If you guys like the interactive story style of deus ex you might like the Starwars Knights Of The Old Republic series on XBOX. The new one, the revenge of the sith, is really well done. It has realtime and strategic combat as well as an interactive storyline. Now in regards to the FF bashing, why doesn't everyone like the turnbased gameplay? While I prefer slightly more action orientated games like Zelda, Final fantasy style RPG gameplay is very stategic in basis and lends itself incredibly well to all forms of novel size plots. I can think of few games that have stood the test of time as well as Final Fantasy and Arc the Lad have. This is just my opinion, and I can see how some of you might not like the turn based style. Now while I'm on the subject of FF, I will have to half-agree with Muz. While I think creating turn based click RPG's is fine, there ARE far too many poorly made FF clones. Personally I think the genre of RPG should really only be ventured into by very experienced clickers, and even then with an air of caution. I would love to see someone make a great click adventure game in the vein of Zelda though.
I'm not a big fan of the FF series, although they do have some beautiful artwork. I bought FF:CC on GameCube and it sucked really bad, so I sold it.
Shab, I agree that BOF2 is one of the best RPG's ever. The only parts of the whole game that I hate are looking for the golden fly in the Frog Castle (the level is so big, you get attacked so frequently, and the music makes me want to tear my ears off and burn the wounds shut), and fighting those three girls with the middle one that rises up from the ground with a big face growing from underneath her (because it's so stupidly hard at that point in the game when you're still rather weak). Everything else about that game keeps me coming back again and again. Try playing Lufia and then going back to it, and tell me it's not slow paced, though.
RPG's I'm waiting for are:
- Star Wars: Knights Of The Old Republic 2
- Jade Empire
- The new Zelda (I've seen the drool-worthy trailer)
- The Spirit Engine 2 (a Klik RPG )
- Bard's Tale
- Fallout 3 (if it's got the same spirit, humour, and functionality of the other two)
Well, I really don't consider X-2 and Crystal Chronicles to be real FF games. They drastically change what makes FF so good. CC was far too gimicky, and X-2 was like a frigging charlie's angels spoof. Now in reference to 5 and 9, I'm not sure I agree with you Kirby. While don't hold them in the highest regard, I still thought they were quite good. Oh and to Rick (AntiMatter Entertainment)-Starwars KOTOR is actually already out and it kicks ass. Go pick it up.
I would love to see a sequel to Skies of Arcadia, sure it had too many random battles but the storyline and characters were great and the world was immersive. The only Western RPGs that I like are Deus Ex 1 and Diablo 2, I played Baldurs Gate for 10 minutes and it bored me to death.
You could call the METROID PRIME games RPGs, they are both frigging awexome. The new zelda is going to kick tail.
The first Zelda game is brilliant, the second one I haven't played, Link to the past is pretty cool but feels too structured, ocarina is great, Majora is clever but less epic, wind waker is really cool...
Shab, I agree about Sten's castle too. Sten's also my least favourite character, which kinda sucks for me because you need him in the last stage to reach over those gaps and he's always got practically no experience for me because I never use him. I probably use him slightly more than the plant guy though, whatever his name was.
"Plant guy calls out to the green!"
"Pissy flowers answer the call!"
"Enemy butchers your gay pansy-arse plant guy!"
The thing with morphing your party members with the Shamans is a brilliant idea, too. Did you ever find the Dragon Shaman? I never could.
i want to play something like Tales of Symphonia (beautiful) but with a menu system like in the FF games. all RPGs now seem to be dropping the menu system replacing it with real time fighting... at least the ones ive seen
Personally, menu-based fighting is one of the biggest reason I dislike RPGs. I know some people love juggling statistics, but I'd rather they took a Zelda-style game and gave it more RPG elements (ie, free roaming gameplay, branching conversations) than be forced to watch characters line up like a cheerleading squad and politely taking turns smacking each other with a sword for "1288 HP".
Last time I had lobster, it reminded me of biology class. Except in biology class the professor didn't make you eat the frog when you were finished.