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nim



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21st July, 2009 at 01:34:42 -

Take a deep breath and confess something about a game or your game making abilities!

I'll go first.

This is my game using a level loader.
Image
The editor is an absolute clunky mess, and everything on the screen in-game is an active object. How efficient of me!



 
//

Cecilectomy

noPE

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21st July, 2009 at 01:40:02 -

i have never really finished making a game.

 
n/a

Ski

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Candy Cane
21st July, 2009 at 01:41:26 -

My biggest sin, Reverend Nim, not so much my abilities, but that I start a new project every other day. Please forgive me

 
n/a

Dr. James MD

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21st July, 2009 at 01:45:43 -

I can't actually judge development times. Sam; supposed to be finished in 2 weeks. Tormi; supposed to be finished in a month. Lunnye; supposed to be finished in 24 hours.

 
Image
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OMC

What a goofball

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21st July, 2009 at 01:53:33 -

I could probably come up with many. But I'm with Adam in that I start too many projects off of random whimsical ideas. I've gotten better about that now, since I became an admin. My gamedev-related time is sucked up by the site.

 

  		
  		

Peblo

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21st July, 2009 at 02:06:35 -

I can't draw well, I usually stop developing a game due to watching red squares jumping around too long.

 
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~Belgarath

-Nick-

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21st July, 2009 at 02:08:26 -

Project: Roller Coaster was originally a game where you had to guide a roller coaster from the top of the screen to the bottom. I confess that i always start a simple game, constantly add new features every week and never actually finish anything. I just keep making them bigger

 
Project: Roller Coaster is on it's way!
http://www.projectrollercoaster.co.uk/
http://www.craftsncreatures.com

DMT



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21st July, 2009 at 02:53:46 -

Adam and OMC's sins are mine too, *sigh*... It appears I can't make any game because I lose focus far too easily. BUT... So far I've not lost focus on Space Star!

Oh, and nim: You should see my first game, at http://www.ysfmedia.com/sites/default/files/SpellCaster.exe".

Now that is a glitchy mess.

 
I am no longer not a taco.

Cecilectomy

noPE

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I am an April Fool
21st July, 2009 at 03:55:17 -


Originally Posted by -Nick-
Project: Roller Coaster was originally a game where you had to guide a roller coaster from the top of the screen to the bottom. I confess that i always start a simple game, constantly add new features every week and never actually finish anything. I just keep making them bigger



does this mean we'll never see p:rc?

 
n/a

-J-



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VIP MemberThe Cake is a Lie
21st July, 2009 at 13:56:26 -

Only because its greatness will blind you .



Originally Posted by Peblo
I can't draw well, I usually stop developing a game due to watching red squares jumping around too long.



I'm stuck in the same ditch

 
n/a ...

markno2



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21st July, 2009 at 14:35:39 -

I LIKE CONSTRUCT MORE THAN MMF2!!!!! There, I said it.

 
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alastair john jack

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21st July, 2009 at 14:45:41 -

I confess to working on a game

 
lol

Scott S

Heavy Metal

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21st July, 2009 at 16:28:30 -


Originally Posted by cEcil = MC^2
i have never really finished making a game.



^ This.

 
Rockin' it.

Hayo

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21st July, 2009 at 16:52:41 -

I can't code. Or actually I can a bit but I hate it so much I always make stuff that is too simple. Another confession is that I hate using engines made by someone else.

 
www.hayovanreek.nl

herooftime1000



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21st July, 2009 at 19:27:54 -



I always have grand video game ideas. Like, a multiplayer brawler that allows players to join in online and the difficulty and number of enemies is balanced on how many players there are.

I think big. It's too bad I don't know where to start because I don't know a lick about programming.

It's a shame, too. Because I REALLY want to make games.

I'm a mess.

 
n/a
   

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