The Daily Click ::. Forums ::. Digital Works ::. Rpg sprites again

Post Reply  Post Oekaki 

Posted By Message


5th June, 2010 at 09:39:13 -

There you go, buddy. You really ought to get a photobucket account. It's free and it works great.

As for your sprite, I'm still getting a FF6 vibe (I think its because of how you drew the feet), but think this looks much more original. I like the black and grey clothes... but if you want C&C on your pixel art skills themselfs, then I would have used different colors. Make it stand out a little more. I might have used a darker brown for the eyes. Make them contrast more with the skin, but not so dark that it blends in with the black clothes. And the grass is really sexy. Over all, good job. Keep it up.




Has Donated, Thank You!
5th June, 2010 at 21:04:12 -

I think it's more important to think about it in terms of perportion. Decided how many heads tall you want your guy to be. So far what you have. I think it will look nice at a 3 head height.

Eternal Man [EE]

Pitied the FOO


Game of the Week WinnerHero of TimeLOL SignI am an April Fool
6th June, 2010 at 11:47:31 -

It's a huge improvement!

Though, since the sprite is almost completely blackish, it's quite hard to tell any details. And as Pan-tosser said, think of the proportions. If his upperbody is as long as the clothing implies, then it's a bit too long. And remember that the hands should reach somewhere near the middle of the thighs when relaxed. Last thing I think is that his head is too round, study sprites from the old classics and you'll notice that the head+hair continues a good bit above the eyes.

Anyways, nice sprite and good luck!


Eternal Entertainment's Code'n'Art Man

E_E = All Indie

...actually Ell Endie, but whatever.

Del Duio

Born in a Bowling Alley


GOTW WINNER CUP 1!GOTW WINNER CUP 2!GOTW WINNER CUP 3!GOTW WINNER CUP 4!Evil klikerHasslevania 2!The OutlawSanta Boot
6th June, 2010 at 15:06:50 -

Originally Posted by Vease
When creating a sprite I think it's important to do somthing you´re comfortable with.
It's easy to create a single sprite where the character is standing still.
For me the hard thing is to do the walking, fighting whatever animation, to make it look good and smooth.
What i meen is that it's important to have a good ground layout for the sprite so it's easy to make the animations it's suppose to have.

I am not so good with sprites thats why I do it as simple as possible, that works for me.
This is an example from my "Forgoten Tales" project, a very simple character sprite (easy to animate).

Sorry, my english is not the best..

I like this picture a lot. I immediately thought of that one skeleton in Dragon Warrior 3 who had an orb on him. He was a ghost at night and a pile of bones during the day.


"Del Duio has received 0 trophies. Click here to see them all."

"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"

DXF Games, coming next: Hasslevania 2- This Space for Rent!


Cornwall UK


VIP MemberWeekly Picture Me This Round 43 Winner!Weekly Picture Me This Round 47 WinnerPicture Me This Round 49 Winner!
6th June, 2010 at 16:13:12 -

This is pretty interesting reading, and very relevant:


Post Reply



Worth A Click