I know it may not be wise to post asking sugestions of games on the board, but I felt it wouldnt hurt to risk it...
(This is for those who've played my most recent creation, PliX vs 1.0)
I'm in debate about a few features I'd like to add to my game before releasing 1.5 then eventiually 2.0
~ Add 5 new midi
~ Add 5 new Backgrounds
~ Add a second (or more) tile set(s) for selection
~ Remove window's resize to fix the window stick bug.
~ Make an option to turn tile selection cursor (crosshair) off/on
~ Improve GUI
~ Ability to upload your own midi
~ Ability to upload your own background
~ Ability to upload your own custom tilesets
~ Internet Multiplayer Support (Moo 2)
~ Inproved GUI and scoring system
~ Several diferent PliX matrix's to select from
~ A new obsticle; 4 hidden bomb items.. if clicked after recovered, it ends the current game and subtracts a life
I suggest adding something that checks if there are still valid moves remaining.
Here's an idea how to do it:
Use a loop to check every tile if it's free or not. If it's free add 1 to the counter which is attached to that specific color. (arrays can be helpful too) If a counter gets 2 or more (there's 2 or more tiles of that kind available) there is a move available. If no counter gets 2 or more and all tiles have been checked there are no more moves.
I'll be researching better backgrounds for future versions..
I've also decided to do something rather interesting... Have hidden pictures behind the P-Matrix .. Slowly as you remove each tile, you'll see portions of these pictures... these pictures will be random, and there will be several dozens of them... Would be fun to try and guese what they are as you continue to remove tiles