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Spitznagl

Cabinetmaker

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3rd July, 2009 at 23:47:17 -

I'm curious to know what softwares you guys use to make your games. I'm not talking about coding, since there was a thread about this not long ago. I'm talking gfx, animations, sounds and anything else.

Personaly
For animations: In Paintshop Pro X, I make tilesets using the grids to separate every tiles. It's not an animation software, but I like to animate with multiple layers. Then I use the animated picture object to preview the result. I tried adobe flash, but I think it's crap. Vectors images are cools, but since you can't convert imported images to vector, it's kinda useless for me.

For music: Milky tracker

Also: I always keep a pile of paper near to scribble down sketches and to figure out some ultra complex expressions.

 
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Ski

TDC is my stress ball

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Candy Cane
3rd July, 2009 at 23:50:34 -

Graphics: MMF 2, Photoshop, Jasc Animation shop 3, Macromedia flash.

Sounds: Audacity.

I usually pester Johan Hargne for music

 
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Cecilectomy

noPE

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3rd July, 2009 at 23:54:49 -

The Stuff i use all the time for development out of the 60+ odd apps on my desktop.

Live Assistance:

FireFox
Pidgin
Gwerdy

Entertainment while i work:

itunes
MediaPlayerClassic

Graphics:

PP256 (for quickbasic gfx)
ASEprite (allegro graphics/animation editor)
MS Paint
PhotoStudio
Gimp2
Blender
CrazyBump

Audio:

Sound Recorder
Audacity
Musagi
SFXR
MP3 Converter Simple

Programming:

MicrosoftVisualStudio (MSVC++ mainly with DirectX SDK, Allegro, SDL, OGRE)
ResHacker
XN Resource Editor
NetBeans
Eclipse
Notepad
Notepad++
MMF2 Developer
Snippet Manager
Microsoft QuickBasic

Edited by Cecilectomy

 
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Spitznagl

Cabinetmaker

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The SpinsterVIP MemberHas Donated, Thank You!Picture Me This Round 29 Winner!Picture Me This Round 31 Winner!Picture Me This Round 36 Winner!
4th July, 2009 at 00:05:56 -

I've got plenty of things to check for
What does the two "P" stand for in PP256? It's hard to find on google with such a common number

 
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easyname



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4th July, 2009 at 00:12:07 -

For graphics I use paint and MMF2, for music I use pxtone, and for sounds I use sfxr.

 
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Cecilectomy

noPE

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4th July, 2009 at 01:15:37 -

it stands for PIXELplus 256

it isnt much use unless you're programming in oldschool QuickBasic.

 
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OMC

What a goofball

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4th July, 2009 at 01:46:56 -

I do graphics mostly in MMF2 (occasionally when it's a big job I do it in TGF1 to avoid carpal tunnel) but a few things I make in GIMP. It's really grown on me. Animations are all by hand, and though I'm not the best with the original graphics, I take pride in my animations.

I sketch ideas out sometimes on paper or in Windows Journal, but usually everything's in my head. Use notepad for quick idea-keepage. What little music I write is usually in Noteworthy converted through iTunes, or just recorded via microphone.

For sound editing, windows' built-in tool and Wavepad, and a dab of Audacity for OGGing.

iTunes for background music (usually a must) and Chrome for the occasional quick break to check my email.

And a host of other tools that have filled my hard drive to its brim.

 

  		
  		

Assault Andy

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I make other people create vaporware

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4th July, 2009 at 02:09:36 -

I don't normally make graphics, but if I do quick pixel placeholder art I just use MMF2's built-in editor. I use Photoshop CS4 to edit anything else.

For sounds I mainly use Audacity or FL Studio if I need some VSTs.

I've always got notepad handy for typing down quick notes and I've got paper and pens lying around all over my desk if I need to scribble anything bigger.

Like OMC, I pretty much keep everything in my head, even when designing. I find it easier to just do something than to write it out before hand and stick to the plan.

Edited by an Administrator

 
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy

Dr. James MD

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4th July, 2009 at 02:17:31 -

MMF2

Corel Painter X for painting stuff
Garageband and Logic Pro for music makings. Sketch in one, refine in the other.
Final Cut for vid-yo editing. Camtasia for recording.
Photoshop for other arty and designy stuff.

iTunes for music whilst I work or Quicktime on the Macbook playing back a South Park or 2 during bug fixing. VLC for OGGs if pineys sent any new tracks.

Cyberduck (OSX) or CoreFTP Lite (XP) for uploading stuffs.

Pretty much it I think.

Edited by Dr. James MD

 
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MrPineapple

the fruitiest word i know

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VIP Member
4th July, 2009 at 02:33:33 -

cakewalk, audacity, guitar..... oh and occasionally MMF2

 
i am STILL a talking pineapple!

[DELETED]

Likes to put dots on paper

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MushroomVIP MemberARGH Sign
4th July, 2009 at 03:23:45 -

GraphicsGale for pixel pushing. I'm just so used to it now.

 
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nim



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4th July, 2009 at 07:54:29 -

Back in my more productive game making days I used:

- IRC for chatting when I should be making games
- iTunes to use up any remaining memory and play music
- Coffee

 
//

Ricky

loves Left For Dead 2

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4th July, 2009 at 08:37:05 -

For retro sound effects, i really recommend SFXR. You can get it here: http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html

 
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Hayo

Stone Goose

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4th July, 2009 at 09:03:00 -

Graphics: TGF and sometimes MMF2, kind of getting used to it apart from the stubborn select tool. Will soon switch to the Stone Goose pixelbuddy.

Paid graphics for people without taste: Photoshop, 3D studio max.

Music: Cakewalk guitar studio, Synthfont, Garageband, Logic pro. Also my microphones, M-audio interface and guitars but that's hardly software.

 
www.hayovanreek.nl

Dr. James MD

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4th July, 2009 at 11:04:00 -

I've got myself a little M-Audio Uno too (the upmost basic midi in/out to USB one).

Oh and yea, Audacity and SFXR for sounds.

 
Image
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
www.bossbaddie.com
   

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