Looks nice! I like the graphics.
The part that interest me most is the haunted island
I always loved games like Luigi's Mansion and movies like ghost buster, something about the corny/cheesy Haunted House feeling has always allured me.
I think you should make ghost like Luigi's Mansion. That would be really cool! Luigi's Mansion ghost look just like humans only light-blue skin. What made Luigi's Mansion's ghost so cool was that they were riddles within themselves. Like with a glutton ghost, in order to be able to damage him, you would have to use a vaccuum to suck up his food, and for a dog ghost you had to steal his bone, or for a ghost combing her hair you had to move the curtains so that it messes up her hair. I think ghost like that would be awesome
I love the look of it, and I love the ghosts as they are. Looks like it'll make for some great adventures! I've never really had a great adventure in a game... either it's so open the exploring gets routine, or just plain scripted. I'd actually like to know about some of the design concepts you're using, unless you want to keep it to yourself for now
Oh, and looking forward to Karma, the demo was quite excellent.
I've been working on Karma double time the last few day. But I took a break to whip up these new ghost sprites:
What do you think?
As far as game design goes I want it to be an expansive non-linear world where you are guided by treasure maps that you will collect along the way. At first you will have a basic compass which will tell you your x and y coordinates and you will be able to travel "east" or "west" locating treasures by following your compass. When you get an upgraded compass (which will also give you a z coordinate) you will be able to travel to the background or foreground (north and south). I'm calling this 2 1/4D. I'm going to keep certain islands off limits until particular items or upgrades are found, etc. I also plan on making lots of references to famous nautical adventures in movies, tv and literature
I think the house looks fine as it is. I think the ghosts are an improvement, but would look better in a shade of lime green to complement the green used in the house roofing. At the moment you already have a lot of blue with the sea.
Id also do something about the clouds. They'd look better pixelled IMO.