The Daily Click ::. Forums ::. General Chat ::. I cant draw and have never programmed anything before, would I beable to make games with MMF 1.5 ?
 

Post Reply  Post Oekaki 
 

Posted By Message

Test_Tube_Games



Registered
  29/03/2004
Points
  45
29th March, 2004 at 17:36:05 -

I have 0 knowledge with MMF 1.5, My artwork is hopeless and I have never programmed anything before. The only thing I have going for me is a will to learn.

what I need is a place to get started, maybe a website that could help me learn the basics.

I had a small accident a few weeks ago and have found myself house bound, so with nothing better to do and with my head full of ideas, I decided I would try and teach myself how to use MMF 1.5 but after looking at some examples, I have to admit I am feeling very lost.

So could anyone point me in the right direction I would be very gratefull.

 
Be gentle I am a complete newbie!

darmani64



Registered
  06/08/2003
Points
  464
29th March, 2004 at 17:42:53 -

Unfortunately, there are no beginner tutorials that come in a series. Don't look at examples, do tutorials. There are some at Clickteam.

If you can teach yourself the basics, you can create a game with MMF. You can use library graphics if you don't know how to draw (I don't either).

Good luck.

 
Darmani the strong, Darmani the brave, Darmani the.......................idiot who fell off a cliff!

ChrisB

Crazy?

Registered
  16/08/2002
Points
  5457
29th March, 2004 at 17:53:50 -

The Knowledge Base is a good place to go - http://www.clickteam.info/ - there are a few tutorials, and you can learn a lot of useful game techniques there.

 
n/a

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
29th March, 2004 at 19:50:09 -

well you are wrong in saying you can't draw.
you can draw.
In many cases bad graphics are better than unoriginal.

anyway you could make an active object and right click it then choose a movement type.
Then make a background and make it solid.

then going into the events when object 1 collides with backdrop - Stop.

easy as pie (if you look long enough you'll know what i mean)


or i could make you a simple custom movement tutorial but for a total beginner it would be a little advanced.

 
.

darmani64



Registered
  06/08/2003
Points
  464
29th March, 2004 at 20:56:27 -

Please give an example of a case in which bad graphics are better than unoriginal.

 
Darmani the strong, Darmani the brave, Darmani the.......................idiot who fell off a cliff!

Mr Icekirby



Registered
  18/12/2003
Points
  846
29th March, 2004 at 21:06:12 -

which do you say would be better? my drawing stickman and calling the game my own, or me ripping mario sprites and calling it my own?

 
Mr Icekirby says so!
OBEY ME!

Smeggy

The Smegster

Registered
  08/01/2003
Points
  1062

VIP Member
29th March, 2004 at 21:16:15 -

If you need any specfic advice, i'd be willing to help out..

Pm me if you must.

Image Edited by the Author.

 
http://www.klik-union.com

Muggus

Possibly Insane

Registered
  31/07/2002
Points
  2958
30th March, 2004 at 00:15:45 -

The best idea is do what I did when starting to learn how to use 'Klik', is start REALLY basic.

This means use library graphics if you can't be bothered making your own. But the key is start basic and experiment.

I recommend trying to make a few basic kind of games.
- A basic platformer where you have a character with default platform movement, a few platform backgrounds scattered around the play area, a few other objects that can be enemies that walk back and forth using path movement, and maybe an object that makes you win the level, or gives you points.
Then run the step through editor and MMF will ask you questions as events occur.

- A basic 'break out style' of game. Make a paddle with 8 direction movement that can move left and right only, make a brick object and put a few of them on the play area, and make a ball that bounces off your paddle, and destroys the bricks when it hits.

It's hard to get started...you may want a really basic tutorial if you know next to nothing, but once you get the hang of it you'll realise it's REALLY easy.

 
MUGGUS
Come and annoy me more at
www.muggus69.tk
STOUT ANGER!!!

Test_Tube_Games



Registered
  29/03/2004
Points
  45
30th March, 2004 at 05:21:59 -

Thanks for the advice guys!

would it be ok to use other peoples art work and sprites to learn with so i can work on learning the basic's of MMF ?

The idea I have for my first "learning MMF" game, is to build a shoot em up type game. But i would like to use colorful sprires so my kids will enjoy play testing it.

Also would anyone mind taking a look at my first atempt and point out where i could have done things better ( when its finished )

thanks again!



 
Be gentle I am a complete newbie!

Cybermaze



Registered
  03/04/2003
Points
  853
30th March, 2004 at 06:03:14 -

Well ... the library graphics cover a lot, so use them in the beginning when learning MMF ... you can always experiment with graphics later. You may also find games or graphics collections where you are allowed to use it ... thats ok. Just remember to tell the players who made the graphics.

When the game is complete you are free to post it here at TDC so it will be listed under "Downloads", so we may all try it out. When submitting it, remember to tell us its your first game, that you may know it yourself it is bad, that you would like constructive comments etc. etc. What ever you think is important to know. Then someone will surely play it and comment it. Do mind though, that there will often be someone with a bad attitude that will make bad/offensive comments ... thats included in the free service TDC is ... now you know, so dont be surprised ... however if you dont mind, the offender has gained nothing in trying to offend you ... so just ignore such stupidity ...

Another thing ... Im quite sure the MMF pack (cd2) comes with easy toturials???

 
If you knew, I would have to kill you...

Test_Tube_Games



Registered
  29/03/2004
Points
  45
30th March, 2004 at 06:14:22 -

Ohh I didnt know that cyber, I have lent this copy of MMF 1.5 to "try before I buy"

After going to the MMF website I saw theres a new MMF 2.0 due for release one day, also whats the difference between MMF1.5 and MMF 1.5 pro?

I am not made of money but if this is going to be my main hobby for quite sometime due to being stuck in the house I would like to buy the best copy of MMf for me

keep the advice coming its really useful, ohh and as a side note just made "pong" last night following some help from the click knowledge base

 
Be gentle I am a complete newbie!

Pete Nattress

Cheesy Bits img src/uploads/sccheesegif

Registered
  23/09/2002
Points
  4811
30th March, 2004 at 11:03:37 -

if you have a will to learn, you're half way there.

MMF 1.5 and 1.5 Pro are almost identical. Pro has a few more extensions available, not many mind you, and it allows you to sell your applications without a "Fueled by Fusion" logo in the application. you can still sell your application with the normal version of MMF but you must include the logo somewhere. that's it.

as for tutorials that come in a series, if you wait for a couple of weeks i'll be relaunching klik academy( www.klik-academy.com ) with hopefully lots of tutorials in this fashion. so if you stick around then you might find those useful .

 
www.thenatflap.co.uk

Test_Tube_Games



Registered
  29/03/2004
Points
  45
30th March, 2004 at 11:16:41 -

Added your link to my favorites pete

< now ponders on what MMF to buy >

 
Be gentle I am a complete newbie!

Shen

Possibly Insane

Registered
  14/05/2002
Points
  3497
30th March, 2004 at 15:32:35 -

If you aren't considering making and selling something serious, get Standard.

 
gone fishin'

Kramy



Registered
  08/06/2002
Points
  1888
30th March, 2004 at 20:11:01 -

Go for standard. Only professionals/experts buy the pro version, but then again you can always upgrade if you turn into a pro or expert.

 
Kramy
   

Post Reply



 



Advertisement

Worth A Click