especially seeing as clickteam want to make me pay 22.5% more for living in the uk. They even had the cheek to tell me it was to pay some tax that doesn't exist
As has been explained to you every time you have complained about this in the chatroom over the last few months, the prices are different because of the tax added to their product in the UK (which, no matter how many times you insist otherwise, does exist), and because of the difference in price of manufacture of MMF in America and Europe.
As soon as it gets stable, I do think clickteam will have a lot more work to do because not only construct already have features like hardware acceleration and a built in physics engine (which is awesome, I already tested it), but also because it's free.
Originally Posted by DeadmanDines I dunno, I vaguely recall Circy or someone making the point that this is called 'Create-Games.com', and people have posted C++ games here before.
I'd be very surprised if there was a problem posting Construct apps here. If it finds its feet, then I intend to.
That was me, jumping over Circy for saying that wwww.Create-Games.com says that the site accepts all indie games, as long as the respective creator is the one who submits it. The site being called The Daily Click contradicts that argument though, which is why the compromise of submitting any indie game being allowed, but with limitations such as GOTW, was set down.
Nowadays I can not choose between MMF2 and Construct. I think the engine of MMF2 (also with HWA) is too old today. It's like TGF but with some more new things. However unlike Clickteam says you can not really make "any kind of 2D game" with it. I mean for example it's very hard to make a good and stable RTS with it.
Construct seems to be good but it's not ready yet (and it crashes often on my computer). But I think even Construct beta is forerunner in many ways. Working HWA with many new features and movements is very good.
Anyway I hope Scirra will continue developing Construct. Maybe that will get Clickteam to make something big... and better?
My opinion is that MMF2 is klik n' play v2 with a diferente interface while Construct is a buggy version of what MMF2 should've been in the first place. I must say that it's amazing to see Construct evolving so quickly, as it's very far from the broken and imcomplete piece of software it was some time ago.
Is it too late to ask for a comparative list of differentiating features that sets MMF2 and Construct apart from each other? I've taken a look at Construct and discovered something new to figure out that's a lot like MMF2 but with what may be more "programmer-friendly" terms slapped on buttons.
I'm sure its as good as MMF. But I'd also like to determine what's the best thing for me to use when starting up on a new project. Stick with the old, or bring in the new?