Posted By
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Message
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 Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
    
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20th June, 2003 at 21:18:41 -
Are you able to have active pictures that animate? Because i made an animated gif, and when i display it it only plays the first frame. The only other ways of doing this that i can think of, would to change the picture in code every so often, so it looks like it is animating. Or to make an active object and copy/paste frames in.
Any ideas?
-Andy
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy
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.gif) Jonny
Registered 13/02/2003
Points 135
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21st June, 2003 at 05:16:39 -
no i dont hav any ideas
We got so many people into that car, even a clown would be astonished
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 Pete Nattress Cheesy Bits img src/uploads/sccheesegif
Registered 23/09/2002
Points 4811
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21st June, 2003 at 06:22:39 -
cant you just Import the GIF into an active object's animation? i don't think active picture can be animated... i belive its purpose is to be a static image that you can resize, skew etc.
www.thenatflap.co.uk
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 Santa
Registered 19/05/2003
Points 644
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21st June, 2003 at 17:05:48 -
Having only just got MMF a few days ago i been messing around with it over the last few nights, this was one of the things i tryed. Yes you can have animated active objects when i tryed to import a gif it only imported one frame of it., but when i tryed to import a avi it imported the whole thing. Kinda strange maybe a bug in the code?
A quick search on download.com pops this up
http://download.com.com/3000-2192-10150417.html?tag=lst-0-1
perhaps u can make your gif to a avi then import it
SAnTA - www.atnas.com
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www.create-games.com/download.asp?id=2918
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 AndyUK Mascot Maniac
Registered 01/08/2002
Points 14587
  
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21st June, 2003 at 17:10:31 -
i think animated gifs are stored as a list of files
mmf probably wasnt designed to open animted gfs so it just takes the first picture from the file
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 Kris Possibly Insane
Registered 17/05/2002
Points 2017
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21st June, 2003 at 17:14:14 -
"The only other ways of doing this that i can think of, would to change the picture in code every so often, so it looks like it is animating"
that's what animation IS. a constant change of image
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G
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 Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
    
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21st June, 2003 at 17:42:19 -
Kris A - I know .
I tried importing the gif as an active object but that only but it the two first frames, and they were black.
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy
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 Rott bott
Registered 01/03/2003
Points 110
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27th June, 2003 at 10:41:14 -
Is there any way to use external pictures in TGF?
o 0 ___
O /oo \_/
o UU__/ \
Dopefish Lives!
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