The Daily Click ::. Forums ::. General Chat ::. MMF2 Layer interaction?
 

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Klikmaster

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27th June, 2006 at 04:04:11 -

Yay, the resizing and 360 rotation is really going to help in my SECRET GAME OF DOOM

 
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DeadmanDines

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27th June, 2006 at 13:59:24 -

Even if there's not any kind of ability to communicate/collide between layers, this is version 2.0. Once it's out, there will doubtless be patches enabling this kind of stuff in 2.1, 2.2, 2.3, or bonus pack builds.

Or, alternatively, someone will just build an extension. We've got past a lot of MMF1.5's limitations via extensions, so I don't see much reason to worry about this.

I'm personally looking forward to making water and glass effects with paralax, and animated paralax backgrounds (e.g. a factory where in the distance, cranes are moving and workers are scurrying along the platforms. Kind of like the paralax layers in Smash Bros 64, on that special Mario level).

I also really hope they have a transparent colour in layers (so you can set #000000 as transparent). That way you could have proper WORMS-style background destruction!

 
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Peblo

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27th June, 2006 at 18:00:46 -

Or you know, just... do what I said.

 
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AndyUK

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27th June, 2006 at 20:39:02 -

Peblo knows his shit.

 
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Peblo

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Game of the Week WinnerVIP MemberI'm on a Boat360 OwnerAttention GetterThe Cake is a LieCardboard BoxHero of TimePS3 OwnerIt's-a me, Mario!
I'm a Storm TrooperSonic SpeedStrawberryI like Aliens!Wii OwnerMushroomGhostbuster!
30th June, 2006 at 13:32:50 -

Hah! I win. You all owe me 10 DC points.

 
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
   

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