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Project: Isometric Stealth Game
Project Started: 9th March, 2008 Last Update: 30th September, 2008
Project Owner: Klikmaster Project Members:
Project Type: Isometric Action Project Progress:

Project Overview  
Preview Go down to the devlog for a video update!

Features:

* Non-grid-based Isometric Movement.
* Isometric levels with height.
- Slopes/Stairs/Roofs/underwater possible
* Stealth/Action based gameplay
* Vehicles
* Multiple Weapons, including:
- Sword
- Pistol
- Sniper Rifle
- Rocket Launcher
- Harpoon?

Project Forums Topics Posts Last Post
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1 21 I like this!
By: Klikmaster
On: 30th Aug 09, 11:40:15
Private Forum
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0 0 No Access

Still In Progress!
Posted 30th Sep 08, by Klikmaster 5 Comments
Preview

I thought I'd just let you guys know that I'm still working on this project. Well, actually I have left it for a while, but I've come back to it and got making again!

I improved my level editor now so I have a lot more flexibility with the tiles I put down. This should now enable me to create buildings that can be entered or climbed on! Should allow for caves, ventilation shafts, bridges etc

Graphics aren't as tough as I thought they might be to make, I've already started with some basic ones. I'm trying to decide how the protagonist should look, I have changed his hair colour from blonde to brown, hopefully now he won't get noticed so much by the bad guys!

I'd just like to thank 3kliksphilip for creating such a great article on how to make great rotatable isometric sprites. I do not have to abandon the idea of vehicles in the game now because of this great concept My height-based engine should allow for air-based vehicles Now that should be good!
Level Editor Video
Posted 26th Jul 08, by Klikmaster 9 Comments
I recently got back into this project and built a level editor for my game, you can watch a demonstration video of me building a level and running it in the game.

Some Concept Art
Posted 9th Mar 08, by Klikmaster Post A Comment
Preview

I've just finished some concept art for this project, took me a couple of hours to do.

Check it out to the side. Click to enlarge, it's 1280x1024 so perfect wallpaper size for those with 4:3 monitors
Project Start
Posted 9th Mar 08, by Klikmaster 5 Comments
I thought I might as well add the project to this website to keep updated as I work my way through.

I have decided to work on an isometric action stealth game, I don't think that's a common genre

Yesturday I began coding the project, I have created a 3D isometric engine that reads from a heightmap allowing the player to climb onto buildings, and possibly in the future allow for flying vehicles.

As the game involves height; shooting and being spotted by enemies will be a big task to implement. If you imagine a man standing on a building whilst you are on the ground, you don't expect to see the man unless he is near the edge of the building, or you are quite far back. So a lot of angle calculations will be involved.

I have no idea how I am going to achieve drawing isometric characters yet, but that will be a big challenge for me!
Preview


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