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Va1entine



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19th January, 2012 at 13:35:09 -

I wondered if one of the admins could please update us on the status of the Daily Click? I figured after reading Rikus's fair well message the site would close all most immediately. Obviously its still here and I'm very grateful, is it possible someone could update whats happening?

 
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The Chris Street

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20th January, 2012 at 10:33:01 -

The domain name has been handed over to Clickteam, but the actual site should still be ok for now, but we're talking about slimming it down, giving it a crash diet. Basically get rid of the things that don't mean so much to people. This is what I would like to see, but these are only my opinions and it doesn't mean these things are happening:

GOTW - Isn't really valued anymore as a prestigious award. To take a look at how popular GOTW voting is, observe the poll and notice the complete lack of votes from two months ago exactly. So this would almost certainly be going.

VIP forums - Didn't really work out. Few people attain such a high number of DC posts, and the point of this forum was to motivate people into posting more. The problem? There was no reason to do so - hardly anything happens in those forums.

Forums in general - to be condensed and merged. The forums (and the site as a whole) are too bloated, there are too many of them. Ideally I would like to see a maximum of four or five forums, tops.

Reviews - This is partly our fault. Because we introduced the 5-star rating system in the comments section for downloads, this meant that members simply couldn't be bothered to write a full-length, in-depth analysis of a game. A quick rating out of 5 and a brief comment would make the Reviews page redundant, but I could also argue that this system made it too easy for TDC members to not put any effort in writing reviews. That might sound like I'm having a pop at the community, but to be honest I do the same thing: I haven't written any reviews for years because of the 5-star system!

There's more, but I don't really want to go into it too much right now.

 
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Va1entine



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20th January, 2012 at 12:18:18 -

That's very useful information Chris, thank you very much for updating this post. I'd hate to see TDC disappear as there are so many talented members in the TDC community with a wealth of knowledge on click products who are always on hand to help like your self. It would be a shame to loose the site!

 
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Hagar

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20th January, 2012 at 14:53:38 -

It's quite a shame that the focus in the click "scene" has changed these days. As Chris has stated, no-one seems to care for GOTW or even GOTM anymore. I guess it's because everyone has "big game fever", so most people spend eons making games with a low probability of them ever getting released. This is something of which most clickers are guilty of, myself included.

There needs to be some driving force to get people to make small but fun games again.


 
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columbo borgi :C



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20th January, 2012 at 19:10:44 -

a tourey :C

 
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Strife

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21st January, 2012 at 12:48:47 -



There needs to be some driving force to get people to make small but fun games again.



^ This. I think the site would gather so much more activity if we had a steady stream of new games coming in. Unfortunately, it's just not something that can forced on our members; We have to be inspired to pursue small projects. Perhaps if we did something like Ludum Dare, only with a slightly longer time limit... but again, inspiration presents an issue with most folks.

As far as the general "trimming" of the site goes, I'd have to agree with Chris's points. Removing dead features would streamline things a little more and might make us look more attractive to outsiders. A fresh start, so to speak.

That being said, here are my opinions on what needs to go:

- Game of the Week. The actual GOTW gallery could be moved from the top bar to the Back To the Click section.
- Articles. They're dead for the most part, and I think it would be easier and more fulfilling if members simply wrote articles in forum threads, as it leaves the door open for active discussion about each topic.
- Reviews. As Chris said, the five-star rating system makes this feature redundant.
- Arcade. Maybe. No one has played any of the games in there for a good year or more, but it could be argued that the only reason for this is because there's no new games coming in, nor are there very many new members coming in. An increase in site activity might revive it.
- Links. While this isn't on the top bar anymore, the latest links are still present on the sidebar on the front page. It should just be completely removed from the site's database.
- The following forum sections: Misc Chat, Non-Klik Coding Help, Team Projects, The Daily Click Arcade, all VIP forums


Here are some ideas of what we could add in their place:

- A Featured Gallery. In other words, a gallery with all of the games that have the "Daily Click Recommended" or "Daily Click Highly Recommended" tags. The gallery link should be extremely visible to new visitors so that they're likely to check it out first before anything else. We need something on the site that clearly tells people "This is who we are, this is what we make, and this is what YOU could be making."

- More streamlined user profiles. We could add fields for each of the major social networks (Facebook, Twitter, etc) so that it's easy for folks to connect their DC profile to other sites that they visit frequently. Another idea would be to add a customizable text field so that people can provide their own information and links.

- Expanded project devlogs. Seeing how most of our members are committed to large-scale projects, I think it would pay off to give the Projects section more attention. I really, really like the devlog system we have here, moreso than any other game site I've visited. It's easy to understand, and it's already got some nice features such as automatically sorting your log updates by month/year and your own set of forums for project discussion. It's just a really great feature for those of us who can't be bothered to build our own websites for our games. I think that it could become amazing if we add a few more features to it to make it more accessible to the outside world, especially if we add social networking integration (i.e. toggle Facebook Like/Twitter Tweet buttons for devlog updates, the ability to automatically update your Facebook whenever you update your devlog, etc).


Those are my two cents, at least.

Edited by an Administrator

 

Dialga-Brite



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  28/12/2011
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21st January, 2012 at 17:19:26 -

As far as what needs to go, I want to say the "tags". I mean there are so many different ones to collect, which could be fun even though they don't have much meaning. Except they cost a ton of points. I would have to problem keeping them (and probably enjoy them) if they were to cost waaaaaay less.

I don't see why the "non-click coding" forum should go, unless we are gonna make this a click game-only site which I thought people said they didnt want. I do think its good to be open to discussing other programs.

