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Hayo

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6th March, 2006 at 11:18:50 -

fuck, legendkpr, that was pointless again.

Playing Ristar again really inspires me to do gfx like that..maybe for BnH3.



 
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AndyUK

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6th March, 2006 at 15:35:10 -

Legendkpr,

they made 3d models of the donkey kong sprites on a super computer (pc?), then took 2d snapshots of the animation poses and compressed them to a format the Snes is capable of displaying. So they are 2d sprites of 3d models, so they ARE 2d.

That is true and well known by all who know what they're talking about.

The same methods was used for the backgrounds in resident evil 1,2,3 or final fantasy 7,8 and 9. The backgrounds are 2d pictures taken from 3d made on a more powerfull computer, hence the term pre-rendered.

 
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Hayo

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6th March, 2006 at 17:55:35 -

"they made 3d models of the donkey kong sprites on a super computer (pc?)"

They used silicon graphics machines for the DKC games, and for FF7 as well. Don't know about the FF's after that, might be pc's.

 
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Dustin Gunn

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6th March, 2006 at 18:15:19 -

3d sprite is an oxymoron. Sprites cannot be 3D, that would make them meshes...

 
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AndyUK

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7th March, 2006 at 00:40:21 -

just for the fun of it, ive dug up some screenshots of final fantasy 9 in hi res mode via emulation.

they're quite large because they lose too much detail if i make them a jpeg or decrease the colours count.
they're about 400k each

http://www.geocities.com/alspics2001/ff91.png
http://www.geocities.com/alspics2001/ff92.png

 
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Cecilectomy

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7th March, 2006 at 01:43:36 -

I merely stated something I thought to be true. The least you could do is inform me nicely like andy uk.(thank you)now i know something new. You guys seriously need to lay off the caffiene or something.

 
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Peblo

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7th March, 2006 at 04:46:09 -

OMG huge head!

 
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Hayo

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7th March, 2006 at 18:25:57 -

I don't think there was anything too mean about my first comment.

 
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Cecilectomy

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I am an April Fool
7th March, 2006 at 23:14:28 -

well it was more pointed to your second one. but i see your point. anyways...yeah...i think its ok now.

 
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