The Daily Click ::. Forums ::. Klik Coding Help ::. TGF v TGF2
 

Post Reply  Post Oekaki 
 

Posted By Message

Lizard



Registered
  24/08/2002
Points
  433
22nd May, 2007 at 14:21:13 -

I have TGF but would like to know what enhancements there have been to make it worthwhile upgrading to TGF2

Thanks!

 
n/a

DaVince

This fool just HAD to have a custom rating

Registered
  04/09/2004
Points
  7998

Game of the Week WinnerClickzine StaffHas Donated, Thank You!Cardboard BoxDos Rules!
22nd May, 2007 at 14:29:54 -

Almost everything. TGF2 is a skinned down MMF2. The only bad thing about TGF2 is that they left out extension support.

Go for MMF2.

 
Old member (~2004-2007).

axel

Crazy?

Registered
  05/02/2005
Points
  4766

Game of the Week WinnerYou've Been Circy'd!
22nd May, 2007 at 14:42:19 -

No alpha channels either, and other things. I agree with DaVince, go for MMF2. Limiting yourself to standard objects just to save a few bucks seems pretty stupid to me. However, it should be noted that TGF2 already comes with most standard MMF 1.5 objects (no MooClick or MooSock though), which is still a huge upgrade from TGF1.

 
n/a

Joshtek

Administrator
The Archivist

Registered
  02/01/2002
Points
  3723

Game of the Week WinnerHas Donated, Thank You!Mr BallPicture Me This Round 50 Winner!
22nd May, 2007 at 15:02:10 -

I thought TGF2 had MooSock, MooGame and MooClick... But I don't think it has the Event List Editor.

 
:: Joshtek ::


Oreos? GO! OREOS!

axel

Crazy?

Registered
  05/02/2005
Points
  4766

Game of the Week WinnerYou've Been Circy'd!
22nd May, 2007 at 15:11:45 -

Does it have the Moo objects? They're at least not included in the demo version.



 
n/a

Hernan



Registered
  04/03/2003
Points
  707

VIP Member
22nd May, 2007 at 15:16:37 -

#1 reason why you would never use TGF again: 262 active object limit. That was the most awful thing of TGF.

 
This space is for rent

DaVince

This fool just HAD to have a custom rating

Registered
  04/09/2004
Points
  7998

Game of the Week WinnerClickzine StaffHas Donated, Thank You!Cardboard BoxDos Rules!
22nd May, 2007 at 16:17:12 -

But we're talking TGF2 here.

 
Old member (~2004-2007).

Hernan



Registered
  04/03/2003
Points
  707

VIP Member
22nd May, 2007 at 16:19:53 -

Wasn't he asking enhancements from TGF2 compared to TGF? ¦3
Well, guess you're right. But at least that limitation is gone from other klik products.

Image Edited by the Author.

 
This space is for rent

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
22nd May, 2007 at 17:18:08 -

In the many years i used TGF i never had a problem with the 262 object limit.

 
.

-Liam-

Cake Addict

Registered
  06/12/2008
Points
  556

Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
22nd May, 2007 at 17:35:48 -

I have MMF2 but I still use TGF.

 
Image

Tell 'em Babs is 'ere...

axel

Crazy?

Registered
  05/02/2005
Points
  4766

Game of the Week WinnerYou've Been Circy'd!
23rd May, 2007 at 04:50:17 -

"In the many years i used TGF i never had a problem with the 262 object limit."

I guess it depends on the kind of game you want to make, and how much you want to limit yourself when it comes to enemies, particles and effects.

Slink: Err, why?

 
n/a

DaVince

This fool just HAD to have a custom rating

Registered
  04/09/2004
Points
  7998

Game of the Week WinnerClickzine StaffHas Donated, Thank You!Cardboard BoxDos Rules!
23rd May, 2007 at 05:25:50 -

Why the illogical number of 262 objects? 256 would have made sense at least.

 
Old member (~2004-2007).

viva/volt

Awesome Sauce

Registered
  26/08/2006
Points
  1694

Game of the Week WinnerSilverNova MemberKlikCast StarVIP Member
23rd May, 2007 at 06:08:13 -

Object limit varied didn't it? I found i hit it much earlier on some pc's than others...

 
Image
http://bfollington.tumblr.com

axel

Crazy?

Registered
  05/02/2005
Points
  4766

Game of the Week WinnerYou've Been Circy'd!
23rd May, 2007 at 06:53:18 -

I got 256, I think.

Edit: Nope, it's 266 on my TGF 1.04.
Edit 2: Did another test: I get to 266 with only counter objects, but 262 with 1 counter and the rest actives.

