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-MacAdaM-

Megaman Fosho

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6th September, 2008 at 22:29:35 -

Allright, so for the past day or so, I got bored, so I decided to make some graphics.
After I made some graphics I got a nice idea for a quick little game.
But now after I started this game, I realise the grass tiles I have look weird.

I was wondering if this is just me, or do you guys see it to?
Any advice on how to make this better?
Thanks

-MacAdaM



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Codemonkey

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6th September, 2008 at 22:48:17 -

Just the left edge looks a bit off to me. BTW this looks like a good game for shady pixel to work on!

 
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6th September, 2008 at 22:53:25 -

Image wont show for me...

 
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AndyUK

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6th September, 2008 at 22:54:04 -

they don't look weird but you can easily make them look better. more blades of grass where it's currently just solid green might help.

 
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-MacAdaM-

Megaman Fosho

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6th September, 2008 at 22:56:30 -

@Adam - http://img1.uploadhouse.com/fileuploads/2573/2573651b0fe9641f5d20c604bfdb72b67a87e7c.png
This is the URL if that helps, lol.

@AndyUK - I know what your saying, but when I try and do this, It always ends up looking weird.

-----

Something that I have also been looking at is the brown under the grass, I think that has something to do with this, but I have no idea what to do with it.

 
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6th September, 2008 at 23:06:22 -

I would let the grass cast a shadow on the dirt in a slightly darker brown shade.

 
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6th September, 2008 at 23:22:14 -

image wont show for me either and the link times out.

use photobucket sir.

 
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-MacAdaM-

Megaman Fosho

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6th September, 2008 at 23:31:58 -

Hahah, sorry! Totally forgot about Photobucket.

OLD:
Image

NEW:
Image

Better/Worse?
All comments welcome, good or bad

 
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6th September, 2008 at 23:51:46 -

I think you should lose the white lines around the level tiles... keep it around the character, enemies and text boxes though

 
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7th September, 2008 at 00:18:48 -

I say keep the white lines, but remove them diamonds from the rocks. I thought it looked better flat.

 
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-MacAdaM-

Megaman Fosho

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7th September, 2008 at 00:23:11 -

I think im going to keep the white lines, its kinda the style of the game. Ya know?
But I'm going to take out the diamonds.
They were like a test to see if it looks better filled in than flat, but I guess that, people liked it better without them.
Any other ideas I can do to the dirt/rocks?

Ive added some more shading to the platforms though. (On the side to give them a little more depth. I think it turned out good!)

 
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AndyUK

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7th September, 2008 at 01:41:14 -

Image

Thats just a copy/paste with a lighter colour lol, but i'm sure you get the idea.

 
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Sketchy

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7th September, 2008 at 01:41:20 -

I say definitely keep the diamonds, and keep the white lines around the sprites but not the background.
I love the two character sprites btw.

 
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AndyUK

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7th September, 2008 at 01:46:10 -

oh gawd i can't edit my post now.
I was going to say i flipped the little chunk i copy/pasted.

Maybe some indentations or holes in the mud might be good so it doesn't get too repetitive.
Well you had the right idea with the diamonds. Something other than plain brown might looks more interesting anyway.

 
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-MacAdaM-

Megaman Fosho

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7th September, 2008 at 06:12:14 -

Argh, this is confuzzeling. D:
I like the way I have the grass now.
Especially with the shading I added, and tomarrow I will add a new picture.
So im mainly worried about the dirt.
I thought the diamonds looked kool, but at the same time it kinda distracted from the eye a little.
Thats not what I wanted to do.

I dont want them to look like rocks though, I mean, millions of platformers do that.
How many have diamonds. ;]
Hahah.

About the white lines though, I think I like them, I dont plan on taking them out.
I've tried taking them out though, and the game looked weird with the characters, rope, signs, text boxes, etc.. all outlined in white, and everything else not.



So pretty much..

Diamons/no diamonds?
Or any other ideas are welcome!
Actually id like some more ideas, dont be afraid!

 
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7th September, 2008 at 06:18:55 -

Darker diamonds.

 
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Kalle T



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7th September, 2008 at 06:35:05 -

You have used black outlines for everything, except between the grass and soil, maybe that whats mismatch!?

 
Image
Image
Image

-MacAdaM-

Megaman Fosho

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7th September, 2008 at 14:14:01 -

Actually Kalle T, if you look close enough the black outlines i used for everything are only on the outside of the sprite, none of the outlines actually go in. (if that makes sence)
I just used a darker shade of whatever color i was seperating.

