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AndyUK

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16th June, 2008 at 16:33:39 -

http://en.wikipedia.org/wiki/List_of_palettes#System_specifics

That link is kinda useful ^

I don't know why making it a competition would make it better, it would be terribly hard to judge with all the different styles.

 
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Roseweave



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16th June, 2008 at 16:45:37 -

Well, you just choose the best one! It would encourage people to put work in it.

We just need to put it up to a poll. Not that hard. Do it the same as the 20 event one.

 
Check out my Telekinesis'em'up Thread and the ALICE Machines -

http://www.create-games.com/project.asp?id=1213

"Did you know there's a million bucks hidden in the house next door?"
"But there is no house next door?"
"No? Then let's go build one!"

Roseweave



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16th June, 2008 at 17:44:24 -

;_;

This is what happens when you spend too much time suppressing your power levels.

 
Check out my Telekinesis'em'up Thread and the ALICE Machines -

http://www.create-games.com/project.asp?id=1213

"Did you know there's a million bucks hidden in the house next door?"
"But there is no house next door?"
"No? Then let's go build one!"

Cecilectomy

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16th June, 2008 at 18:51:33 -

thanks for making a personal attack on me phizzy for a personal attack i made on nobody. all i was saying is the system style idea is arbitrary. its all based on what the individual making the game says it is. im not attacking anybody im simply stating my opinion.

 
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Cecilectomy

noPE

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I am an April Fool
16th June, 2008 at 19:00:18 -


Originally Posted by Phizzy
Are you going to attack them and shout 'don't you mean FOURTH GNENERATION HOME ENTERTAINMENT CONSOLE-style? ' Just stop it, the concept makes sense and Andy doesn't need to be told that certain consoles have similar graphical capabilities.

Image Edited by the Author.





 
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Roseweave



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16th June, 2008 at 19:23:56 -

I'm all for fighting things out over supressing them but I really don't think this is necessary -_- Can we just drop it on all sides and get back to the topic at hand?

 
Check out my Telekinesis'em'up Thread and the ALICE Machines -

http://www.create-games.com/project.asp?id=1213

"Did you know there's a million bucks hidden in the house next door?"
"But there is no house next door?"
"No? Then let's go build one!"

AndyUK

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16th June, 2008 at 19:24:33 -

I don't really want arguing in this thread,
please?

Cecil, i don't understand why you're bringing up your point, which is valid enough but It's just irrelevant.

 
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Cecilectomy

noPE

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I am an April Fool
16th June, 2008 at 22:54:01 -

@ontopic - i wont be entering this 'competition' because i feel it too flawed and biased and not for any reason related to this misunderstanding. i have stated only my 'opinion' now kindly drop it.

@captain andy - i respect YOU, so a pm wouldnt bother me if YOU want more clarification on my point.

 
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viva/volt

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17th June, 2008 at 01:40:27 -

Very interesting idea, but maybe something a little more specific like limiting it to a small selection of consoles? That way people won't end up making games like they normally do.

If I've got time I'll probably give this a go.

 
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http://bfollington.tumblr.com

Roseweave



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17th June, 2008 at 06:20:55 -

A lot of games are already in the style of old consoles because it's much easier and often more endearing. So it'd be nice to see some people doing Gameboy games, or maybe something crazy like Virtual Boy games.

 
Check out my Telekinesis'em'up Thread and the ALICE Machines -

http://www.create-games.com/project.asp?id=1213

"Did you know there's a million bucks hidden in the house next door?"
"But there is no house next door?"
"No? Then let's go build one!"

Phredreeke

Don't listen to this idiot

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17th June, 2008 at 08:03:46 -


Originally Posted by Roseweave
Could someone help me with the resolution of the original Gameboy? What would be the best way to represent it? lso what colours I should pick, etc. Either that or I might do a C64 game. I'd love to do a mono colour BBC game but it wouldn't be that different from a Gameboy game visually, same greenish screen and similar resolution(could be wrong).



The original Gameboy's resolution is 160x144, and it had four different shades of grey or green depending on the model. (early models had a muddy green screen, while the game boy pocket line had a quite nice grey one)

A mono colour BBC micro game would be different from gameboy as it would only have two colors instead of four shades of grey, and a higher resolution (320x256) and AFAIK the BBC micro didn't have sprites.


Originally Posted by Roseweave
I really, REALLY hope someone does a Spectrum game, complete with colour glitching. It would be extremely difficult, though. If there was a recolour Ink effect it might work. There might be a clever way around it either way.



I've made a Spectrum LIKE game actually. http://www.create-games.com/download.asp?id=6084

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

Roseweave



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17th June, 2008 at 10:21:50 -

Hey, that's pretty awesome. You should make another game like that and enter it. The novelty value would be enormous.

 
Check out my Telekinesis'em'up Thread and the ALICE Machines -

http://www.create-games.com/project.asp?id=1213

"Did you know there's a million bucks hidden in the house next door?"
"But there is no house next door?"
"No? Then let's go build one!"

AndyUK

Mascot Maniac

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17th June, 2008 at 10:41:45 -

Maybe we should stick to 8 bit consoles/computers then? Since they have the biggest limitations?
I was going to say that before but some people's first computers were of the Psone/Sega saturn's generation or even ps2/gamecube/Xbox's generation so might not understand the point of doing something like this.

But for those who think it will be fun, choose something 8 bit k?

Personally Ive chosen do make an Amstrad cpc game, which actually has three graphics modes.

Mode 0 16 colours at 160x200 (double pixel length)
Mode 1 4 colours at 320x200 (square pixels)
Mode 2 2 colours at 640x200 (double pixel height)
(very few games use this mode, mainly for word processors or operating systems)

All modes could choose from a palette of 27 colours which was quite a lot for a computer from 1984

A game in mode 0 http://www.cpcgamereviews.com/s/index17.html#stormlord
A game in mode 1 http://www.cpcgamereviews.com/f/index.html#fantasy_world_dizzy
A game in mode 2 Can't find a screen shot lulz

 
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OMC

What a goofball

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17th June, 2008 at 10:44:57 -

It seems some people around here have been extra grumpy and argumentative. When was the last time you had a vacation Cecil? There's no need to get mad at anybody. Now, on topic: I believe we should make it a contest, and we should decide one console... seeing as most click games are about at or below SNES levels, we should do something like NES or GB. That's my vote.

 

  		
  		

AndyUK

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17th June, 2008 at 10:47:46 -

Damn you I can't edit my post now

I don't think that would be a good idea. I don't want to do a Nes or Gameboy game.

 
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