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  			Xhunterko  
Registered    07/05/2003
Points    1015
 
  		 
  		
  		
  		 
  			 12th March, 2009 at 00:27:31 - 
  		
			
		
  			 
  		 
  			
			
			
			 
			Here's what I've been working on lately over at pixelation. Just wanted to have you guys take a look at it.
 
 
 
			
  	     
  			All platforming problems can be mostly solved here:
 
 
http://www.clickteam.com/mbfiles2/277308-engine.zip  
 
http://www.angelfire.com/games5/psywakd/platform.gam  
 
www.zephni.com  
 
 
These are very excellent examples by other people and are very informative.
 
 
 
 
I work at the speed of "maybe".
 
 
Coming Soon: Diary Of An Indie Developer
 
http://www.youtube.com/watch?v=XaF6H9MrgH8  
 
 
Twitter:
 
http://twitter.com/xhunterko  
  		
  		 
  	 
  	
  	
		
  			Fish20  
Registered    03/12/2007
Points    264
 
  		 
  		
  		
  		 
  			 12th March, 2009 at 00:36:18 -
  		
			
		
  			 
  		  
  			
				I like it. If you make games (which you probobly do) you should make it into one.
			
  	     
  			All your base are in another castle, take this.
  		
  		 
  	 
  	
  	
  	
  	
		
  			Lazernaut  
Registered    08/09/2002
Points    1103
 
  		 
  		
  		
  		 
  			 12th March, 2009 at 08:01:00 -
  		
			
		
  			 
  		  
  			
				This looks like what my Kitty Adventure game would look like if it had proper graphics  
			
  	     
  			n/a 
  		
  		 
  	 
  	
  	
  	
  	
		
  			Mr G  
Registered    31/12/2008
Points    178
 
  		 
  		
  		
  		 
  			 12th March, 2009 at 14:44:25 -
  		
			
		
  			 
  		  
  			
				The grass tiles/water/trees don't see to match with the cat 
			
  	     
  			 
 
 
http://create-games.com/project.asp?id=1549  
  		
  		 
  	 
  	
  	
  	
  	
		
  			Xhunterko  
Registered    07/05/2003
Points    1015
 
  		 
  		
  		
  		 
  			 12th March, 2009 at 18:38:13 -
  		
			
		
  			 
  		  
  			
				How do they not match exactly?
			
  	     
  			All platforming problems can be mostly solved here:
 
 
http://www.clickteam.com/mbfiles2/277308-engine.zip  
 
http://www.angelfire.com/games5/psywakd/platform.gam  
 
www.zephni.com  
 
 
These are very excellent examples by other people and are very informative.
 
 
 
 
I work at the speed of "maybe".
 
 
Coming Soon: Diary Of An Indie Developer
 
http://www.youtube.com/watch?v=XaF6H9MrgH8  
 
 
Twitter:
 
http://twitter.com/xhunterko  
  		
  		 
  	 
  	
  	
  	
  	
		
  			Ski  TDC is my stress ballRegistered    13/03/2005
Points    10130
 
  		 
  		
  		
  		 
  			 12th March, 2009 at 19:04:42 -
  		
			
		
  			 
  		  
  			
				The cat appears to have a darker outline/ more contrasting shading than the background tiles?
			
  	     
  			n/a 
  		
  		 
  	 
  	
  	
  	
  	
		
  			Xhunterko  
Registered    07/05/2003
Points    1015
 
  		 
  		
  		
  		 
  			 12th March, 2009 at 20:11:20 -
  		
			
		
  			 
  		  
  			
				That's only because it's the main character and needs to stand out from the rest of the background. It'd be hard to see otherwise. Right?
			
  	     
  			All platforming problems can be mostly solved here:
 
 
http://www.clickteam.com/mbfiles2/277308-engine.zip  
 
http://www.angelfire.com/games5/psywakd/platform.gam  
 
www.zephni.com  
 
 
These are very excellent examples by other people and are very informative.
 
 
 
 
I work at the speed of "maybe".
 
 
Coming Soon: Diary Of An Indie Developer
 
http://www.youtube.com/watch?v=XaF6H9MrgH8  
 
 
Twitter:
 
http://twitter.com/xhunterko  
  		
  		 
  	 
  	
  	
  	
  	
		
  			Ski  TDC is my stress ballRegistered    13/03/2005
Points    10130
 
  		 
  		
  		
  		 
  			 12th March, 2009 at 20:14:41 -
  		
			
		
  			 
  		  
  			
				Depends how much it moves/how it's animated.
			
  	     
  			n/a 
  		
  		 
  	 
  	
  	
  	
  	
		
  			Marko  I like you  You like youRegistered    08/05/2008
Points    2804
 
  		 
  		
  		
  		 
  			 14th March, 2009 at 09:15:10 -
  		
			
		
  			 
  		  
  			
				I like it!    However, i think games always look better when moving and therefore i would reserve final judgement after playing.  Of which i can't wait!  
			
