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CTF public alpha 1.2
Author: falkon Submitted: 10th January, 2009 Favourites:0
Genre: Shoot 'Em Up Downloads: 247

Edited By falkon on 1/10/2009

CTF public alpha 1.2

I'm releasing this now to see what the public thinks about CTF.
Please if you feel like saying it sucks tell me why so i can improve it.
also note that most, if not all title screens are temps.


Press enter at the title screen, Read the instructions ( if you haven't read them already), click on 1-player, then select one vs one.

Set the spawn time, then click on the picture of "platforms"

WASD-move (W is jump, S does nothing yet)
Left Click-shoot pistol
Right Click- Throw Grenade
Press Q for more ammo.

The goal is to Kill the enemy, than take his flag to your base, also try not to get killed in the process.

Grenades distance is controlled by how far away the mouse is, and on a flat platform the grenade will explode about where your mouse is located.

Also ATM the enemy only has one difficulty level.

Sometimes when you left click you will shoot a bullet but it will be destroyed very quickly after shooting, and never reach its intended target

Sometimes when you capture the enemies flag and take it to your base, the flag will hover over your base when you try to score. To fix this just walk away from it.

Please post any bugs that you find.

Fully custom platform movement.
360 degree shooting
Auto aiming grenade engine
Flash-Bang effect (still need the bang)
some nice particle effects
Custom AI movement and jump
Spawn time


Multiple weapons
3 enemy difficulties
Online play!!1!
Many huge maps
level editor
4v4 single player mode
4v4 King of the hill single player
In-game chat
MAYBE (big maybe) VOIP

Sorry no music yet

To download from freewebs
Since freewebs is stupid

copy and paste this into your adress bar

or download from media fire (download button)

Review This Download

 (1.5 mkb )

Posted by W3R3W00F 10th January, 2009
Rated :

Pretty fun game! Good job man!
Posted by Knockturnal 11th January, 2009
Rated :

Decent, but after a while my shots started damaging only me instead of the opponent.
Posted by Jon C-B 11th January, 2009
Rated :

Good except the platforms arena is way too big.
Posted by Falcon Eaglehawk 11th January, 2009
Rated :

Way too big? You probably mean way too small?
Posted by falkon 11th January, 2009

The platforms was really only there so i could build the engine on it, there will be other, larger maps.
Posted by dndfreak 12th January, 2009
Rated :

I think that the 'nades shouldnt bounce as much. Also,ammo packs should drop nades in addition to bullets. Otherwise, nice job.
Posted by dndfreak 12th January, 2009
Rated :

forgot to check rate! oops
Posted by falkon 13th January, 2009

there are separate power ups ups for nades(explosives), ammo, and health

this is because there are going to be different explosives
Posted by Fly32 23rd January, 2009
Rated :

heh tee worlds






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