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  			  Ruper
  
  Registered   11/02/2009
 Points   8
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  			11th February, 2009 at 04:43:25 - 
  		
			
		
  			
  		 
  			
			
			
			 
			Is the built in fast loop the fastest loop I can get? Or is there an extension or something I am overlooking?
			
  	    
 
   
  			-Ruper
  		
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  			  No loves Left For Dead 2
  Registered   28/12/2006
 Points   4000
 
        
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  			11th February, 2009 at 06:15:55 -
  		
			
		
  			
  		  
  			
				Fast loops have nothing to do with speed.  It's better to think of it as repeating a set of events as many times as you want, within 1 mmf loop.
			
  	    
 
   
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  			  MBK
  
  Registered   07/06/2007
 Points   1578
 
  
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  			11th February, 2009 at 07:54:36 -
  		
			
		
  			
  		  
  			
				I hear that "Fast" Loops will actually slow down your game.  I tend to avoid them for that and a few other reasons.  Just use Event Groupings, (make sure the active when level starts is unchecked), then Activate the groupings while certain conditions are met.
 
 
It works like a Loop, and only activates when the conditions are met, instead of always running continuously in the background.
 
			
  	    
 
   
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  			  Ruper
  
  Registered   11/02/2009
 Points   8
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  			11th February, 2009 at 08:01:58 -
  		
			
		
  			
  		  
  			
				I have my fast loops in groups to keep them from running when not needed. But all I want to know is are the built in fast loops the fastest fast loops available?
 
 
I remember getting an extension for quicker fast loops back when I used MMF. I'm wondering if such an extension exists for MMF2 or are the built in fast loops the fastest?
			
  	    
 
   
  			-Ruper
  		
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  			  MBK
  
  Registered   07/06/2007
 Points   1578
 
  
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  			11th February, 2009 at 08:33:54 -
  		
			
		
  			
  		  
  			
				I'm not entirely sure.  But I'd guess that the built-in loops are fast enough to suffice for most things.
 
			
  	    
 
   
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  			  OMC What a goofball
  Registered   21/05/2007
 Points   3519
 
        
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  			11th February, 2009 at 18:36:27 -
  		
			
		
  			
  		  
  			
				You should be good with the built-in loops.   
 
 
MBK, fast loops are used for things that can't be done in plain groupings... particularly fine custom movements and particle effects. 
			
  	    
 
   
  			
  		
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  			  Silveraura God's God
  Registered   08/08/2002
 Points   6747
 
           
  
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  			12th February, 2009 at 02:05:04 -
  		
			
		
  			
  		  
  			
				The only thing a "Fast Loop" does is performs an action multiple times in a single loop. In other words, it loops the action... pretty 'fast'. Fast loops only slow down the application because if you perform a bunch of them at once, then naturally speaking, it's going to take a toll on performance just like anything else. So basically what MBK was suggesting was no so much avoiding the logic behind a fast loop, but rather creating a work around that spreads out the fast loop over multiple loops which defeats the entire purpose but holds the same benefits found in their functionality.
			
  	    
 
   
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