  	     
  			 
 
 
Subliminal Dreams. . . , daily gaming news and the home of Mooneyman Studios!
 
www.mooneyman-studios.webs.com   
  		
  		 
  	 
  	
  	
  	
  	
		
  			MasterM  
Registered    02/01/2002
Points    701
 
  		 
  		
  		
  		 
  			 14th March, 2009 at 17:48:48 -
  		
			
		
  			 
  		  
  			
				thats very good
 
i like it a lot
 
i dont like the clouds though. maybe try to add dithering to them and give them a nice fluffy shape and stuff. you know. so far they look like smiling hippos. 
			
  	     
  			 
  		
  		 
  	 
  	
  	
  	
  	
		
  			Marko  I like you  You like youRegistered    08/05/2008
Points    2804
 
  		 
  		
  		
  		 
  			 14th March, 2009 at 20:08:03 -
  		
			
		
  			 
  		  
  			
				Not a bad point.  I think their are too many of them looking too similar.  Looks great apart from that though  
			
  	     
  			 
 
 
Subliminal Dreams. . . , daily gaming news and the home of Mooneyman Studios!
 
www.mooneyman-studios.webs.com   
  		
  		 
  	 
  	
  	
  	
  	
		
  			alastair john jack  BANNEDRegistered    01/10/2004
Points    294
 
  		 
  		
  		
  		 
  			 15th March, 2009 at 12:52:14 -
  		
			
		
  			 
  		  
  			
				looking really hot!  
 
I think the curve on the bottom of the dark clouds should be a bit flatter/straight. They seem a bit too sad!  
			
  	     
  			lol
  		
  		 
  	 
  	
  	
  	
  	
		
  			Xhunterko  
Registered    07/05/2003
Points    1015
 
  		 
  		
  		
  		 
  			 16th March, 2009 at 19:01:37 -
  		
			
		
  			 
  		  
  			
				I should double post like this more often. Thanks for the comments. I've worked on it more since this. I'll try and post updated stuff soon. And aren't dark clouds supposed to be, dark and sad looking? I'll see if I can't add more cloud variations and try to avoid that smiling hippo look.
 
 
Thank you for the crits and comments.  Edited by Xhunterko 
			
  	     
  			All platforming problems can be mostly solved here:
 
 
http://www.clickteam.com/mbfiles2/277308-engine.zip  
 
http://www.angelfire.com/games5/psywakd/platform.gam  
 
www.zephni.com  
 
 
These are very excellent examples by other people and are very informative.
 
 
 
 
I work at the speed of "maybe".
 
 
Coming Soon: Diary Of An Indie Developer
 
http://www.youtube.com/watch?v=XaF6H9MrgH8  
 
 
Twitter:
 
http://twitter.com/xhunterko  
  		
  		 
  	 
  	
  	
  	
  	
		
  			Xhunterko  
Registered    07/05/2003
Points    1015
 
  		 
  		
  		
  		 
  			 17th March, 2009 at 04:07:41 -
  		
			
		
  			 
  		  
  			
				If I can get this to looking right, I'll start working back on it after I get Catch As Cat Can finished. I think this is okay.
 
 
http://www.majhost.com/gallery/rob/NeoHunterko/maybetwin.png  
 
 
Forget the above. This is about CACC for now. That was just a passing thought.
 
 
  Edited by Xhunterko 
			
  	     
  			All platforming problems can be mostly solved here:
 
 
http://www.clickteam.com/mbfiles2/277308-engine.zip  
 
http://www.angelfire.com/games5/psywakd/platform.gam  
 
www.zephni.com  
 
 
These are very excellent examples by other people and are very informative.
 
 
 
 
I work at the speed of "maybe".
 
 
Coming Soon: Diary Of An Indie Developer
 
http://www.youtube.com/watch?v=XaF6H9MrgH8  
 
 
Twitter:
 
http://twitter.com/xhunterko  
  		
  		 
  	 
  	
  	
  	
  	
		
  			DaVince  This fool just HAD to have a custom ratingRegistered    04/09/2004
Points    7998
 
  		 
  		
  		
  		 
  			 19th March, 2009 at 11:48:59 -
  		
			
		
  			 
  		  
  			
				About the difference in shading thing between the BG and the sprite(s), that's just fine. Some games use it for the point you already stated - to make the character stand out a bit more. I personally like it like that.  
			
  	     
  			Old member (~2004-2007).