But Ill try to use a darker green to seperate them and see how it looks then.

Darker diamonds are on their way

 
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Sketchy

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7th September, 2008 at 14:22:03 -

I think the white lines on the ropes should go. Firstly, because it looks weird to me. Secondly, because much of the detail in the rope is lost as a result of the high contrast between the white outline and dark rope. I also don't think they should go above the top of the platforms - they look weird just floating in mid air.

As I've already said, I like the diamonds, but if you dedcide to lose them, you should definitely add some kind of texture to make it interesting. Rocks, bones and other buried stuff aren't really appropriate because you're not looking at a cross-section of the level (like in Worms for example) - some "platforms" are clearly further in the distance than others (you can see the overlap).

 
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Codemonkey

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7th September, 2008 at 14:31:18 -

I don't like the diamonds that much...

 
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7th September, 2008 at 15:26:20 -

Hmm, the diamonds remind me of the tiles used for Sonic the Hedgehog. If you're gonna use them, try making them smaller maybe. If not, why not add an occasional detail such as a few stones, a couple of lumps of mud, maybe a clump of grass sticking out etc.

 
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AndyUK

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7th September, 2008 at 16:04:19 -

Some Sonic cd levels use a lot of triangles but those are much smaller. I can't think of a game that uses diamonds though.

anyway if you choose to stick with diamonds you could experiment a bit and make more than one thing. Give them a bit of depth or make loads of different sized ones (so long as they tile up well though)

 
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-MacAdaM-

Megaman Fosho

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7th September, 2008 at 16:24:42 -

Hmm, the rpoes do look kinda weird when ir eally look at it, ill try and do somethign with those.
And Im going to experiment with the dirt a little too.
Hopefully this all works out
Oh, and If any of you were wondering, I dont care if you edit this at all.
Go crazy

 
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Sketchy

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7th September, 2008 at 19:37:18 -

quick edit; not neccessarily any better than the original, but it illustrates what I was thinking (except it turns out the background needs the white outline after all).

Image



 
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Codemonkey

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7th September, 2008 at 20:52:06 -

That looks great!

 
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8th September, 2008 at 01:03:17 -

for the earth tile, you can place it at different height when several "eath blocks" are near... because actually the tile seems to continue on the others blocks (do you understand what I mean ?)

 
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-MacAdaM-

Megaman Fosho

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8th September, 2008 at 02:28:59 -

I dunno what you mean phanoo
And that looks great sketchy!
Im going to try and do something like that!

 
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OMC

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8th September, 2008 at 03:01:20 -

Goshdangit Macadam, I wants your arteestic skillz!

 

  		
  		

Sketchy

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8th September, 2008 at 03:07:43 -

He means like this;

Image

I was just to lazy to do it originally - the way the pattern fill in Paintshop Pro works, you have to select each block individually (also quite hard to explain). You could also maybe try mixing in the diamond pattern on soem blocks.

 
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-MacAdaM-

Megaman Fosho

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8th September, 2008 at 04:02:51 -

Oh I get it now.
But that looks great.
I kind of can't get over it.
I hope when I try and do something like that, that it actually turns out okay.

 
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-Liam-

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8th September, 2008 at 12:05:11 -

Just wanted to say, MacAdaM...

WOW! Those characters are the definition of CUTE! Can't wait to see this little baby in action!

 
Image

Tell 'em Babs is 'ere...

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8th September, 2008 at 15:14:48 -

I just had a thought... I will ask it of you in the ShadyPixel forums.

 

  		
  		

-MacAdaM-

Megaman Fosho

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9th September, 2008 at 00:54:04 -

Ugh, I did something with the ropes, and I think it looks good (stole Sketchy's idea with the top of the ropes, but drew it by myself )
And now,im trying to do the dirt (again stealing Sketchy's idea, )
So can you explain how you did that?
When I try and do something like that, it looks funny

 
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Sketchy

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9th September, 2008 at 01:49:27 -

the soil is just a very simple 32x32 tile;

Image

not much else to say about it really - the only thing you need to worry about is making sure it's going to tile seamlessly (making tiles symmetrical often helps).

I trust you're using a graphics app capable of filling areas with a pattern?

 
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-MacAdaM-

Megaman Fosho

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9th September, 2008 at 03:55:48 -

Well, so far I have only used the TGF2 graphic editor.
But I do have the gimp.

And im like 75% positive that that would work for filling with patterns, and thanks for your help Sketchy.
It means a lot

 
Your just jealous that you're not as awesome as me.
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