The Daily Click ::. Projects ::. Geronimo & The Golden Clock
 

Project: Geronimo & The Golden Clock
Project Started: 13th January, 2009 Last Update: 14th December, 2010
Project Owner: DeadmanDines Project Members:
Project Type: Platform Adventure Game with Tortoise Project Progress:

Waterfall Example
Posted 4th Feb 09, by DeadmanDines  
Here is a vitalized example of the waterfall. This level is not playable (player doesn't move), it just shows the water. The water normally looks better on a lower resolution (fullscreen).

Enjoy!


Posted by Aptennap 4th February, 2009

Looks good, but it would maybe look better if the water on the down side goes slower (or faster).
 
Posted by OMC 5th February, 2009

What an ingenious way of showing things! Aptennap's suggestion is good, but also I think it would also look a bit better if the lower half were offset a bit instead of just going straight down.
 
Posted by aphant 5th February, 2009

Vitalize doesn't want to work for some reason.
 
Posted by Pixelthief 9th February, 2009

Ah yeah Aptennap I came to this page to post exactly that advice! Waterfalls look better if you apply some effect to the bottom portion. I personally favor using both "half speed" animation & 50% more semitransparency.
 


 



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