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Dr. James MD

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6th August, 2008 at 23:12:37 -

Awesome the atmosphere has brought out Mkingy welcome back and stuff.

 
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Klikmaster

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7th August, 2008 at 13:49:18 -

I may even make a cameo

 
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AndyUK

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7th August, 2008 at 16:09:12 -

Make a Gameo too.

 
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Muz



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9th August, 2008 at 02:18:56 -

I do feel like it's a bit like the good ol' days. Back when it was OK to post a pong game without getting flamed to tears. Lately, I see the bad games just getting ignored, as they should be

 
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9th August, 2008 at 03:33:50 -

summer is ending now.

 
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9th August, 2008 at 05:16:25 -

Which makes me very sad. Not the summer part, I don't really enjoy summer anymore, but I'm sad that school is coming back. I go back September 24th. Lucky me, eh?

 

  		
  		

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9th August, 2008 at 07:46:53 -

My summer just started, Yay for summer school.

 
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AndyUK

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9th August, 2008 at 16:24:24 -

My main memory of the the 'old days' of TDC were people either flaming n00bs or people flaming those that flamed the n00bs.

I didn't post in the forums much back then, I just made games in a week and hoped people enjoyed them.

 
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Hayo

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9th August, 2008 at 17:53:08 -

I don't think bad games being ignored is a good thing really. Why would starters post anything here if their not gonna get any feedback? I know I shouldn't be talking, I ignore most of the games.

 
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Muz



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10th August, 2008 at 10:37:10 -


Originally Posted by Hayo
I don't think bad games being ignored is a good thing really. Why would starters post anything here if their not gonna get any feedback? I know I shouldn't be talking, I ignore most of the games.


Because they shouldn't get lots of fan mail for making bad games. Nor should they get flamed for making a bad game. So, the best way would be to get a lot of good comments for a good game and barely a few for a bad game

 
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Marko

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10th August, 2008 at 11:54:27 -

Maybe, Muz. However, negative feedback shouldn't be confused with criticism. Criticism is directed at the person and doesn't tackle the actual subject, only the person. Negative feedback is tough on the game, not the person, and so can be used to make improvements. Negative feedback is more often than not offered with suggestions for improvements. This then becomes a conversation which, unlike criticism, is two-way and leads to positive outcomes (improvements, new friends, collaborations etc) and this can only be a good thing.

To ignore someone's efforts completely sends out a very negative message: no-body cares. This is similar to being critical and both can be de-motivating and damaging to Clickers.

I have to agree with everyone here though, the community does seem better than ever. I have only been a member for a few months but visited the site off and on for years, and i noticed the difference. As well as many of the offensive members leaving, could the fact that this site is so much more stable be a contribution too? It may be more than a coincidence that the stability of the site and the increase in downloads happened within weeks of each other!

 
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Muz



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10th August, 2008 at 12:17:34 -


Originally Posted by Mark Radon
Negative feedback is tough on the game, not the person, and so can be used to make improvements.


If that were true, I wouldn't mind it at all. Unfortunately, it almost never works out that way


This then becomes a conversation which, unlike criticism, is two-way and leads to positive outcomes (improvements, new friends, collaborations etc) and this can only be a good thing.


Also a utopian concept. Two-way, true, but hardly ever positive.


Not that I mind criticism, sometimes. I just don't like how it goes. I take the liberty of deleting excessively negative criticism sometimes

 
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Mkingy



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10th August, 2008 at 13:19:39 -


Originally Posted by Dr. James
Awesome the atmosphere has brought out Mkingy welcome back and stuff.



haha thanks :]

Certainly is much more pleasent around these parts recently.

 
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Zezard



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12th August, 2008 at 00:24:32 -

Muz, naa I disagree.

I think it is really interesting to help people with something you know a lot about yourself. After I have given some extensive critisism to a game that can be improved, the developer sometimes ask for some more help, and I am happy to share my knowledge of clicking and graphics and such.

When you give someone a piece of code, or concrete examples of what he could make better in a game and why it is better, then it is not at all impossible that this person learn something from this, and is encouraged to keep building on a project.

It's true that there is a friendly atmosphere here now... So, when will the girls start to arrive?

 
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Muz



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12th August, 2008 at 01:02:52 -

Oh, girls are hard to bring into here. Mainly it's because there's like a thousand guys to one girl, so the ratio scares of the natural instincts of many girls Two conditions need to be met for the less game-fanatical female:
1. Other girls are there too
2. They don't get treated harshly

The first condition is easy enough to meet. For those of you who want to make a fake profile, make a female one. Not that I'd encourage fake profiles, it's just that I can't stop you either way, so at least make yourself useful

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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