[quote]everyone has "big game fever", so most people spend eons making games with a low probability of them ever getting released. [/quote]

I am making a big game but I have a demo available for download. And I update it frequently, like every time I make a new level sometimes. Just pointing that out, cause my "big game" can still be enjoyed. If people don't release their unfinished game there's a good chance people might wonder if its even real, you know? Or like they would need to get a good taste of it, in order to appriciate it enough to continue to wait for it and not just give up.

[quote]- A Featured Gallery. In other words, a gallery with all of the games that have the "Daily Click Recommended" or "Daily Click Highly Recommended" tags. The gallery link should be extremely visible to new visitors so that they're likely to check it out first before anything else. We need something on the site that clearly tells people "This is who we are, this is what we make, and this is what YOU could be making."

- More streamlined user profiles. We could add fields for each of the major social networks (Facebook, Twitter, etc) so that it's easy for folks to connect their DC profile to other sites that they visit frequently. Another idea would be to add a customizable text field so that people can provide their own information and links.

- Expanded project devlogs. Seeing how most of our members are committed to large-scale projects, I think it would pay off to give the Projects section more attention. I really, really like the devlog system we have here, moreso than any other game site I've visited. It's easy to understand, and it's already got some nice features such as automatically sorting your log updates by month/year and your own set of forums for project discussion. It's just a really great feature for those of us who can't be bothered to build our own websites for our games. I think that it could become amazing if we add a few more features to it to make it more accessible to the outside world, especially if we add social networking integration (i.e. toggle Facebook Like/Twitter Tweet buttons for devlog updates, the ability to automatically update your Facebook whenever you update your devlog, etc).
[/quote]

I strongly agree with all of these.

 
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Dialga-Brite



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21st January, 2012 at 17:21:02 -

*no problem keeping them

And fix the fact that I can't edit my posts!

 
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Strife

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21st January, 2012 at 22:14:51 -


I don't see why the "non-click coding" forum should go, unless we are gonna make this a click game-only site which I thought people said they didnt want. I do think its good to be open to discussing other programs.



To elaborate, I think we should merge Non-Klik Coding with Klik Coding and just make a single section for all things related to coding. But, yes, I see your point.

Also, seeing how we'll likely be removing/remodeling some of the sections that award points (such as Reviews), it seems only fair that tag prices be adjusted. :3

 

Dialga-Brite



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21st January, 2012 at 22:29:41 -

Yeah except I think they cost too much already. So if theyre to be adjusted, they should be made low enough that theyre actually more worth it. I'll admit though that perhaps I am wrong about how worth it they are. I mean I havent used the site enough nor have I ever wanted to buy any. It just looks outrageous to me at first glance, since there are a TON of different ones, and they all cost 500 points.

And Im glad non-klik discussion will still be allowed. However, I also kinda like the idea of isolating the click discussion in a separate forum since thats still the MAIN focus of this site.

Since you talked about removing the VIP thing, would you therefore recommend that I DON'T buy it? Cause I was thinking of maybe doing so once I submit at least one more game and get enough points.

Also just out of curiousity, why has ownership of this domain been handed to clickteam?

 
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Va1entine



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22nd January, 2012 at 00:45:10 -

I think the site needs a huge face lift, looks abit dated by today's standards and I think this puts people off. The site needs to appeal to the newer YouTube Generation to entice newer members and interest.

Edited by Va1entine

 
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Va1entine



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Has Donated, Thank You!360 Owner
22nd January, 2012 at 00:55:43 -

I think the star system, buying icons and earning points is a load of bollocks personally and a big waste of time. The site should be focused on promoting and reviewing indie games and letting us know whats going on in the indie world market. The site really needs to sell the simplicity of the Click Team packages for making games, TGF 1 & 2 & MMF 2 are amazing products for anyone that wants to make games, So articles and video tutorials should be a huge focus also!

 
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columbo borgi :C



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VIP Member
23rd January, 2012 at 22:25:51 -



- Expanded project devlogs. Seeing how most of our members are committed to large-scale projects, I think it would pay off to give the Projects section more attention. I really, really like the devlog system we have here, moreso than any other game site I've visited. It's easy to understand, and it's already got some nice features such as automatically sorting your log updates by month/year and your own set of forums for project discussion. It's just a really great feature for those of us who can't be bothered to build our own websites for our games. I think that it could become amazing if we add a few more features to it to make it more accessible to the outside world, especially if we add social networking integration (i.e. toggle Facebook Like/Twitter Tweet buttons for devlog updates, the ability to automatically update your Facebook whenever you update your devlog, etc).


Those are my two cents, at least.



oh yeah. wanna see lot of little developments

 
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Dialga-Brite



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24th January, 2012 at 00:28:09 -

Also I have to say, I dont really UNDERSTAND the star system. I mean all the stars are pretty. But what do the different amounts of different colors even mean? Forgive me if its actually written somewhere, but I have no clue. And there's also too many of them it my opinion, it looks kinda cluttery. There should be less of them.

 
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The Chris Street

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Game of the Week WinnerClickzine StaffAcoders MemberKlikCast StarVIP MemberPicture Me This Round 35 Winner!Second GOTW AwardYou've Been Circy'd!Picture Me This Round 38 Winner!GOTM December Third Place!!
I am an April FoolKliktober Special Award Tag
24th January, 2012 at 00:57:54 -

We'll take all this on board

Also, for now I would suggest that you DON'T join the VIP page If it's going to be scrapped (and it probably will be) you would be wasting your points.

In fact, I would argue that the whole points system could do with an overhaul.

 
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