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Pixelthief

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17th May, 2008 at 14:08:00 -

*Please* if you are going to post a download, include necessary files that non-TGF/MMF/MMF2 users will not have; cnc232.dll and cnc32.dll, as well as bass.dll if you are using the DMC object, and any other host of files associated with your game. Likewise, if you release an open-source example of any kind, include your extension objects that you used in it, even if they are as simple as the FastLoop or AdvancedMath objects. Lots of downloads posted at this site are either downloaded by people unfamiliar with klikware or end up drifting onto other freeware sites with people who will never even have heard of it, and these people will not be able to play your games. Very helpful to people who are new to klik games, especially in the case of open sources.

Maybe a little note should be on the submit download page too -_-

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

DeadmanDines

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17th May, 2008 at 15:11:39 -

That's what I thought

But yeah, it's a good point, I tend to forget that older versions of MMF/TGF don't automatically build them in.

 
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-Nick-

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17th May, 2008 at 15:25:06 -

It only takes 2 minutes to find and install the dll files, they're on tonnes of websites and once they're installed you don't need to get them again!

 
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-Liam-

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17th May, 2008 at 15:26:51 -

Hooray Nick! YAY /ye!

 
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Tell 'em Babs is 'ere...

Pixelthief

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17th May, 2008 at 15:35:56 -

It shouldn't be a problem for the majority of games on TDC that only get played by TDC'ers, but when they start drifting onto different websites, your games are unplayable. When people download an indie game and read "This game cannot run because you don't have cnc232.dll", their first instinct isn't to search the web for it but rather to move it to the recycle bin.

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

Ski

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17th May, 2008 at 15:40:24 -

Adam is sending a sound.
Playing "BananaFone"... (Stop)

(T)(1) /ye! >>> YAY (smile1

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-Liam-

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17th May, 2008 at 15:41:45 -

(1) m1lk

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Ricky

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17th May, 2008 at 16:48:19 -

This Topic should be pinned so that it never sinks

 
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Dr. James MD

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17th May, 2008 at 17:26:01 -

I never had a problem searching for cncs232.dll in Google. Besides MMF2 doesn't need such .dlls, right?

 
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Pixelthief

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17th May, 2008 at 18:25:26 -

If you know the names of every single person thats ever going to DL your game, its generally not a problem.

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

AndyUK

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18th May, 2008 at 10:08:29 -

It's a mistake to think people are going to waste their time trying to find Dll files for your game. Assuming they realize thats all they need to get it working.

Given the nature of free ware games you're lucky if they can be bothered to sit through your logo and title screen without getting bored and moving on. (make logos skippable lol)

Thats also why installers are a pain, people would rather get playing as quickly as possible and be rid of the game as painlessly as possible if they decide it's boring or downright rubbish.

 
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LIJI

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18th May, 2008 at 13:12:29 -

The Daily Click is a Click community, therefore the obvious thing is that most visitors are Clickers, so they should have the DLLs or at least know where to find them.
When submitting to actual non-click sites the DLLs should be included, but that's not the case.
Anyway, MMF2 doesn't need DLLs to be included, and people slowly stop using older versions, so soon it won't be relevant anymore.

 
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Peblo

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18th May, 2008 at 15:24:49 -


Originally Posted by Pixelthief
It shouldn't be a problem for the majority of games on TDC that only get played by TDC'ers, but when they start drifting onto different websites, your games are unplayable. When people download an indie game and read "This game cannot run because you don't have cnc232.dll", their first instinct isn't to search the web for it but rather to move it to the recycle bin.



At least people are recycling nowadays. We'll be digging through the landfills for the games we threw away years ago!

 
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Knudde (Shab)

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20th May, 2008 at 00:54:38 -


Originally Posted by LIJI
The Daily Click is a Click community, therefore the obvious thing is that most visitors are Clickers, so they should have the DLLs or at least know where to find them.
When submitting to actual non-click sites the DLLs should be included, but that's not the case.
Anyway, MMF2 doesn't need DLLs to be included, and people slowly stop using older versions, so soon it won't be relevant anymore.



Most are normal clickers, but we get all sorts of traffic in here. The guys from Level (czech PC game mag) come in about once a month to check out any strongish freeware games and throw them on the CD included with their magazine (Further ones follow suit). We get more of this type of traffic than you'd expect (but not as much as you'd hope). Including the DLLs AND a decent text description (gameplay, controls, story, etc.) in the archive goes a very long way.

 
Craps, I'm an old man!

DeadmanDines

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20th May, 2008 at 07:59:59 -

How about adding a link on the top of the downloads section to the dlls? Like a little extra bar above the game list table:

"You may need one of these DLLs:
-KNP-----TGF------MMF1.5-"

Vwarlar. All done? Then just get people to specify in their downloads which are required if any. Just a little 'Use TGF DLL' or 'All DLLS included' note.

 
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Neuro

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20th May, 2008 at 08:18:09 -

Best idea by far, DeadmanDines. It has my vote

 
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AndyUK

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20th May, 2008 at 09:58:14 -

You know how it is though, people outside of click or new to it will download the game not knowing they need the dll then try it, when it doesn't load up they'll delete it.

People wont want to download two separate files to play some freeware game.

Basically it's best to make life easier for people by including all the files in one archive.

 
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LIJI

Flava's Smarter Twin

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I like penguins
22nd May, 2008 at 07:29:43 -

I vote Dines! Also Word.

 
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