Image Edited by the Author.

 
n/a

-Liam-

Cake Addict

Registered
  06/12/2008
Points
  556

Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
23rd May, 2007 at 10:34:50 -

I find myself getting annoyed with the small changes to things in MMF2. I can just work TGF much faster than MMF2.

 
Image

Tell 'em Babs is 'ere...

Lizard



Registered
  24/08/2002
Points
  433
16th June, 2007 at 14:28:29 -

Never found the object limit a problem in tgf...check out the number used in my Defender game (Downloads..Retro)

 
n/a

Knudde (Shab)

Administrator
Crazy?

Registered
  31/01/2003
Points
  5125

Has Donated, Thank You!Clickzine StaffKlikCast StarVIP MemberGhostbuster!Dos Rules!I donated an open source project
16th June, 2007 at 15:00:22 -

It's never been a problem per se, but it's something you always had to be aware of. I've gotten VERY close to that limit though, and I agree, it's nice that it's not there any longer (5000 is MORE than enough).

 
Craps, I'm an old man!

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
16th June, 2007 at 21:17:02 -

working within limits is all part of the fun. So long as you want to make games like the retro software houses did.

 
.

Hayo

Stone Goose

Registered
  15/08/2002
Points
  6946

Game of the Week WinnerHas Donated, Thank You!VIP MemberGOTM 3RD PLACE! - APRIL 2009Weekly Picture Me This Round 27 Winner!Weekly Picture Me This Round 41 Winner!Weekly Picture Me This Round 45 Winner!
18th June, 2007 at 09:07:24 -

Same as Slink here, I start everything in tgf and switch to mmf2 when theres really no other way.

 
www.hayovanreek.nl

Lizard



Registered
  24/08/2002
Points
  433
26th December, 2007 at 04:39:09 -

Bit late in responding! Thanks for the answers. Still would like a list of new features in tgf2 that are not in tgf. The posts do not really list them all.

 
n/a

markno2



Registered
  06/06/2006
Points
  865

Game of the Week WinnerVIP MemberPicture Me This Round 30 Winner!Weekly Picture Me This Round 39 Winner!Kliktober Special Award Tag
26th December, 2007 at 07:01:24 -

Hardware Acceleration. 'Nuff said.

 
Discarded pizza boxes are an indispensable source of cheese.

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
26th December, 2007 at 12:15:25 -

why don't you check out the clickteam website? they'll tell you somewhere surely.

 
.

Ricky

loves Left For Dead 2

Registered
  28/12/2006
Points
  4175

Has Donated, Thank You!Game of the Week WinnerVIP MemberWii OwnerHero of TimeGOTM Winner! - November 2009I am an April Fool
26th December, 2007 at 18:25:41 -

My sound files would always get corrupted in tgf1.

 
-

-Liam-

Cake Addict

Registered
  06/12/2008
Points
  556

Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
27th December, 2007 at 12:43:21 -


Originally Posted by Ricky Garces
My sound files would always get corrupted in tgf1.


Quite so. I think a lot of people had this problem.

 
Image

Tell 'em Babs is 'ere...

Sne



Registered
  20/05/2002
Points
  158
28th December, 2007 at 14:18:31 -

TGF1 is actually better than TGF2 as it supports extensions

And for sounds in TGF 1 - use DMC2. It's as good as MMF2 built-in thingy and can additionally play MP3& modules.

Use TGF1 or MMF2.

 
Nuke Soft nukeboards.tk

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
28th December, 2007 at 21:55:42 -

TGF2 supports extensions.

But only the ones Clickteam want it to.

 
.

Deleted User
4th January, 2008 at 14:58:57 -

TGF VS TGF 2, I HAVE THE GAMES FACTORY PRO AND I HAVE BEEN USEING TGF OVER 6-7 YEARS, ABOUT 3 YEARS AGO I BOUGHT A NEW PC WINDOWS XP AND EVERY SO OFTEN THERE AFTER GAMES WOULD SPASS OUT......

I BOUGHT TGF 2 JUST TO STOP THIS PROBLEM AND IT SEEMS TO HAVE WORKED, I DON'T REALLY NO HOW TO USE TGF 2 SO WHAT I'VE BEEN DOING IS BUILDING MY GAMES IN TGF AND IMPORTING IT INTO TGF 2 PLAY

THATS ALL ITS GOOD FOR FOR ME LOL

 

Deleted User
4th January, 2008 at 14:59:02 -

............

Image Edited by the Author.

 

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
4th January, 2008 at 20:19:21 -

Except you're back to 'spassing out' like you said.

 
.
   

Post Reply



 



Advertisement

Worth A Click