It seems to me that the Xbox360 and PS3 are more closely matched than the differences between the Three last gen machines.
The Wii is miles behind in terms of raw power, but Nintendo seems to know what they are doing. It's probably not as far behind as it seems. At the moment we are getting games on all three current gen systems. The odd Nintendo exclusive will also convince people to get a Wii too.
The Xbox had a 700mhz Celeron/P3 hybrid CPU.
The GC had a ~400mhz PowerPC CPU which was very efficient compared to an x86 CPU. Hell, look at all 3 next gen systems, they're all on the PPC bandwagon.
I still don't see why they removed the HDD from the 360. It beggars belief when their last gen system had one as standard. Even more laughable are the prices they're charging for said HDD. I can buy a 400gb Sata drive for the same price as the 20gb Sata drive on a 360.
Has anyone successfuly used a non M$ harddrive yet in their 360?
Also, you guys think all the next gen systems will have multicore? Or is it just a console fad (It's obvious that's the way PC's are going, sure as hell ain't a fad there)?
Edited by an Administrator.
Craps, I'm an old man!
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
28th May, 2007 at 13:45:42 -
I'd welcome multicore systems, but only in future generation consoles. Introducing multicore halfway an existing game console causes games having to keep this stuff in account, and you'd get multicore intended games that actually run slow on the console.
EDIT: oh, you WERE talking about next gen systems. Hell yeah, multiprocessing FTW!
Well, the X360 moreso than the Xbox anyway. The Xbox was bootable DirectX, some crazy bastards even managed to get a few PC games running on the original early in it's life (Not well, mind you)
Well, the only one who makes 360s is Microsoft. However plenty of companies makes PCs. Also there are plenty of competing graphics cards, cpus et cetera while all 360 has pretty much the same components. 360 games can be optimized for the hardware, PC games on the other hand must remain compatible with a wider range of different PCs.
(As a matter of fact, Microsoft did change the video encoder in the last revision of the original Xbox. it only affected HDTV modes in a handful of games but did screw the Linux community. Linux has terrible overscan when running on 1.6 Xbox because of that)
- Ok, you must admit that was the most creative cussing this site have ever seen -
Uh..I'm aware that Microsoft is the only one that makes 360's dude. I was simply stating that instead of making a half bastard computer like the original Xbox was; they actually made it a "real" console this time around.
It was. That's why ports from Cube to PS2 looked horrendous and lacked a lot of visual finesse
What you've also got to take into account, that whilst the 360 and PS3 are churning up 186 and 200 watts respectably, the Wii is running on a peak of 18 watts. To get games like Excite Truck and Zelda running on 18 watts is nothing short of incredible industrial design.
Uh..I'm aware that Microsoft is the only one that makes 360's dude. I was simply stating that instead of making a half bastard computer like the original Xbox was; they actually made it a "real" console this time around.
Half bastard computer or not, every Xbox is the same half bastard computer from a developer point of view.
- Ok, you must admit that was the most creative cussing this site have ever seen -