You could give the object an alterable value of 3 or 4 for instance and evertime it hits a wall it subtracts 1
then when the value = 0 destroy the bullet.
(i know this doesnt help your stuck in wall problem)
Peblo Custom ratings must be 50 characters or less
13th July, 2004 at 12:10:03 -
Haha, yeah it does, but I need that anyway. Now I need where it gets too far from player, it gets destroyed, but I figured that out. Finished Following eggs last night! (advance match objects are really cool!)
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