Then i'll have to patent my "not everybody can join" idea and sue you for big money...
And by "KeatonTech is joining the Klik Supergroup project" I meant I'd help get it up and running, that's why I added project at the end. I was kinda hoping to join too, but that wasn't really what I meant, I really should have been clearer... I'm sad that I can't join, but I still think it's a cool idea and it'll be fun to see how it evolves...
I think the rank thing is good... but the only catch is that ranks are entirely for bragging rights. That is, people with higher ranks can just show off how cool they are, pissing off other people to contribute, but they won't have the power to kick people out or anything. The worst thing that can happen is that the guys with the biggest ego (the biggest jerks) would get promoted to the highest ranks, as usually happens in MMORPGs but we can probably have a yearly vote to choose who'll get kicked out, ancient Greek style. Or better yet, we can have a vote every week to choose who'll get promoted.
The biggest problem in groups is that someone doesn't do anything. A supergroup would solve all that. When someone gets too lazy to work, wants to go on vacation for a few months, breaks up with spouse, whatever... they can just upload what they've done so someone else could finish it for them. Better yet, a few people could compete to finish it off.
I'm worried this idea might lead to a click community rather than a group
Even if it does... it'll lead to well, a nicer community. So no losses .
The more people you have on your team, the easier it is to slack off, and the harder it is to rein everybody in.
Achieve a critical mass and EVERYONE will want to be in. Slacking off solution mentioned above.
Also, the more people you bring into a project, the less productive they are.
True, but there will always be some people who try to be the best. Look at MMORPGs, there's thousands of people to beat, but people still level up as if they stand a chance at accomplishing anything. 20 people working on 1 hr/week of sprites > 1 person working 10 hrs/week on sprites.
Eventually, if you keep adding people, you'll spend more time managing workers than creating games.
Might be a problem... but if the TDC admins still make games... well, anyway it's the problem of the leaders.
Finally, the elites of the group would probably bicker about which projects should be finished, since they're sharing resources.
True... but they can just combine with the other elites to form an elite group? Or work on other projects.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.