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Sketchy

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18th August, 2008 at 17:41:36 -

I've been hard at work, creating sprites for my entry in round 2 of the "tourey".
Here we go;

Image

I'm pretty satsified so far

 
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Codemonkey

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18th August, 2008 at 17:53:45 -

Reminds me of egames graphics. Good job

 
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18th August, 2008 at 18:05:15 -

Those are shiny. Exactly the type of ship graphics I pictured for a concept game I had... "The Great Fangpaste Trek"

 

  		
  		

Jon Lambert

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18th August, 2008 at 18:45:32 -

Good graphics! I wish I could draw like that...

OldManClayton-Did you find someone new to draw your Splotches! graphics? You really ought to ya know.

 
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18th August, 2008 at 22:12:56 -

No, most unfortunately. I can't get anything done until I have new graphics.

I must say again that those are awesome sprites. Did you draw those by hand?

Image Edited by the Author.

 

  		
  		

Sketchy

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18th August, 2008 at 23:12:25 -

Thanks, I spent quite a while on them. It's actually a gameplay requirement that they all be basically circular, in case anyone's wondering.

OldManClayton; they're all created from scratch, using PaintShop Pro 8.

 
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19th August, 2008 at 00:46:46 -

I wish I could do that. Do you draw them by pixel and then do some fancy shading and blending and such/whatnot?

 

  		
  		

Sketchy

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19th August, 2008 at 01:54:05 -

If I wasn't using a solid background I wouldn't be doing it this way because of the antialiased edges to the sprites. However, when you are using a solid background I find it usually looks better to rotate sprites in PSP rather than MMF - whilst 360 angles would be nice, MMFs sprite rotation sucks (no antialiasing). Plus this way, you can give your sprites a fixed light source.

Anyway, I start with a reasonably detailed sprite like this;

Image

I've actually cut and pasted parts from ships I made a while back for this sprite.
I then rotate and resize - I know it's not real pixel art anymore but if it looks ok who cares?
I then use PSPs lighting effects (it's not proper 3d shading but I'm lazy), and finally I'll use curves to adjust the colours how I like them.

 
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19th August, 2008 at 04:38:05 -

Hmm, yes I like to resize and rotate to make sprites look shiny too. I need to try PSP...

 

  		
  		

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22nd August, 2008 at 11:24:56 -

god I love them

I guess I'll have to adopt your technique!

*grabs technique and runs like a maniac*

 
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22nd August, 2008 at 12:15:44 -

I's likes how you kept the light source consistent unlike everything else ever that uses rotated sprites. Good work

 
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22nd August, 2008 at 16:09:58 -

maybe he sprited them and then rotated them in photoshop to keep the light source consistent?

 
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Eternal Man [EE]

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22nd August, 2008 at 16:20:52 -

Check a few posts up and you'll see the pixelled ship without the fancy fixed lightsource. Sketchy describes the technique there.

 
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22nd August, 2008 at 17:15:38 -

sarcasm alert. =/

 
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Eternal Man [EE]

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22nd August, 2008 at 17:31:13 -

Run y'all!!!
Teh sarcasm's a'foot!

 
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23rd August, 2008 at 21:01:25 -

OH NOZE! And mah foot's a-stuck in this wad'o'chewin'gum! AHHHH! Whate'er shall I doooooooz???

 

  		
  		
   

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