I use Photoshop to color in most of my gfx. I used to try to use 3DSM to animate, but the modeling proved to be too much effort. I also use MS Word a lot instead of the MMF comments .
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
*Jasc Paint Shop Pro
*Windows paint- Very rarely, though
*MED 3d Modeling
*Jasc Animation Shop
*Windows Classic Sound Recorder
*My Mustek 1200 LP Scanner
*One Unbelievably good program which is great for graphics- especially backgrounds- which I will not name.
Sorry about the last one but I've decided that I'll keep it to myself becuase I don't want people making graphics that are similar to mine.
I use TGF for all of my hand done work- I, like many others, also think It's the best.
Anim8or (For 3D logos/text)
PSP (For graphical scenes/messing with hues, etc.)
Animation Shop (Animating things. Also used to convert files into gifs.)
TGF (For simple drawing. MMF's drawing interface is more complex than PSP, and I find has less capability...Easier to just import stuff from TGF or PSP.)
i just use paint shop pro and my old favourite paintbrush. started using Adobe Photoshop at work tho and it is supposed to be the industry standard or so i am told- so i ges that must be the best (just like windows is the standard and that is the best ...?.. )
Sound FX: Goldwave
MIDI Music: Noteworthy Composer (I'm bad at it tho)
3D Graphics: Maxon Cinema4D XL 7.3
2d tiles and textures: Maxon Bodypaint plugin for Cinema.
2d spites: JASC Paint Shop Pro 7.2
Game Menus: JASC Paint Shop Pro 7.2, and sometimes Cinema for any 3d parts.
I also use Pyrocluster plugin for Cinema for dust, cloud and explosion effects. I ought some time to upload an explanation of how to make really nice menus with MMF and PSP too...
I do that sometimes. Mostly for building the game itself though, rather than media for it.
Level editors, Array editors (for altering levels and save files saved as arrays quickly), etc.
The few apps I have made for visual/media purposes are:
Treemaker (it helped me draw nice looking trees)
Bonimator (it helped me animate my characters by creating frame-by-frame bitmaps of moving stickmen, who I later fleshed out in my favourite graphics app).
It's not often I get into the nitty gritty, but when I need to i'll use...
- Photoshop 6, Paintshop Pro 7 and Animation shop for graphics
- 3D Studio Max and Solid Edge for 3D stuff
- Nero Wave Editor if wanna record a bit or play around with some sounds...not ideal, but it beats Windows sound recorder...
I use MSPaint. You can make pretty decent graphics with the standard pallete! Otherwise, I just use MMF's editor. MMF is pretty slow for making games though. CNC or MMF 1.5 make for much better, faster frame editors. Why do more people use TGF instead of CNC? I like CNC better.