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Sketchy

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23rd December, 2011 at 21:33:55 -


Originally Posted by Del Duio

What kind of game is it going to be, a Diablo-like hack and slash? Looks cool!



I haven't decided on too many details yet, but the general concept is a cross between "Rogue" and the board game "Space Crusade".

It will be turn-based, with the player controlling a small squad of marines (about 4 probably). Missions will be randomly generated, with the goal always being to get everyone to the exit alive. And yes, it will be permadeath.
Baddies will be weak but fast, and more will be spawned all the time, so it will generally be a race to reach the exit before you are overwhelmed - however, ammunition will be extremely limited (esp. for the more powerful weapons), so you'll have to explore a bit just to replenish your supplies.

So yeah, the first challenge is choosing a balanced squad - ie. one combining firepower, economy, speed, and specialist skills.
And then you have to balance the potential risks & rewards of your actions during the missions - eg. staying together for protection or spreading out to cover the map quicker, or even leaving one guy behind to die so the rest can escape.

 
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One Man Army Games

Possibly Insane

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24th December, 2011 at 15:00:06 -

How long will this be going on because I started on a GB style engine a couple of days ago. I can probably have it finished by January 5th?

 
http://www.OneManArmyGaming.com

AndyUK

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24th December, 2011 at 19:19:52 -

Pretty much until people stop posting on this thread.

 
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DaVince

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24th December, 2011 at 20:28:58 -

It's not a real compo per se, so I also feel like you can take however long you want, if you got inspired in making something too.

 
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Del Duio

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26th December, 2011 at 12:43:53 -


Originally Posted by Sketchy

Originally Posted by Del Duio

What kind of game is it going to be, a Diablo-like hack and slash? Looks cool!



I haven't decided on too many details yet, but the general concept is a cross between "Rogue" and the board game "Space Crusade".

It will be turn-based, with the player controlling a small squad of marines (about 4 probably). Missions will be randomly generated, with the goal always being to get everyone to the exit alive. And yes, it will be permadeath.
Baddies will be weak but fast, and more will be spawned all the time, so it will generally be a race to reach the exit before you are overwhelmed - however, ammunition will be extremely limited (esp. for the more powerful weapons), so you'll have to explore a bit just to replenish your supplies.

So yeah, the first challenge is choosing a balanced squad - ie. one combining firepower, economy, speed, and specialist skills.
And then you have to balance the potential risks & rewards of your actions during the missions - eg. staying together for protection or spreading out to cover the map quicker, or even leaving one guy behind to die so the rest can escape.



That sounds awesome and very different, keep us appraised!

 
--

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"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"

DXF Games, coming next: Hasslevania 2- This Space for Rent!

MasterM



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I am an April Fool
29th December, 2011 at 04:26:14 -

the stalker one is awesome. i love it. did you make it? i wish there was more to it cause id really love to play it like who ever did the art should make a bit more and do a tiny 2d version of stalker.

 
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viva/volt

Awesome Sauce

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29th December, 2011 at 08:20:44 -

Slightly inspired by this thread!

Image

Not sure where I'm going exactly yet though. Aside; my first post in years on TDC!

 
Image
http://bfollington.tumblr.com

eliris



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29th December, 2011 at 16:55:30 -


Originally Posted by viva/volt
Slightly inspired by this thread!

Image

Not sure where I'm going exactly yet though. Aside; my first post in years on TDC!


I love the little character =D and the design aswell, simple but simbolic, ^^

 
n/a

Fordom

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29th December, 2011 at 23:36:47 -

The perspective is wrong

 
This forum is full of trolls and disinfo agents.

viva/volt

Awesome Sauce

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30th December, 2011 at 05:39:56 -


Originally Posted by Fordom
The perspective is wrong



You're right, I'm a bit of a noob to top-down 3/4 drawing - sorry! Any pointers?

Anyway, changes:

Image

 
Image
http://bfollington.tumblr.com

nim



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30th December, 2011 at 08:30:24 -

BEN! Good to see you here again.

 
//

viva/volt

Awesome Sauce

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30th December, 2011 at 11:08:38 -

Nim! Ah, it's been forever. I never actually stopped making games, just got too busy to post anymore...

No point posting without progress: Dialogue system is in place!

Image

 
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http://bfollington.tumblr.com

Knockturnal

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5th January, 2012 at 17:21:23 -

I love you guys ^ _ ^
Gameboy has always been one of my favorite platforms, if not my absolute favorite.

 
Professional vaporware developer

AndyUK

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6th January, 2012 at 18:01:59 -

Image
Image

Still working on it.

 
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AndyUK

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7th January, 2012 at 01:47:02 -

Although i must admit I'm struggling to turn it into a game.

 
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