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Marko

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31st October, 2008 at 12:01:14 -

There appears to be loads of activity on TDC lately, especially in the forums, yet there doesn't seem to be as much download activity, either in terms of uploading or downloading of games. My point, therefore, is this:

What game(s) is everyone working on, how much progress has everyon made and how much time is everyone dedicating to their game(s)?

 
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Marko

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31st October, 2008 at 12:03:21 -

...and i'll go first;

The only project i currently have on the gs T3: The Arcade Game, i'm making progress with the game engine and am decating approx 1-2 hours a day to it.

 
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surpreme ruler of castlevania.....JRP#3000



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31st October, 2008 at 12:04:55 -

i have made a full game which i will upload today or tomorrow and i just finished the first stage in my new blood thirsty ninja game where you can unleash and unlock new attacks and moves to kill your stupid enemys.

 
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Dr. James MD

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31st October, 2008 at 12:39:54 -

I'm a busy busy bumblebee.

 
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Muz



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31st October, 2008 at 13:02:11 -

Final exams Also designing some circuits for an engineering project, but I forgot how to use Protel

I'm quite excited about my game, though. It looks like the new flexibility from the editors are going to be better than I've intended, so, I'm going to post a projects page on it after I get both the creature and weapon editor finished. The creature editor is flexible enough that you could make trolls, orcs, octopuses, elephants, etc, and the combat system should recognize each, let you attack different parts, etc.

The interface doesn't really support aiming at the eyes of bats and stuff, though that could be changed later. Point is, the creature data system supports it

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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MJK

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31st October, 2008 at 13:28:59 -

Working on a game called Malayalam - Island of Mysteries, but the problem is that I have like 0.5-1 hour per day for it and usually that's highly inefficient time, so you got the picture. Previously as a student when I still used to study I had all the time in the world to make games. After I graduated it has been totally different. Now I have like a half a dozen game concepts in my mind that I would seriously like to tackle, but no chance. I think I'll need to hire someone creating them for me.

 
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Jon Lambert

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31st October, 2008 at 14:06:05 -

I am working on Baby Ghost. My game with the little purple ghost in my avatar. A platform adventure game, I was going to do a project update on it, but I wanted to get my old demo out first and begin work on another map.

I am also working on updating my Signature Creator from back in August.

 
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[EclektiK]

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31st October, 2008 at 15:46:33 -

I'm working as muchas I can on WAR 2149...

And a bit on CityTown.

 
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AndyUK

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31st October, 2008 at 18:24:39 -

I'm taking a bit of a break before I start on something else.

 
.

aphant



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31st October, 2008 at 19:01:29 -

I'm sometimes working on Alpha Zero. Sometimes meaning I haven't done anything to further it's creation in weeks. Too busy playing Fable 2 and trying to get a decent back-up system running.

 

OMC

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31st October, 2008 at 19:21:09 -

My list goes on. I'm not currently really working on anything... I've been busy and my motivation in my free time has been lagging.

But! Off the top of my head, the projects that I dabble in from time to time:
Balding Overweight Man
The Squeezebox Ninja
OldManClayton cartoons
Splotches!

There are a ton of other projects I'd like to finish one day, but these aren't even really progressing right now, so...

 

  		
  		

sententia



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31st October, 2008 at 19:54:09 -

I'm working on (untitled project). It's an apocalyptic platformer that takes place in the far future, after humans are extinct and all that remains is artificial intelligence.

The premise is that you're a humanoid robot, aided by a supercomputer. The supercomputer gradually develops forms that you'll be able to morph into, to improve the gameplay.

I've developed a storyline, a minimal amount of music, some of the engine, and right now I'm working on graphics... making graphics is usually where I give up on a project though.

 
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Marko

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31st October, 2008 at 23:40:27 -

Some good games coming along there. And M, you should defo show us more of that game coz it sounds really really good!

 
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viva/volt

Awesome Sauce

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1st November, 2008 at 08:33:33 -

I've got my little project that a couple of you guys will know about, that keeps me busy for a few hours a week (it's looking like it should be done before 2009 ). Between that, school and going out I have very little time that I dedicate to making games.

 
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Muz



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1st November, 2008 at 09:11:08 -

Sure thing! Here's the latest version of my creature editor.
http://smuzani.googlepages.com/cbtcredit.zip

Final version, I hope. It's poorly documented, just enter filename human and click load for an example of the humans that'll be in game, and then click Random attack for an example of what would be hit in an average randomized attack

I love how it saves me time and brute force design by autocalculating all the parts it's going to hit AND it lets me change the size of the body part if I ever feel that it's too unbalanced, without me doing it by hand. If I had the idea of making this editor earlier, I could've done more progress on it, rather than worry about making the body parts balanced.

