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AndyUK

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19th March, 2009 at 19:48:40 -

Yeah, so long as you're consistent with your art it should be fine.
Try thinking about making a choice if you want to have all foreground objects with dark outlines or just stuff you interact with.

About this Image

The general shape is ok but the different shades of blue could be a bit more contrasting. It's almost impossible to distinguish colours so close together on a small sprite. The head does look a little flat though.

Still it's all pretty good, not exactly the best art ive ever seen but pretty good.


 
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\/\/olf

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19th March, 2009 at 22:25:54 -

Very good. Both of them. But you might wanna consider making the trees bigger unless its a gigantic cat of course.

 
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UrbanMonk

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20th March, 2009 at 13:56:10 -

either that or the trees are waaaay in the background

 
n/a

Xhunterko



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27th March, 2009 at 05:23:23 -

Progress reports.

New cave lake scene.
Image

Forest level. Not touched up and clean. Still wip.
Image

Edited by Xhunterko

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
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I work at the speed of "maybe".

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http://www.youtube.com/watch?v=XaF6H9MrgH8

Twitter:
http://twitter.com/xhunterko

Xhunterko



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28th March, 2009 at 02:46:01 -

More things from me.

Just playing around with some ideas here.

Image

One of the cats has a different shading technique to it. If there's anything noticeable.

Edited by Xhunterko

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
Image

I work at the speed of "maybe".

Coming Soon: Diary Of An Indie Developer
http://www.youtube.com/watch?v=XaF6H9MrgH8

Twitter:
http://twitter.com/xhunterko
   

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