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nim



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15th September, 2009 at 03:32:11 -

A lot of people have said that they have good ideas based around this idea. Should we increase the time limit in order for people to polish their games more? The time limit is very relaxed so perhaps we should just say "Make a game this Sunday" and call this a challenge rather than a competition. The gameplay limitation is pretty tight so it should still be fun to take part. All suggestions welcome.

 
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UrbanMonk

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15th September, 2009 at 04:43:51 -

That one button rpg was just awesome! I was rofl!

 
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Neuro

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15th September, 2009 at 05:16:43 -

Yeah I think setting a day to do the challenge in would be fine. Perhaps if the limit were more vague, more like 2 hours to get the major work in place (kind of a tech-demo version), and no restriction on time used for polishing or presentation etc.

I remember in a previous competition, I submitted Star Pilot Supreme or something. I ran out of time, and didn't get to test it enough. The enemies started out spawning too slowly, so it probably appeared boring to anyone giving it a quick go. If I'd just tweaked it a little, it could've gotten straight to the real fun action and probably fared better. Of course we can't go nuts giving people extra time, but every entry should have had a chance to do some testing to get more desirable results.

Maybe an extra rule or two could help on keeping the creation time down, like only being able to use google images for graphics

 
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nim



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15th September, 2009 at 05:34:54 -

Hmm, I like that idea. 2 hours to submit a basic concept and then an extra few hours to polish it up.

 
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columbo borgi :C



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15th September, 2009 at 10:45:48 -

im interrested guys. when is the final starting time then and in what timezone? ;>

 
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nim



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15th September, 2009 at 16:15:21 -


Originally Posted by Borgi
im interrested guys. when is the final starting time then and in what timezone? ;>



It's already looking pretty difficult to organise this for everyone at the same time. Between 5-6pm GMT on Sunday still looks most likely. What timezone are you in?

 
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columbo borgi :C



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15th September, 2009 at 17:23:16 -

Its okay, im in GTM+1, but im afraid i cant make it on sunday. but have fun u guys!

 
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Knockturnal

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15th September, 2009 at 18:12:40 -

Mine is also UTC. If it's 7-9pm UTC I'm in! (hopefully)

 
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Neuro

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16th September, 2009 at 00:46:52 -

I have my idea ready, just designing it in full now.

Super pumped for the competition!

 
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nim



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17th September, 2009 at 05:22:56 -

I just found this thread on a game accessibility forum and thought it was pretty funny.

Image

More: http://www.accessibility.nl/games/forum/viewtopic.php?id=79&p=1

 
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Ski

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17th September, 2009 at 23:44:26 -

I may enter, if I can think of anything decentish

 
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Watermelon876



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18th September, 2009 at 03:06:38 -

Adam, just make another streetwise game. You're already the reigning champion.

 
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nim



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18th September, 2009 at 16:00:29 -

I'll be away all weekend until Sunday morning (GMT). Just in case you have any questions and try to ask here, I won't be able to answer them immediately. But this contest will begin on Sunday afternoon!

 
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Graeme2408



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19th September, 2009 at 12:53:49 -

I've a got a few one-switch games on my website if anyone wants ideas.

Maze Muncher (Pac-Man style game):
http://www.graemesfreegames.com/html/maze_muncher_-_single_switch.html 


Gunfighter:
http://www.graemesfreegames.com/html/gunfighter_-_single_switch.html 


Cubes (inspired by Q-Bert):
http://www.graemesfreegames.com/html/cubes.html 


Way Of The Empty Hand 2 (Single Switch Edition) - single switch fighting game:
http://www.graemesfreegames.com/html/way_of_the_empty_hand_2_switch.html 





Edited by Graeme2408

 
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nim



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20th September, 2009 at 15:18:51 -

Starts in 30 minutes. GMT 4pm!

 
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