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Project: The Engine (New Demo out!)
Project Started: 9th January, 2009 Last Update: 9th June, 2009
Project Owner: Pixelthief Project Members:
Project Type: Platformer Project Progress:

Enemy AI
Posted 5th Jun 09, by Pixelthief  
implemented all the control structures I need for the most complicated enemy AI pattern; those that move along the ground. Enemies that do things like fly freely (not hover) or use bezier curves are much, much simpler. As that stands, I can simply plug in any number of constructs now. What this comes to mean is that I think I'll be ramping up towards a new demo in the very near future, one showing off all the newest changes

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