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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Mr. Ksoft



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1st November, 2008 at 16:16:40 -

I'm very quietly working on a game called Splynch, featuring the little walking guy in my avatar... it's an old-styled platformer and involves shooting stuff. It has a lot of power-ups that you can stack together to create better power-ups. There's a ton of potential in the game I've planned and if I can make it feel professional enough I will probably sell it (for very cheap, don't worry!)

I'm not saying much about it yet, and I'm not even making a project page until I have a trailer ready to go in about a month. I want the hype to get started at just the right time in order to make sure I can make this game a success...

 
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Knudde (Shab)

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Crazy?

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1st November, 2008 at 18:26:31 -

I'm working on no games ATM. Too busy moving and adjusting to the new life. Once that calms down, hopefully I'll have the chance to sit down and make some small games until the baby comes. Then all bets are off.

 
Craps, I'm an old man!

Hayo

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1st November, 2008 at 19:43:40 -

Tho I have bit of a life atm, I still have a bit of time for clicking. Which I spend on too many projects and they will all be finished around 2013. Fishhead 4, Skullo 2, BnH Moto, Full of Love and Cave Hunter 3 are on my list right now. Most of them in a "gfx are done, waiting for coder" state.

 
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Aptennap



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1st November, 2008 at 20:42:12 -

Fishhead 4 and Skullo 2!? I DEMAND YOU FINISH THEM RIGHT NOW!

 
Oh sweet mary.

-Adam McMillan-

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2nd November, 2008 at 03:31:24 -

I'm just starting to work on a christmas themed game

 
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AsparagusTrevor

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2nd November, 2008 at 03:49:11 -

I'm gonna upload the abandonware of the third build of my Zombies Now, now I have webspace to upload it to. That's what I'm up to right now.

 
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Marko

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2nd November, 2008 at 16:40:00 -

Zombies Now - this game must be made!!

 
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Farmer



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13th November, 2008 at 16:01:42 -

ExoEarth at the moment. Timmy in the Magic Cave is still going too, but I'm working on ExoEarth because that's the only one that's getting any feedback.

You haven't heard of ExoEarth? Check it out in the Projects area.

</blatantadvert>

-James

PS. And there was me thinking this thread was a Robot Wars reference.

Image Edited by the Author.

 
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\/\/olf

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24th November, 2008 at 22:43:07 -

Nothing... My stupid PC froze and im looking to buy a new laptop. Alienware hopefully. I was hoping to do something this christmas, meaning make a game of course.

 
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Ski

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Candy Cane
24th November, 2008 at 22:54:05 -

I'm working on two projects atm.

Edited by Ski

 
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Eternal Man [EE]

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25th November, 2008 at 00:13:35 -

I have two nice projects from the Tourey I'd like to continue soon, but I also have a secret special project which I'm gonna post in the projects section when I have some more gfx done.

Btw Adam, which other project than Lilykin?

Edited by Eternal Man [EE]

 
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Ski

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Candy Cane
25th November, 2008 at 00:30:28 -

Oh I have Lilykin aswell.. make that 3 projects

 
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Eternal Man [EE]

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25th November, 2008 at 00:43:54 -



 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
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Ricky

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25th November, 2008 at 01:07:59 -

school and work are my projects

 
-

Joellie



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25th November, 2008 at 12:42:36 -

Im only making Peko falls, and level one is nearly completed ^^ just debating wether to put level one up as a demo, its litterally just one short level though so it might not be worth it.

 
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Eternal Man [EE]

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25th November, 2008 at 16:15:58 -

I say post it! Or p-haps Post-Its! Whichever floats your boat!

 
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E_E = All Indie


...actually Ell Endie, but whatever.
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AndyUK

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25th November, 2008 at 16:40:50 -

I'm working on two things right now, kinda.

I decided to remake a previous competition entry into an actual half decent game. I'm also in the very, very early planning stages of starting on a JRPG.

Edited by AndyUK

 
.

Carnivorous id



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26th November, 2008 at 14:42:15 -

Right now I'm working on Max Slade vs. the Zombies. It started out as a quick game for Halloween but the story got a little bigger than expected.

 


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Joellie



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26th November, 2008 at 21:46:39 -

Im pretty sure it will burn if i put it up as a demo. Its just not a very long level as its just an intro level. Itl take me months to draw and program level 2.

