forced to finish it myself. The OS (windows ME) messed up and I didn't have another computer to slave the HD to and recover the game. This was the same year that maniac elf game won that was so buggy you couldn't even play it . Ever since this we have started countless games that would see anywhere from 1 week to 3 months of light. /sob story
Fortunately we are finally completely re-designing the game for this years competition and it is making great progress graphically and engine-wise. It isn't even remotely as organized as I would like for it to be code-wise due to time constraints, the drive to finish, and the fact that I can't really work on it at home, but it is completely functional.
Not that I have to say this, but feel 110% free to do your worst if/when it is released .
Originally Posted by Hayo All I am saying is, either say something positive (makes the author feel good about his hobby) or constructive (makes the author better at stuff) or shut the hell up.
He asked me if I thought his game sucked, otherwise I wouldn't have said anything.
I think it's up to the long term members to set the bar when it comes to feedback. I'm one of the guilty ones, I don't bother even downloading much anymore.
But ive said it loads of times now but meaningless praise is useless, especially in the long run. It's even used solely as a defence against slightly less positive comments. No matter how good you think a game is don't let the the person/persons that made it think they can't improve it! This will also kill off motivation to keep on creating things.
Originally Posted by Matt Boothman This thread is fantastic. I'm sad that all the personal attacks ended, I'd started enjoying that reading through it.
Let's start again: Hagar, you're a fat gaylord; Circy, you lick toilet bowls and GamesterXIII, you have an IQ lower than your age. And I'm guessing you're 12. LET'S GET RRREADY TO RRRUUUUUMMMBBLLEEEEE.....
Yes having an opinion that strays from the norm around here and pushing people to try harder, make better games, and be humbly more critical of others means that my age, and apparently IQ are equivalent to or lower than that of a 12 year old.
Finish a game that looks great, has zero bugs and have everyone ignore you, then you can start spewing your opinions all over the place. I tried it and I looked like a moron, only I was new here, what's your excuse?
Gimme about 4 weeks.
By the way, I'm not trying to judge you personally, but I can almost 100% guarantee you that I won't like Halloween candy, and I don't have a place to play it at the moment (no computer setup at home for the moment.)
As for your other game (intense) that is in progress, it isn't the type of game that I particularly like so my opinion towards it is going to have a negative vibe regardless.
You are the dumbest man, here's why.
1. You continually say you have an opinion, yet your opinion only contains the what you think portion of it and no credible evidence on the subject. You might as well be arguing creationism to an evolutionist (god said so vs. scientific research). You're entire backing to your argument is pretty much, this is how I feel because it's how I feel.
2. You legit claim to have the super human power to accurately judge a book by it's cover. You want a critique board, great. But if you're going to use it to just rip on games (as well as encourage others to) based on the screen shots and quick description, then it is a terrible idea and all it will do is drive potential members away, seeing as how they'll have to rise to your outrageous standards. I mean come on, you just told everyone here that you don't like Intense because it's not the type of game that you like. Tell me, what type of game is Intense? You're capable of answering this question based on a quick video of one aspect of the gameplay and a description that intentionally has ZERO information?
3. You're trying to tell people how to do a job that you don't know how to do yourself. Once again, you've been here for an entire DECADE and you haven't finished ONE game. It's not like you're programming in Cobal, you're using click products, that's about as simple as you can get without using a cookie cutter engine. Give you about 4 weeks? You just said you can't even play games on your computer, how are you going to finish making a game in that time?
4. You just plain don't know how to act civilized. In the thread started by siven (I think) in the klik coding section about the rotating arm, you posted at while I was still in the process of finishing my post, which is fine, people do that here all the time. But then you had the nerve to point that out and act like the question was already answered (which you might as well have said "Waaaaah, i got here furst"), before the OP even had a chance to tell us if it worked or not, which it didn't, because the ATan2 function does not work in anything but MMF2 build 248+. I also took the time to elaborate more on different options on how to achieve the same effect, one of which worked for the OP. Now, isn't that more effective than trying to convince everyone else there's only one way to skin a cat?
It's okay to have an opinion, but you have to base it on something, not just "that's the way it is". No one is expecting only good praise, you moron. They want good FEEDBACK, which doesn't have to praise or even be from someone who enjoyed the game. If someone gets up and says your game sucks and gives a good explanation on why their opinion is justified, I'd consider that good feedback. And no, just saying "Omgeez that's not my cup of teez" doesn't constitute a valid explanation, ESPECIALLY from someone who hasn't even played the game before. It's even better if they describe what could be done to improve the game. And no "Omgeez, get rid ov bugs and make gfx better" doesn't work for that either.
I only had one instance of feedback on Halloween Candy from someone who did not enjoy the game, the kid was like 12 years old and even he can critique games better than you. He told me what he didn't like about it, why he didn't like it and what I could do to improve it. He might not know how to spell words correctly, but that doesn't mean his opinion is less valid (since it has a leg to stand on).
Every game has it's flaws, there is no such thing as the perfect game (seeing as how there is no video game that 100% of earth's population plays). If you want to push people, do it right. There are a million different ways to do it right, and you've managed to miss ALL OF THEM.
That Really Hot Chick
now on the Xbox Live Marketplace!