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Heart Break Kid



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5th March, 2006 at 04:22:18 -

I used to play it on my SEGA console ... and i played it through an emulator in my PC today!! ... Cant just stop myself ... The intro scene made me so emotional i replayed it like infinite times ... I just wish to make ONE .. ONLY ONE MORE GAME but it must be like Rister

I can program the thing pretty well but noone here can make those kool graphics ... Any other RISTAR fans here .. and i liked FEEL too ( Ristar's prototype )


 
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5th March, 2006 at 05:42:21 -

I play Ristar on the Sonic Game Collection, its one of my favorite 3D platformers, its great.

 
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Heart Break Kid



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5th March, 2006 at 06:12:22 -

3D?

 
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5th March, 2006 at 12:23:24 -

Ristar is pretty 2D tho, but I am sure thats what Brandon meant. I really love the graphic style of this game, one of the best looking MD games in my opinion, but the gameplay can't hold me for long.

 
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Dr. James MD

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5th March, 2006 at 12:49:52 -

Ristar was a little OK. I got bored when I beat that first snake boss. It just felt a little out of place on that Sega collection. Here were a huge chunk of Sonic games in that speedy way, then here was this slower paced platformer.

 
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Heart Break Kid



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5th March, 2006 at 14:24:44 -

PIZZY 'Yeah, it stands for 'three-dimensional'. It means that something has depth aswell as length and width.'

Thanks for informing but i just wanted to know how come Ristar is 3d

 
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Heart Break Kid



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5th March, 2006 at 14:25:27 -

Sonic is just OK .. there should be a sequel to Ristar. Ristar 2 Would have rocked!

 
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5th March, 2006 at 14:36:38 -

I ment to say 2D, but after you pointed out that I said 3D, I couldnt edit it. Sorry, just a typo.

 
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AndyUK

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5th March, 2006 at 16:48:52 -

Ive got it on the Sonic mega collection too. Spent ages unlocking it.

Fantasitcly colourfull and some of the best music on the Megadrive.
Gameplay was good but after the second world i always get bored.

anyway it will be hard to make a ristar game heart break kid. I'd like to see a decent engine however that would be harder than the graphics, you just need to look at some screenshots of the game really.

Ive never played FEEL, any ideas where to get hold of it?

 
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5th March, 2006 at 18:10:38 -

I've got that Mega Collection, but never play it enough to get the rewards. You have to play certain games over and over again methinks.

 
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5th March, 2006 at 20:42:56 -

@hayo-"Ristar is pretty 2D tho, but I am sure thats what Brandon meant."

donkey kong country for snes was pretty 2d also but it infact used 3d sprites.

Image Edited by the Author.

 
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Hayo

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5th March, 2006 at 21:39:41 -

uhh..yeah. 3D sprites don't exist, the DKC games use prerendered gfx.

 
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5th March, 2006 at 21:56:41 -

3d sprites. lol.

 
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AndyUK

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5th March, 2006 at 22:23:17 -

You can also unlock things by having save games from other sonic team games on your memory card, like sonic adventure 2: battle or super monkey ball. (this is the gamecube version i own)

however to unlock ristar you have to play sonic 3 and knuckles 150 times i think. Stupid isn't it?
I just checked some cheat sites and they all differ on the amount you have to do it...

 
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5th March, 2006 at 23:12:53 -

-"Donkey Kong Country's visuals surprised several analysts and even the crowd that it was intended for as it seemed to be 3D even though it only had 3D sprites and that was it."

http://xe360.com/article/Perfect_Dark_Zero/2876.html

-"But wait! Here comes Rareware with a new look for its game! Sprites that are 3D! Its a 2D sidescroller with realistic looking characters."
-"All the sprites in the game are 3D,..."

http://www.gamespot.com/snes/action/superdonkeykong/player_review.html?id=164835

Image Edited by the Author.

 
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Hayo

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6th March, 2006 at 11:18:50 -

fuck, legendkpr, that was pointless again.

Playing Ristar again really inspires me to do gfx like that..maybe for BnH3.



 
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AndyUK

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6th March, 2006 at 15:35:10 -

Legendkpr,

they made 3d models of the donkey kong sprites on a super computer (pc?), then took 2d snapshots of the animation poses and compressed them to a format the Snes is capable of displaying. So they are 2d sprites of 3d models, so they ARE 2d.

That is true and well known by all who know what they're talking about.

The same methods was used for the backgrounds in resident evil 1,2,3 or final fantasy 7,8 and 9. The backgrounds are 2d pictures taken from 3d made on a more powerfull computer, hence the term pre-rendered.

 
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Hayo

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6th March, 2006 at 17:55:35 -

"they made 3d models of the donkey kong sprites on a super computer (pc?)"

They used silicon graphics machines for the DKC games, and for FF7 as well. Don't know about the FF's after that, might be pc's.

 
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6th March, 2006 at 18:15:19 -

3d sprite is an oxymoron. Sprites cannot be 3D, that would make them meshes...

 
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AndyUK

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7th March, 2006 at 00:40:21 -

just for the fun of it, ive dug up some screenshots of final fantasy 9 in hi res mode via emulation.

they're quite large because they lose too much detail if i make them a jpeg or decrease the colours count.
they're about 400k each

http://www.geocities.com/alspics2001/ff91.png
http://www.geocities.com/alspics2001/ff92.png

 
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7th March, 2006 at 01:43:36 -

I merely stated something I thought to be true. The least you could do is inform me nicely like andy uk.(thank you)now i know something new. You guys seriously need to lay off the caffiene or something.

 
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7th March, 2006 at 04:46:09 -

OMG huge head!

 
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Hayo

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7th March, 2006 at 18:25:57 -

I don't think there was anything too mean about my first comment.

 
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7th March, 2006 at 23:14:28 -

well it was more pointed to your second one. but i see your point. anyways...yeah...i think its ok now.

 
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