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AndyUK

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29th August, 2003 at 19:05:43 -

i always use the built in tgf editor and irfanview for some effects
but i also hand draw on paper certain pictures and scan them into irfanview

 
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Crystal Clear (H.E.S)

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29th August, 2003 at 19:10:48 -

For hedings, Menus e.t.c i use Adobe Photoshop 7.
I also use this to Recolour things.
But i use MMF for everything else!.

 
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alibaba



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30th August, 2003 at 06:43:10 -

i just use paint shop pro and my old favourite paintbrush. started using Adobe Photoshop at work tho and it is supposed to be the industry standard or so i am told- so i ges that must be the best (just like windows is the standard and that is the best ...?.. )

 
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ChrisB

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30th August, 2003 at 06:55:36 -

Windows is the standard but that doesn't make it the best. Photoshop is the standard, but it actually is the best (though it may initially be confusing).

 
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AndyUK

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30th August, 2003 at 07:44:14 -

i cant see why people use paint when the built in graphics editor has more colours and no need to import.

 
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Mr.Mean



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30th August, 2003 at 09:24:36 -

Paint shop pro7 and photo shop

 
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DeadmanDines

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30th August, 2003 at 10:09:41 -

Sound FX: Goldwave
MIDI Music: Noteworthy Composer (I'm bad at it tho)
3D Graphics: Maxon Cinema4D XL 7.3
2d tiles and textures: Maxon Bodypaint plugin for Cinema.
2d spites: JASC Paint Shop Pro 7.2
Game Menus: JASC Paint Shop Pro 7.2, and sometimes Cinema for any 3d parts.

I also use Pyrocluster plugin for Cinema for dust, cloud and explosion effects. I ought some time to upload an explanation of how to make really nice menus with MMF and PSP too...

 
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ChrisB

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30th August, 2003 at 11:01:40 -

I'll save you the trouble...

How to make nice menus

Ask Dines nicely and he might do it.

 
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Knudde (Shab)

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30th August, 2003 at 11:32:56 -

I like to make my own tools, I have found that my spriting has gotten much better since I made some tool to help.

 
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DeadmanDines

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30th August, 2003 at 13:01:20 -

I do that sometimes. Mostly for building the game itself though, rather than media for it.

Level editors, Array editors (for altering levels and save files saved as arrays quickly), etc.

The few apps I have made for visual/media purposes are:

Treemaker (it helped me draw nice looking trees)
Bonimator (it helped me animate my characters by creating frame-by-frame bitmaps of moving stickmen, who I later fleshed out in my favourite graphics app).

 
191 / 9999 * 7 + 191 * 7

Metal Maiden



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30th August, 2003 at 15:41:24 -

I think it' much easier to free hand a sprite in paint, then'll i'll color it in tgf. If it's gonna be complicated I color it in paint shop pro 7

Image Edited by the Author.

 
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CYS

Oldie

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31st August, 2003 at 03:35:21 -

I use mmf for everything.

 
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Daniel[Crazy_Productions]

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31st August, 2003 at 05:26:35 -

maybe some of you guys that have problems with animating sprites would have use of my stick anim8or app

 
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SoftWarewolf

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31st August, 2003 at 05:48:40 -

i only use photoshop 7 for all my graphic's
all sounds and music clips i make\finish with sound forge 6
for making my own music i sometimes use modplug tracker

 
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Muggus

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31st August, 2003 at 08:44:56 -

It's not often I get into the nitty gritty, but when I need to i'll use...
- Photoshop 6, Paintshop Pro 7 and Animation shop for graphics
- 3D Studio Max and Solid Edge for 3D stuff
- Nero Wave Editor if wanna record a bit or play around with some sounds...not ideal, but it beats Windows sound recorder...

 
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