Yes, we could all use C++. But I'd rather not wrestle with cross-compatibility and be forced to rewrite things already in MMF. One of the wonders of MMF is that it works on everything from 95 to XP...
It also takes a LOT longer to write anything in C++. It could take you an hour or two, even a day, just to get a ball bouncing round the screen. In MMF it's ten seconds' work.
I will eventually move on to C++. I already know all the basics(cout, cin, headers, function, sorting algorithms, classes, class templates, and the very basics) and I've read an entire book on the subject. Too bad the book didn't tell how to use actual graphics. I'm programming in C++ for computer class.
Recently I made a C++ program that calculates Pi, but I amde it on one of the school's Mac computers.
i agree that Cpp is great and all, but i also know how damned hard it can be to get multiple instances of an object (classes arent my strong point) and i can create games in mmf that would take masses of time and effort in cpp, despite this, i like and use both (if you check my profile you can see a non graphical game i wrote in c when i first started to learn )
Twas brillig, and the slivey toves
Did gyre and gimble in the wabe,
All mimsy were the borogroves,
And the momewraths outgrabe.
Building something complicated in MMF is harder in my opinion, otherwise I'd just make some funtioncs to do all the work, but for graphics, MMF/TGF is the way to go. Just cause C++ is a bitch about graphics.