 
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3kliksphilip

Crazy?

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28th November, 2008 at 00:13:07 -

If people who visited the forums downloaded games and rated them it would be a big boost for game makers moralle.

 
Don't aim for perfection- you'll miss the deadline

'~Tom~ says (16:41):
well why does the custom controls for the keyboard palyer even affect the menu controls at all whats thep oint jsutm ake it so for the keyboard palyer on the menu screens everything is always up down left right enter regardless of the controls they set'

-Mr Tom, 2010

Eternal Man [EE]

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28th November, 2008 at 03:39:36 -


Originally Posted by 3kliksphilip
If people who visited the forums downloaded games and rated them it would be a big boost for game makers moralle.



You ever heard of Jehovah's witnesses?

 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
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~Zigzag~



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28th November, 2008 at 07:45:44 -


Originally Posted by ╗Benź
I've got my little project that a couple of you guys will know about, that keeps me busy for a few hours a week (it's looking like it should be done before 2009 ). Between that, school and going out I have very little time that I dedicate to making games.



And I work on for about 10 hours on it for every 2 you do

 
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3kliksphilip

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28th November, 2008 at 11:40:35 -

"You ever heard of Jehovah's witnesses?"

What's this topic got to do with religion?

 
Don't aim for perfection- you'll miss the deadline

'~Tom~ says (16:41):
well why does the custom controls for the keyboard palyer even affect the menu controls at all whats thep oint jsutm ake it so for the keyboard palyer on the menu screens everything is always up down left right enter regardless of the controls they set'

-Mr Tom, 2010

Eternal Man [EE]

Pitied the FOO

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28th November, 2008 at 11:59:24 -

Oh nothing...

 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
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3kliksphilip

Crazy?

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29th November, 2008 at 11:43:43 -

So why did you post it?

 
Don't aim for perfection- you'll miss the deadline

'~Tom~ says (16:41):
well why does the custom controls for the keyboard palyer even affect the menu controls at all whats thep oint jsutm ake it so for the keyboard palyer on the menu screens everything is always up down left right enter regardless of the controls they set'

-Mr Tom, 2010

RedEnchilada

formerly RedEchidna

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29th November, 2008 at 14:44:22 -

I'm working on that Dig Dug ripoff in the Projects page.

I've been able to devote quite a bit of time to it lately, though that'll soon change, what with my education and everything.

Edited by RedEnchilada

 
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woooooooooooooooooaah maaaaaaaaaaaaaaaaaaaaan

Otter

Rating

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30th November, 2008 at 14:59:08 -

Well...I'm working Picazzi Village, just got some winter graphics done I work maybe an hour a day on it. It'll probably take me another year or so to finish.

<a href="http://s286.photobucket.com/albums/ll109/DaWiiman1/?action=viewĄt=PicazziVillageJanuary2.png" target="_blank">Image

I haven't made a project page yet, but I'm working on a sequel to my game with the terrible controls, Slaughter, called Massacre. (Now with mouse controls and you can buy weapons!) I work on it about the same as Picazzi Village a day. It'll probably take 2 months or so to finish.

<a href="http://s286.photobucket.com/albums/ll109/DaWiiman1/?action=viewĄt=MassacrePic.png" target="_blank">Image

<a href="http://s286.photobucket.com/albums/ll109/DaWiiman1/?action=viewĄt=MassacrePic2-1.png" target="_blank">Image

Edited by Otter

 
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MJK

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30th November, 2008 at 15:17:13 -

Right now I'm working on a mini-game called Climbing Clive & The Rolling Rascals, hoping to finish that by Christmas. Also still making small updates to Malayalam, adding gameplay videos, website and forum content etc for the game and finally starting to communicate it outside. Then slowly also beginning to brainstorm the next bigger project for 2009 and planning to re-release Abstractica 3 as freeware at some point soon.

 
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Eternal Man [EE]

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30th November, 2008 at 18:52:18 -


Originally Posted by 3kliksphilip
So why did you post it?



That is for you, my good sir, to figure out.

 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
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Joellie



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1st December, 2008 at 08:11:29 -

Im excited guys, im pretty sure Peko Falls intro level demo will be out soon ^^ ive been working on it in the evenings for about 3 weeks so im hopeful itl be done soon ^^ Level 1 that is anyway.. lol havent started the other levels ><!

 
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Marko

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1st December, 2008 at 08:40:58 -

Sounds good - can't wait to play!

 
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