The Daily Click ::. Forums ::. Klik Coding Help ::. Counter Troubles
 

Post Reply  Post Oekaki 
 

Posted By Message

Teapot

Does he even go here

Registered
  02/10/2003
Points
  2631

VIP Member
24th July, 2004 at 19:06:46 -

I'm having a problem with some counters in tgf, and it still occurs when i switch it to mmf. I have two counters; '1' and '2'. '1' counts how many enemies are released onto the screen and 2 is for timex purposes.

I have an event that goes:

Counter '1'=8 Add 1 to Counter 2

The problem is in-game. When counter 1 reaches 8, the game crashes. Any help?

Image Edited by the Author.

 
n/a

Peblo

Custom ratings must be 50 characters or less

Registered
  05/07/2002
Points
  185

Game of the Week WinnerVIP MemberI'm on a Boat360 OwnerAttention GetterThe Cake is a LieCardboard BoxHero of TimePS3 OwnerIt's-a me, Mario!
I'm a Storm TrooperSonic SpeedStrawberryI like Aliens!Wii OwnerMushroomGhostbuster!
24th July, 2004 at 19:41:23 -

You could try to make a new counter insead of counter one. Or try inserting *Only one action per event*.

 
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath

Teapot

Does he even go here

Registered
  02/10/2003
Points
  2631

VIP Member
24th July, 2004 at 19:53:33 -

Tried.

 
n/a

Peblo

Custom ratings must be 50 characters or less

Registered
  05/07/2002
Points
  185

Game of the Week WinnerVIP MemberI'm on a Boat360 OwnerAttention GetterThe Cake is a LieCardboard BoxHero of TimePS3 OwnerIt's-a me, Mario!
I'm a Storm TrooperSonic SpeedStrawberryI like Aliens!Wii OwnerMushroomGhostbuster!
24th July, 2004 at 21:31:48 -

alternate value then?

 
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath

Assault Andy

Administrator
I make other people create vaporware

Registered
  29/07/2002
Points
  5686

Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
25th July, 2004 at 02:46:07 -

Maybe It's the timex object. Try removing it and see if it still crashes.

 
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy

Teapot

Does he even go here

Registered
  02/10/2003
Points
  2631

VIP Member
25th July, 2004 at 04:01:45 -

Done didn't work. I know of one Timex bug, but it can't be causing it as I have put an event that stops it happening.

 
n/a

Kramy



Registered
  08/06/2002
Points
  1888
25th July, 2004 at 12:59:22 -

What's the max value of counter one?

Also, have you tried using the "compare two general values" thing?

 
Kramy

Yuhkaz

Sin Binned (Broke The Rules)

Registered
  30/09/2002
Points
  -100
26th July, 2004 at 03:52:40 -

It's common for TGF and MMF stuff to not work sometimes. I usually delete and redo either the objects or events.

 
n/a
   

Post Reply



 



Advertisement

Worth A Click