The Daily Click ::. Forums ::. Klik Coding Help ::. Dynamic Lighting, wtf?
 

Post Reply  Post Oekaki 
 

Posted By Message

Chloe Sagal

under the influence of FUN

Registered
  19/02/2009
Points
  607

Orange
13th April, 2009 at 09:53:08 -


Originally Posted by Imakuni?
http://www.create-games.com/download.asp?id=6564

like i said ask pixelthief. the dl link no longer works but get a hold of him. if i remember it ran fairly fast too.



i sent him a message a few days ago asking for this exact thing. never got back to me tho.

 
Patreon: http://www.patreon.com/chloesagal
Twitter: https://twitter.com/ChloeSagal

AuraDragon



Registered
  13/03/2009
Points
  14
13th April, 2009 at 19:47:25 -

My god, in all aspects BrandonC, that looks, SEXY.

Out of curiosity, could you post what that same scene looks like without the HWA shader? I'm just curious how bright the environment is prior to the light effect.

 
n/a

Cecilectomy

noPE

Registered
  19/03/2005
Points
  305

Has Donated, Thank You!VIP MemberWeekly Picture Me This Winner!Cardboard BoxGhostbuster!Pokemon Ball!ComputerBox RedSanta HatSnowman
I am an April Fool
13th April, 2009 at 20:58:37 -

in all honesty brandons is not what i think youre looking for. it is not dynamic lighting. it is an additive/negative shading effect as he said. look at how the lightings are in perfect circular fashion even over objects. great for what hes doing and for lamp effects of the likes in dark dungeons in old zelda games.

construct is nearing its 1.0 release and it can do dynamic lighting, shadowcasting, built in. i still wouldnt recommend using it until its out of beta but its there if you need it.

 
n/a

Silveraura

God's God

Registered
  08/08/2002
Points
  6747

Game of the Week WinnerKlikCast StarAlien In Training!VIP Member360 OwnerWii OwnerSonic SpeedThe Cake is a LieComputerChristmas Tree!
I am an April Fool
13th April, 2009 at 21:35:01 -

Image
It still uses Add and Subtract, but it's not actually using them in conjunction with each other like subtracting from a subtraction layer.

 
http://www.facebook.com/truediamondgame

AuraDragon



Registered
  13/03/2009
Points
  14
14th April, 2009 at 02:53:49 -

Actually, that is kind of what I was aiming for, though I need to have a shape to my lights rather than just a perfect circular light.

 
n/a
   

Post Reply



 



Advertisement

Worth A Click